1 | creator = 849; |
2 | creator_x = creator.x + (creator.sprite_width / 2); |
3 | creator_y = creator.y + (creator.sprite_height / 2); |
4 | depth = creator.depth - 1; |
5 | image_speed = 0; |
6 | start_color = #283F64; |
7 | image_blend = start_color; |
8 | end_speed = random_range(0.1, 0.2); |
9 | sparkle_timer = 0; |
10 | image_xscale = 2; |
11 | image_yscale = 2; |
12 | blend_timer = -0.6; |
13 | wait = true; |
14 | alarm[0] = 1; |