scr_depth(); washit = 0; vspeed = 12; con = 0; image_speed = 0; image_xscale = 2; image_yscale = 2; frozen = 0; hadfrozen = 0; fliptimer = 15; touchsprite = spr_diamondm_hurt; slidesprite = spr_diamondm_idle; eraser = 0; encountered = 0; whichmonster = 0;