1 | if (image_index == 2 && image_speed > 0) |
2 | image_speed = 0; |
3 | if ((hspeed > 0 && x > (obj_growtangle.x + (obj_growtangle.sprite_width / 2) + 10)) || (hspeed < 0 && x < (obj_growtangle.x - (obj_growtangle.sprite_width / 2) - 10))) |
4 | { |
5 | image_alpha -= 0.1; |
6 | active = false; |
7 | } |
8 | else if (image_alpha < 1) |
9 | { |
10 | image_alpha += 0.1; |
11 | } |
12 | draw_self(); |