1 |
damaged = global.plot >= 170; |
2 |
damagedfx = damaged; |
3 |
head_sprite = damaged ? spr_cutscene_27_queen_damaged : spr_cutscene_26_queen_giga_head; |
4 |
head_index = 0; |
5 |
head_x_pos = damaged ? ((camerax() + (view_wport[0] / 2)) - sprite_get_width(spr_cutscene_26_queen_giga_head)) : -1; |
6 |
head_y_pos = damaged ? (cameray() - 15) : -1; |
7 |
head_shake_x = 0; |
8 |
head_shake_y = 0; |
9 |
smoketimer = 0; |
10 |
shaketimer = 0; |
11 |
climb = 0; |
12 |
climbtimer = 0; |
13 |
rem_head_x_pos = head_x_pos; |
14 |
rem_head_y_pos = head_y_pos; |
15 |
static_happened = 0; |
16 |
if (room == room_dw_mansion_top) |
17 |
{ |
18 |
if (scr_sideb_get_phasescr_sideb_get_phasefunction scr_sideb_get_phase()
{
var phase = 0;
if ( global.flag[916 snowgrave_fail] == 0)
{
if ( global.flag[915 snowgrave_plot] > 0 && global.flag[915 snowgrave_plot] < 4)
phase = 1;
if ( global.flag[915 snowgrave_plot] >= 4 && global.flag[915 snowgrave_plot] < 7)
phase = 2;
if ( global.flag[915 snowgrave_plot] >= 7 && global.flag[915 snowgrave_plot] < 20)
phase = 3;
if ( global.flag[915 snowgrave_plot] >= 20)
phase = 4;
}
return phase;
} () < 2) |
19 |
head_y_pos = cameray() + view_hport[0] + 100; |
20 |
else |
21 |
head_y_pos = -1; |
22 |
} |
23 |
pilot_sprite = spr_cutscene_26_queen_pilot_laugh; |
24 |
pilot_index = 0; |
25 |
pilot_alpha = 1; |
26 |
laugh = false; |
27 |
animsiner = 0; |
28 |
goggles_index = 0; |
29 |
highlight_index = 0; |
30 |
release = false; |
31 |
release_fast = false; |
32 |
head_init = false; |
33 |
set_pos = false; |
34 |
anim_index = 0; |
35 |
surprised = false; |
36 |
leave = false; |
37 |
leave_fast = false; |
38 |
unhappy = false; |
39 |
static_start = false; |
40 |
static_stop = false; |