1 | scr_depth(); |
2 | washit = 0; |
3 | vspeed = 12; |
4 | con = 0; |
5 | image_speed = 0; |
6 | image_xscale = 2; |
7 | image_yscale = 2; |
8 | frozen = 0; |
9 | hadfrozen = 0; |
10 | fliptimer = 15; |
11 | touchsprite = spr_diamondm_hurt; |
12 | slidesprite = spr_diamondm_idle; |
13 | eraser = 0; |
14 | encountered = 0; |
15 | whichmonster = 0; |