1 | image_speed = 0.5; |
2 | alarm[5] = 10; |
3 | image_xscale = 2; |
4 | image_yscale = 2; |
5 | if (room == room_dw_mansion_dining3 || room == room_dw_mansion_dininghall) |
6 | { |
7 | sprite_index = spr_dustcloud; |
8 | image_xscale = choose(2, -2); |
9 | image_yscale = choose(2, -2); |
10 | scr_depth(); |
11 | } |