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gml_GlobalScript_scr_depth_alt

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function scr_depth_alt
scr_depth_alt

function scr_depth_alt() { depth = 100000 - ((y * 10) + ((sprite_height - sprite_yoffset) * 10)); }
()
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{
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    depth = 100000 - ((y * 10) + ((sprite_height - sprite_yoffset) * 10));
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}