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gml_GlobalScript_scr_keyiteminfo_all_ch1

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function scr_keyiteminfo_all_ch1
scr_keyiteminfo_all_ch1

function scr_keyiteminfo_all_ch1() { for (i = 0; i < 12; i += 1) { keyitemid = global.keyitem[i]; keyitemname[i] = " "; scr_keyiteminfo_ch1(keyitemid); keyitemusable[i] = tempkeyitemusable; keyitemname[i] = tempkeyitemname; keyitemdesc[i] = tempkeyitemdesc; } }
()
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{
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    for (i = 0; i < 12; i += 1)
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    {
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        keyitemid = global.keyitem[i];
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        keyitemname[i] = " ";
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        scr_keyiteminfo_ch1
scr_keyiteminfo_ch1

function scr_keyiteminfo_ch1(arg0) { tempkeyitemdesc = "---"; tempkeyitemname = " "; tempkeyitemusable = 0; switch (arg0) { case 0: tempkeyitemdesc = "---"; tempkeyitemname = " "; break; case 1: tempkeyitemdesc =
It can be used to make calls.
scr_84_get_lang_string_ch1("scr_keyiteminfo_slash_scr_keyiteminfo_gml_13_0")
; tempkeyitemname =
Cell Phone
scr_84_get_lang_string_ch1("scr_keyiteminfo_slash_scr_keyiteminfo_gml_14_0")
; tempkeyitemusable = 1; break; case 2: tempkeyitemdesc =
Not too important, not too unimportant.
scr_84_get_lang_string_ch1("scr_keyiteminfo_slash_scr_keyiteminfo_gml_18_0")
; tempkeyitemname =
Egg
scr_84_get_lang_string_ch1("scr_keyiteminfo_slash_scr_keyiteminfo_gml_19_0")
; tempkeyitemusable = 1; break; case 3: tempkeyitemdesc =
Though broken, it seethes with power.#A master smith could fix it.
scr_84_get_lang_string_ch1("scr_keyiteminfo_slash_scr_keyiteminfo_gml_23_0")
; tempkeyitemname =
BrokenCake
scr_84_get_lang_string_ch1("scr_keyiteminfo_slash_scr_keyiteminfo_gml_24_0")
; break; case 4: tempkeyitemdesc =
It's the top part of a key.#A smith could fix all three parts.
scr_84_get_lang_string_ch1("scr_keyiteminfo_slash_scr_keyiteminfo_gml_27_0")
; tempkeyitemname =
Broken Key A
scr_84_get_lang_string_ch1("scr_keyiteminfo_slash_scr_keyiteminfo_gml_28_0")
; break; case 5: tempkeyitemdesc =
The key to a mysterious cell.#Something feels strange about it.
scr_84_get_lang_string_ch1("scr_keyiteminfo_slash_scr_keyiteminfo_gml_31_0")
; tempkeyitemname =
Door Key
scr_84_get_lang_string_ch1("scr_keyiteminfo_slash_scr_keyiteminfo_gml_32_0")
; break; case 6: tempkeyitemdesc =
It's the middle part of a key.#A smith could fix all three parts.
scr_84_get_lang_string_ch1("scr_keyiteminfo_slash_scr_keyiteminfo_gml_35_0")
; tempkeyitemname =
Broken Key B
scr_84_get_lang_string_ch1("scr_keyiteminfo_slash_scr_keyiteminfo_gml_36_0")
; break; case 7: tempkeyitemdesc =
It's the bottom part of a key.#A smith could fix all three parts.
scr_84_get_lang_string_ch1("scr_keyiteminfo_slash_scr_keyiteminfo_gml_39_0")
; tempkeyitemname =
Broken Key C
scr_84_get_lang_string_ch1("scr_keyiteminfo_slash_scr_keyiteminfo_gml_40_0")
; break; case 13: tempkeyitemusable = 1; tempkeyitemdesc =
A sharp shadow moves like water in the hand.#You have collected 1.
scr_84_get_lang_string_ch1("scr_keyiteminfo_slash_scr_keyiteminfo_gml_41_0")
; tempkeyitemname =
ShadowCrystal
scr_84_get_lang_string_ch1("scr_keyiteminfo_slash_scr_keyiteminfo_gml_42_0")
; break; } }
(keyitemid);
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        keyitemusable[i] = tempkeyitemusable;
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        keyitemname[i] = tempkeyitemname;
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        keyitemdesc[i] = tempkeyitemdesc;
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    }
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}