scr_roomnamefunction
scr_roomname(arg0)
{
roomname = stringsetloc(
Dark World?"Dark World?", "scr_roomname_slash_scr_roomname_gml_1_0"
);
if (arg0 == 0)
roomname = stringsetloc(
---"---", "scr_roomname_slash_scr_roomname_gml_2_0"
);
if (arg0 == 28)
roomname = stringsetloc(
Kris's Room"Kris's Room", "scr_roomname_slash_scr_roomname_gml_3_0"
);
if (arg0 == 65)
roomname = stringsetloc(
Castle Town"Castle Town", "scr_roomname_slash_scr_roomname_gml_4_0"
);
if (arg0 == 71)
roomname = stringsetloc(
Castle Town"Castle Town", "scr_roomname_slash_scr_roomname_gml_5_0"
);
if (arg0 == 72)
roomname = stringsetloc(
My Castle Town"My Castle Town", "scr_roomname_slash_scr_roomname_gml_6_0"
);
if (arg0 == 88)
roomname = stringsetloc(
Cyber Field - Entrance"Cyber Field - Entrance", "scr_roomname_slash_scr_roomname_gml_7_0"
);
if (arg0 == 93)
roomname = stringsetloc(
Cyber Field - Arcade Machine"Cyber Field - Arcade Machine", "scr_roomname_slash_scr_roomname_gml_8_0"
);
if (arg0 == 99)
roomname = stringsetloc(
Cyber Field - Music Shop"Cyber Field - Music Shop", "scr_roomname_slash_scr_roomname_gml_9_0"
);
if (arg0 == 122)
roomname = stringsetloc(
Cyber City - Entrance"Cyber City - Entrance", "scr_roomname_slash_scr_roomname_gml_10_0"
);
if (arg0 == 125)
roomname = stringsetloc(
Cyber City - First Alleyway"Cyber City - First Alleyway", "scr_roomname_slash_scr_roomname_gml_11_0"
);
if (arg0 == 136)
roomname = stringsetloc(
Cyber City - Mouse Alley"Cyber City - Mouse Alley", "scr_roomname_slash_scr_roomname_gml_12_0_b"
);
if (arg0 == 131)
roomname = stringsetloc(
Cyber City - Music Shop"Cyber City - Music Shop", "scr_roomname_slash_scr_roomname_gml_12_0"
);
if (arg0 == 138)
roomname = stringsetloc(
Cyber City - Second Alleyway"Cyber City - Second Alleyway", "scr_roomname_slash_scr_roomname_gml_13_0"
);
if (arg0 == 143)
roomname = stringsetloc(
Cyber City - Heights"Cyber City - Heights", "scr_roomname_slash_scr_roomname_gml_16_0_b"
);
if (arg0 == 162)
roomname = stringsetloc(
Queen's Mansion - Guest Hall"Queen's Mansion - Guest Hall", "scr_roomname_slash_scr_roomname_gml_14_0"
);
if (arg0 == 167)
roomname = stringsetloc(
Queen's Mansion - Entrance"Queen's Mansion - Entrance", "scr_roomname_slash_scr_roomname_gml_15_0"
);
if (arg0 == 197)
roomname = stringsetloc(
Queen's Mansion - 3F"Queen's Mansion - 3F", "scr_roomname_slash_scr_roomname_gml_16_0"
);
if (arg0 == 203)
roomname = stringsetloc(
Queen's Mansion - Acid Tunnel"Queen's Mansion - Acid Tunnel", "scr_roomname_slash_scr_roomname_gml_17_0"
);
if (arg0 == 181)
roomname = stringsetloc(
Queen's Mansion - Basement"Queen's Mansion - Basement", "scr_roomname_slash_scr_roomname_gml_19_0"
);
if (arg0 == 206)
roomname = stringsetloc(
Queen's Mansion - 4F"Queen's Mansion - 4F", "scr_roomname_slash_scr_roomname_gml_20_0"
);
if (arg0 == 4)
roomname = stringsetloc(
Queen's Mansion - Rooftop"Queen's Mansion - Rooftop", "scr_roomname_slash_scr_roomname_gml_23_0"
);
return roomname;
}