1 |
if (global.flag[encounterflag] == 1) |
2 |
instance_destroy(); |
3 |
if (global.flag[encounterflag] == 6 && init == 0) |
4 |
{ |
5 |
if (frozensprite == 0) |
6 |
frozensprite = spr_poppup_hurt; |
7 |
frozennpc = instance_create(x, y, obj_frozennpc); |
8 |
frozennpc.sprite_index = frozensprite; |
9 |
frozennpc.fresh = 1; |
10 |
instance_destroy(); |
11 |
init = 1; |
12 |
} |
13 |
offX = x + 42; |
14 |
offY = y + 62; |
15 |
if (weird == 0) |
16 |
{ |
17 |
if (instance_exists(obj_mainchara)) |
18 |
dist = point_distance(offX, offY, charaX(), charaY()); |
19 |
if (dist < radius && con == 0) |
20 |
{ |
21 |
speed1 = 0.25; |
22 |
con = 2; |
23 |
} |
24 |
if (con == 0 && room == room_dw_city_roadblock) |
25 |
{ |
26 |
if (point_in_rectangle(charaX(), charaY(), 880, 640, 1040, 760)) |
27 |
{ |
28 |
speed1 = 0.25; |
29 |
con = 2; |
30 |
} |
31 |
} |
32 |
if (con == 2) |
33 |
{ |
34 |
image_speed = 0.5; |
35 |
if (image_index == 7) |
36 |
image_index = 3; |
37 |
if (speedboost == 0) |
38 |
speed1 *= 1.1; |
39 |
if (speedboost == 1) |
40 |
speed1 *= 1.4; |
41 |
if (speedboost == 0) |
42 |
speed1 = clamp(speed1, 0, 8); |
43 |
if (speedboost == 1) |
44 |
speed1 = clamp(speed1, 0, 16); |
45 |
if (global.interact == 0) |
46 |
{ |
47 |
if (speed1 == 0) |
48 |
speed1 = memspeed; |
49 |
} |
50 |
else |
51 |
{ |
52 |
if (speed1 != 0) |
53 |
memspeed = speed1; |
54 |
speed1 = 0; |
55 |
} |
56 |
if (instance_exists(obj_mainchara)) |
57 |
move_towards_point(charaHeartX() - 42, charaHeartY() - 20 - 62, speed1); |
58 |
} |
59 |
} |
60 |
if (weird == 1) |
61 |
{ |
62 |
if (con == 0) |
63 |
{ |
64 |
image_speed = 0.25; |
65 |
if (image_index >= 7) |
66 |
image_index = 3; |
67 |
if (i_ex(obj_mainchara)) |
68 |
{ |
69 |
if (distance_to_object(obj_mainchara) < 120) |
70 |
con = 1; |
71 |
} |
72 |
} |
73 |
if (con == 1) |
74 |
{ |
75 |
image_speed = 0; |
76 |
if (image_index != 0) |
77 |
image_index = lerp(image_index, 0, 0.5); |
78 |
if (distance_to_object(obj_mainchara) > 120) |
79 |
{ |
80 |
image_index = 0; |
81 |
con = 0; |
82 |
} |
83 |
} |
84 |
} |
85 |
scr_depth_alt(); |
86 |
if (place_meeting(x, y, obj_mainchara) && global.interact == 0 && !i_ex(obj_fadeout)) |
87 |
{ |
88 |
sprite_index = spr_poppup_intro; |
89 |
image_index = 0; |
90 |
marker = instance_create(x, y, obj_marker); |
91 |
marker.image_index = image_index; |
92 |
marker.sprite_index = sprite_index; |
93 |
marker.x = x; |
94 |
marker.y = y; |
95 |
marker.image_speed = 0.45; |
96 |
marker.image_xscale = image_xscale; |
97 |
marker.image_yscale = image_yscale; |
98 |
if (topsprite != 0) |
99 |
{ |
100 |
flyoff = instance_create(x + 42, (y + 106) - 24, obj_poppup_topobjflyaway); |
101 |
flyoff.sprite_index = topsprite; |
102 |
flyoff.image_xscale = 2; |
103 |
flyoff.image_yscale = 2; |
104 |
flyoff.depth = 2; |
105 |
flyoff.image_angle = -10; |
106 |
} |
107 |
global.flag[55 enemy_x] = x; |
108 |
global.flag[56 enemy_y] = y; |
109 |
global.flag[54 encounter_pointer] = encounterflag; |
110 |
if (encountertype == 0) |
111 |
scr_battlescr_battlefunction scr_battle(arg0, arg1, arg2, arg3, arg4)
{
global.specialbattle = arg1;
global.encounterno = arg0;
if ( global.flag[9 battle_music] != 2)
{
global.flag[9 battle_music] = 1;
global.batmusic[0] = snd_init("battle.ogg");
}
instance_create(0, 0, obj_battleback);
instance_create(0, 0, obj_encounterbasic);
__enemymarker[0] = arg2;
__enemymarker[1] = arg3;
__enemymarker[2] = arg4;
for (__ien = 0; __ien < 3; __ien++)
{
if (global.monstertype[__ien] != 0 (None))
{
if (!i_ex(__enemymarker[__ien]))
{
__enemymarker[__ien] = scr_dark_marker(global.monstermakex[__ien] + 300, global.monstermakey[__ien], object_get_sprite(global.monsterinstancetype[__ien]));
__enemymarker[__ien].depth = -__ien;
}
__enemymarker[__ien].__ien = __ien;
with (__enemymarker[__ien])
{
scr_move_to_point_over_time(global.monstermakex[__ien], global.monstermakey[__ien], 20);
__doom = instance_create(x, y, obj_doom);
__doom.target = id;
__doom.alarm[0] = 25;
}
}
}
} (51, 0, marker, 0, 0); |
112 |
if (encountertype == 1) |
113 |
scr_battlescr_battlefunction scr_battle(arg0, arg1, arg2, arg3, arg4)
{
global.specialbattle = arg1;
global.encounterno = arg0;
if ( global.flag[9 battle_music] != 2)
{
global.flag[9 battle_music] = 1;
global.batmusic[0] = snd_init("battle.ogg");
}
instance_create(0, 0, obj_battleback);
instance_create(0, 0, obj_encounterbasic);
__enemymarker[0] = arg2;
__enemymarker[1] = arg3;
__enemymarker[2] = arg4;
for (__ien = 0; __ien < 3; __ien++)
{
if (global.monstertype[__ien] != 0 (None))
{
if (!i_ex(__enemymarker[__ien]))
{
__enemymarker[__ien] = scr_dark_marker(global.monstermakex[__ien] + 300, global.monstermakey[__ien], object_get_sprite(global.monsterinstancetype[__ien]));
__enemymarker[__ien].depth = -__ien;
}
__enemymarker[__ien].__ien = __ien;
with (__enemymarker[__ien])
{
scr_move_to_point_over_time(global.monstermakex[__ien], global.monstermakey[__ien], 20);
__doom = instance_create(x, y, obj_doom);
__doom.target = id;
__doom.alarm[0] = 25;
}
}
}
} (88, 0, marker, 0, 0); |
114 |
if (encountertype == 2) |
115 |
scr_battlescr_battlefunction scr_battle(arg0, arg1, arg2, arg3, arg4)
{
global.specialbattle = arg1;
global.encounterno = arg0;
if ( global.flag[9 battle_music] != 2)
{
global.flag[9 battle_music] = 1;
global.batmusic[0] = snd_init("battle.ogg");
}
instance_create(0, 0, obj_battleback);
instance_create(0, 0, obj_encounterbasic);
__enemymarker[0] = arg2;
__enemymarker[1] = arg3;
__enemymarker[2] = arg4;
for (__ien = 0; __ien < 3; __ien++)
{
if (global.monstertype[__ien] != 0 (None))
{
if (!i_ex(__enemymarker[__ien]))
{
__enemymarker[__ien] = scr_dark_marker(global.monstermakex[__ien] + 300, global.monstermakey[__ien], object_get_sprite(global.monsterinstancetype[__ien]));
__enemymarker[__ien].depth = -__ien;
}
__enemymarker[__ien].__ien = __ien;
with (__enemymarker[__ien])
{
scr_move_to_point_over_time(global.monstermakex[__ien], global.monstermakey[__ien], 20);
__doom = instance_create(x, y, obj_doom);
__doom.target = id;
__doom.alarm[0] = 25;
}
}
}
} (101, 0, marker, 0, 0); |
116 |
instance_destroy(); |
117 |
} |