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gml_GlobalScript___global_object_depths

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1
function __global_object_depths() //gml_Script___global_object_depths
2
{
3
    global.__objectDepths[0] = -600
4
    global.__objectDepths[1] = -600
5
    global.__objectDepths[2] = 0
6
    global.__objectDepths[3] = 10
7
    global.__objectDepths[4] = -5
8
    global.__objectDepths[5] = 2
9
    global.__objectDepths[6] = 0
10
    global.__objectDepths[7] = 900000
11
    global.__objectDepths[8] = 0
12
    global.__objectDepths[9] = 0
13
    global.__objectDepths[10] = -10
14
    global.__objectDepths[11] = 900000
15
    global.__objectDepths[12] = 2000
16
    global.__objectDepths[13] = 0
17
    global.__objectDepths[14] = 100000
18
    global.__objectDepths[15] = 990000
19
    global.__objectDepths[16] = 800000
20
    global.__objectDepths[17] = 0
21
    global.__objectDepths[18] = 800000
22
    global.__objectDepths[19] = 950000
23
    global.__objectDepths[20] = 0
24
    global.__objectDepths[21] = 1100000
25
    global.__objectDepths[22] = 10000
26
    global.__objectDepths[23] = 0
27
    global.__objectDepths[24] = 900000
28
    global.__objectDepths[25] = 0
29
    global.__objectDepths[26] = 0
30
    global.__objectDepths[27] = 0
31
    global.__objectDepths[28] = 900000
32
    global.__objectDepths[29] = 0
33
    global.__objectDepths[30] = 0
34
    global.__objectDepths[31] = 0
35
    global.__objectDepths[32] = 0
36
    global.__objectDepths[33] = 0
37
    global.__objectDepths[34] = 0
38
    global.__objectDepths[35] = 0
39
    global.__objectDepths[36] = 0
40
    global.__objectDepths[37] = 0
41
    global.__objectDepths[38] = 0
42
    global.__objectDepths[39] = 0
43
    global.__objectDepths[40] = 0
44
    global.__objectDepths[41] = 0
45
    global.__objectDepths[42] = 0
46
    global.__objectDepths[43] = 0
47
    global.__objectDepths[44] = 0
48
    global.__objectDepths[45] = 0
49
    global.__objectDepths[46] = 0
50
    global.__objectDepths[47] = 0
51
    global.__objectDepths[48] = 0
52
    global.__objectDepths[49] = 0
53
    global.__objectDepths[50] = 0
54
    global.__objectDepths[51] = 0
55
    global.__objectDepths[52] = 0
56
    global.__objectDepths[53] = 0
57
    global.__objectDepths[54] = 0
58
    global.__objectDepths[55] = 0
59
    global.__objectDepths[56] = 0
60
    global.__objectDepths[57] = 0
61
    global.__objectDepths[58] = 0
62
    global.__objectDepths[59] = 0
63
    global.__objectDepths[60] = 0
64
    global.__objectDepths[61] = 0
65
    global.__objectDepths[62] = 0
66
    global.__objectDepths[63] = 0
67
    global.__objectDepths[64] = 0
68
    global.__objectDepths[65] = 0
69
    global.__objectDepths[66] = 0
70
    global.__objectDepths[67] = 0
71
    global.__objectDepths[68] = 0
72
    global.__objectDepths[69] = 0
73
    global.__objectDepths[70] = 0
74
    global.__objectDepths[71] = 0
75
    global.__objectDepths[72] = 0
76
    global.__objectDepths[73] = 0
77
    global.__objectDepths[74] = 0
78
    global.__objectDepths[75] = 0
79
    global.__objectDepths[76] = 0
80
    global.__objectDepths[77] = 0
81
    global.__objectDepths[78] = 0
82
    global.__objectDepths[79] = 950000
83
    global.__objectDepths[80] = 1100000
84
    global.__objectDepths[81] = -200
85
    global.__objectDepths[82] = -40000
86
    global.__objectDepths[83] = -20
87
    global.__objectDepths[84] = 0
88
    global.__objectDepths[85] = 2000000
89
    global.__objectDepths[86] = 0
90
    global.__objectDepths[87] = 0
91
    global.__objectDepths[88] = -99999
92
    global.__objectDepths[89] = -99999
93
    global.__objectDepths[90] = -99999
94
    global.__objectDepths[91] = 0
95
    global.__objectDepths[92] = 800000
96
    global.__objectDepths[93] = 800000
97
    global.__objectDepths[94] = 500000
98
    global.__objectDepths[95] = 750000
99
    global.__objectDepths[96] = 400000
100
    global.__objectDepths[97] = 100
101
    global.__objectDepths[98] = 0
102
    global.__objectDepths[99] = 0
103
    global.__objectDepths[100] = 1100000
104
    global.__objectDepths[101] = 0
105
    global.__objectDepths[102] = 10
106
    global.__objectDepths[103] = 0
107
    global.__objectDepths[104] = 0
108
    global.__objectDepths[105] = 0
109
    global.__objectDepths[106] = 0
110
    global.__objectDepths[107] = 0
111
    global.__objectDepths[108] = 0
112
    global.__objectDepths[109] = -5
113
    global.__objectDepths[110] = -5
114
    global.__objectDepths[111] = 950000
115
    global.__objectDepths[112] = 1000
116
    global.__objectDepths[113] = 1000
117
    global.__objectDepths[114] = 100000
118
    global.__objectDepths[115] = 1000
119
    global.__objectDepths[116] = 0
120
    global.__objectDepths[117] = 800000
121
    global.__objectDepths[118] = 300000
122
    global.__objectDepths[119] = 300000
123
    global.__objectDepths[120] = 200000
124
    global.__objectDepths[121] = 10
125
    global.__objectDepths[122] = 10
126
    global.__objectDepths[123] = 100000
127
    global.__objectDepths[124] = 0
128
    global.__objectDepths[125] = 0
129
    global.__objectDepths[126] = 0
130
    global.__objectDepths[127] = 1
131
    global.__objectDepths[128] = -100
132
    global.__objectDepths[129] = 5
133
    global.__objectDepths[130] = 0
134
    global.__objectDepths[131] = 0
135
    global.__objectDepths[132] = 0
136
    global.__objectDepths[133] = 200
137
    global.__objectDepths[134] = 2
138
    global.__objectDepths[135] = 0
139
    global.__objectDepths[136] = -10
140
    global.__objectDepths[137] = 0
141
    global.__objectDepths[138] = 0
142
    global.__objectDepths[139] = -20
143
    global.__objectDepths[140] = 100
144
    global.__objectDepths[141] = 100
145
    global.__objectDepths[142] = 100
146
    global.__objectDepths[143] = 100
147
    global.__objectDepths[144] = 0
148
    global.__objectDepths[145] = 10
149
    global.__objectDepths[146] = 90
150
    global.__objectDepths[147] = 0
151
    global.__objectDepths[148] = 0
152
    global.__objectDepths[149] = 1
153
    global.__objectDepths[150] = 3
154
    global.__objectDepths[151] = -20
155
    global.__objectDepths[152] = -1
156
    global.__objectDepths[153] = 0
157
    global.__objectDepths[154] = 0
158
    global.__objectDepths[155] = 90
159
    global.__objectDepths[156] = 90
160
    global.__objectDepths[157] = 90
161
    global.__objectDepths[158] = 90
162
    global.__objectDepths[159] = 0
163
    global.__objectDepths[160] = 90
164
    global.__objectDepths[161] = 90
165
    global.__objectDepths[162] = 0
166
    global.__objectDepths[163] = 1
167
    global.__objectDepths[164] = 0
168
    global.__objectDepths[165] = 4
169
    global.__objectDepths[166] = 1
170
    global.__objectDepths[167] = 90
171
    global.__objectDepths[168] = 0
172
    global.__objectDepths[169] = 0
173
    global.__objectDepths[170] = 0
174
    global.__objectDepths[171] = 0
175
    global.__objectDepths[172] = 0
176
    global.__objectDepths[173] = 0
177
    global.__objectDepths[174] = -10
178
    global.__objectDepths[175] = 0
179
    global.__objectDepths[176] = 0
180
    global.__objectDepths[177] = 90
181
    global.__objectDepths[178] = 0
182
    global.__objectDepths[179] = 0
183
    global.__objectDepths[180] = 0
184
    global.__objectDepths[181] = -10
185
    global.__objectDepths[182] = 10000
186
    global.__objectDepths[183] = 0
187
    global.__objectDepths[184] = 0
188
    global.__objectDepths[185] = 0
189
    global.__objectDepths[186] = 5
190
    global.__objectDepths[187] = 0
191
    global.__objectDepths[188] = 1
192
    global.__objectDepths[189] = 50
193
    global.__objectDepths[190] = 50
194
    global.__objectDepths[191] = 0
195
    global.__objectDepths[192] = 0
196
    global.__objectDepths[193] = 10
197
    global.__objectDepths[194] = 10
198
    global.__objectDepths[195] = 1
199
    global.__objectDepths[196] = 0
200
    global.__objectDepths[197] = 4
201
    global.__objectDepths[198] = 0
202
    global.__objectDepths[199] = 0
203
    global.__objectDepths[200] = 0
204
    global.__objectDepths[201] = 0
205
    global.__objectDepths[202] = 0
206
    global.__objectDepths[203] = 0
207
    global.__objectDepths[204] = 0
208
    global.__objectDepths[205] = 0
209
    global.__objectDepths[206] = 0
210
    global.__objectDepths[207] = -1000
211
    global.__objectDepths[208] = 0
212
    global.__objectDepths[209] = 0
213
    global.__objectDepths[210] = 0
214
    global.__objectDepths[211] = 0
215
    global.__objectDepths[212] = 0
216
    global.__objectDepths[213] = 100000
217
    global.__objectDepths[214] = 0
218
    global.__objectDepths[215] = -9999
219
    global.__objectDepths[216] = 50
220
    global.__objectDepths[217] = -100
221
    global.__objectDepths[218] = 0
222
    global.__objectDepths[219] = 0
223
    global.__objectDepths[220] = 0
224
    global.__objectDepths[221] = 50000
225
    global.__objectDepths[222] = 50000
226
    global.__objectDepths[223] = 50000
227
    global.__objectDepths[224] = 50000
228
    global.__objectDepths[225] = 50000
229
    global.__objectDepths[226] = 50000
230
    global.__objectDepths[227] = 50000
231
    global.__objectDepths[228] = 50000
232
    global.__objectDepths[229] = 50000
233
    global.__objectDepths[230] = 50000
234
    global.__objectDepths[231] = 50000
235
    global.__objectDepths[232] = 50000
236
    global.__objectDepths[233] = 50000
237
    global.__objectDepths[234] = 50000
238
    global.__objectNames[0] = "obj_choicer_old"
239
    global.__objectNames[1] = "obj_choicer_neo"
240
    global.__objectNames[2] = "obj_face"
241
    global.__objectNames[3] = "obj_face_parent"
242
    global.__objectNames[4] = "obj_smallface"
243
    global.__objectNames[5] = "obj_dialoguer"
244
    global.__objectNames[6] = "obj_writer"
245
    global.__objectNames[7] = "obj_darkdoor"
246
    global.__objectNames[8] = "obj_classscene"
247
    global.__objectNames[9] = "obj_schooldesk"
248
    global.__objectNames[10] = "obj_tem_school"
249
    global.__objectNames[11] = "obj_torielclass_event"
250
    global.__objectNames[12] = "obj_unusedclassevent"
251
    global.__objectNames[13] = "obj_alphysdesk"
252
    global.__objectNames[14] = "obj_rudy"
253
    global.__objectNames[15] = "obj_church_event"
254
    global.__objectNames[16] = "obj_town_shelter_event"
255
    global.__objectNames[17] = "obj_town_event"
256
    global.__objectNames[18] = "obj_flowershop_event"
257
    global.__objectNames[19] = "obj_onionbody"
258
    global.__objectNames[20] = "obj_onion_event"
259
    global.__objectNames[21] = "obj_hallway_mirror"
260
    global.__objectNames[22] = "obj_krisroom"
261
    global.__objectNames[23] = "obj_npc_hammerguy"
262
    global.__objectNames[24] = "obj_shortcut_door"
263
    global.__objectNames[25] = "obj_npc_puzzlemaster1"
264
    global.__objectNames[26] = "obj_npc_puzzlemaster2"
265
    global.__objectNames[27] = "obj_npc_susiedark"
266
    global.__objectNames[28] = "obj_darklanding"
267
    global.__objectNames[29] = "obj_lancerslideevent"
268
    global.__objectNames[30] = "obj_lancerchaseevent"
269
    global.__objectNames[31] = "obj_darkslide"
270
    global.__objectNames[32] = "obj_savepoint"
271
    global.__objectNames[33] = "obj_readable"
272
    global.__objectNames[34] = "obj_animation"
273
    global.__objectNames[35] = "obj_marker"
274
    global.__objectNames[36] = "obj_marker2"
275
    global.__objectNames[37] = "obj_readable_room1"
276
    global.__objectNames[38] = "obj_interactablesolid"
277
    global.__objectNames[39] = "obj_npc_toriel"
278
    global.__objectNames[40] = "obj_npc_facing"
279
    global.__objectNames[41] = "obj_npc_room"
280
    global.__objectNames[42] = "obj_npc_room_animated"
281
    global.__objectNames[43] = "obj_treasure_room"
282
    global.__objectNames[44] = "obj_npc_sign"
283
    global.__objectNames[45] = "obj_event_room"
284
    global.__objectNames[46] = "obj_interactable"
285
    global.__objectNames[47] = "obj_doorA"
286
    global.__objectNames[48] = "obj_doorA_musfade"
287
    global.__objectNames[49] = "obj_doorB_musfade"
288
    global.__objectNames[50] = "obj_doorB"
289
    global.__objectNames[51] = "obj_doorC"
290
    global.__objectNames[52] = "obj_doorC_musfade"
291
    global.__objectNames[53] = "obj_doorD"
292
    global.__objectNames[54] = "obj_doorD_musfade"
293
    global.__objectNames[55] = "obj_doorE"
294
    global.__objectNames[56] = "obj_doorF"
295
    global.__objectNames[57] = "obj_doorX"
296
    global.__objectNames[58] = "obj_doorX_musfade"
297
    global.__objectNames[59] = "obj_doorw_musfade"
298
    global.__objectNames[60] = "obj_doorW"
299
    global.__objectNames[61] = "obj_doorparent"
300
    global.__objectNames[62] = "obj_markerA"
301
    global.__objectNames[63] = "obj_markerB"
302
    global.__objectNames[64] = "obj_markerC"
303
    global.__objectNames[65] = "obj_markerD"
304
    global.__objectNames[66] = "obj_markerE"
305
    global.__objectNames[67] = "obj_markerF"
306
    global.__objectNames[68] = "obj_markerr"
307
    global.__objectNames[69] = "obj_markers"
308
    global.__objectNames[70] = "obj_markert"
309
    global.__objectNames[71] = "obj_markeru"
310
    global.__objectNames[72] = "obj_markerv"
311
    global.__objectNames[73] = "obj_markerw"
312
    global.__objectNames[74] = "obj_markerX"
313
    global.__objectNames[75] = "obj_musicer"
314
    global.__objectNames[76] = "obj_musicer_town"
315
    global.__objectNames[77] = "obj_musicer_field"
316
    global.__objectNames[78] = "obj_musicer_darkcastle"
317
    global.__objectNames[79] = "obj_musicer_bird"
318
    global.__objectNames[80] = "obj_wave_fx"
319
    global.__objectNames[81] = "obj_astream"
320
    global.__objectNames[82] = "obj_gameover_init"
321
    global.__objectNames[83] = "obj_fieldmuslogo"
322
    global.__objectNames[84] = "obj_backgrounder_standard"
323
    global.__objectNames[85] = "obj_backgrounder_sprite"
324
    global.__objectNames[86] = "obj_backgrounderparent"
325
    global.__objectNames[87] = "obj_panner"
326
    global.__objectNames[88] = "obj_fadeout"
327
    global.__objectNames[89] = "obj_fadein"
328
    global.__objectNames[90] = "obj_persistentfadein"
329
    global.__objectNames[91] = "obj_shake"
330
    global.__objectNames[92] = "obj_castle_torch"
331
    global.__objectNames[93] = "obj_castle_house"
332
    global.__objectNames[94] = "obj_bluhpainting"
333
    global.__objectNames[95] = "obj_lightfairy"
334
    global.__objectNames[96] = "obj_slidedust"
335
    global.__objectNames[97] = "obj_dustpile"
336
    global.__objectNames[98] = "obj_anim"
337
    global.__objectNames[99] = "obj_shakeobj"
338
    global.__objectNames[100] = "obj_darkfountain"
339
    global.__objectNames[101] = "obj_darkfountain_event"
340
    global.__objectNames[102] = "obj_fountainkris"
341
    global.__objectNames[103] = "obj_chaseenemy"
342
    global.__objectNames[104] = "obj_excblcon"
343
    global.__objectNames[105] = "obj_testoverworldenemy"
344
    global.__objectNames[106] = "obj_encounterbasic"
345
    global.__objectNames[107] = "obj_caterpillarchara"
346
    global.__objectNames[108] = "obj_darkcontroller"
347
    global.__objectNames[109] = "obj_healwriter"
348
    global.__objectNames[110] = "obj_menuwriter"
349
    global.__objectNames[111] = "obj_battlealphaer"
350
    global.__objectNames[112] = "obj_starwalker_battle"
351
    global.__objectNames[113] = "obj_starwalker_overworld"
352
    global.__objectNames[114] = "obj_starwalker_offswitch"
353
    global.__objectNames[115] = "obj_overworldheart"
354
    global.__objectNames[116] = "obj_scissordancer"
355
    global.__objectNames[117] = "obj_dancer_gen"
356
    global.__objectNames[118] = "obj_darkponman_ow"
357
    global.__objectNames[119] = "obj_ob_gen"
358
    global.__objectNames[120] = "obj_ob_checkertile"
359
    global.__objectNames[121] = "obj_overworld_spade_homing"
360
    global.__objectNames[122] = "obj_overworld_spade"
361
    global.__objectNames[123] = "obj_overworld_spademaker"
362
    global.__objectNames[124] = "obj_overworldbulletparent"
363
    global.__objectNames[125] = "obj_afterimage"
364
    global.__objectNames[126] = "obj_afterimage_grow"
365
    global.__objectNames[127] = "obj_attackpress"
366
    global.__objectNames[128] = "obj_basicattack"
367
    global.__objectNames[129] = "obj_battlecontroller"
368
    global.__objectNames[130] = "obj_battlesolid"
369
    global.__objectNames[131] = "obj_burstbolt"
370
    global.__objectNames[132] = "obj_chasebullet"
371
    global.__objectNames[133] = "obj_darkener"
372
    global.__objectNames[134] = "obj_grazebox"
373
    global.__objectNames[135] = "obj_healeffect"
374
    global.__objectNames[136] = "obj_healsparkle"
375
    global.__objectNames[137] = "obj_heartburst"
376
    global.__objectNames[138] = "obj_heartmarker"
377
    global.__objectNames[139] = "obj_lancerbike"
378
    global.__objectNames[140] = "obj_herokris"
379
    global.__objectNames[141] = "obj_herosusie"
380
    global.__objectNames[142] = "obj_heroralsei"
381
    global.__objectNames[143] = "obj_heroparent"
382
    global.__objectNames[144] = "obj_initializer"
383
    global.__objectNames[145] = "obj_krisplace"
384
    global.__objectNames[146] = "obj_monster1"
385
    global.__objectNames[147] = "obj_moveheart"
386
    global.__objectNames[148] = "obj_returnheart"
387
    global.__objectNames[149] = "obj_tensionbar"
388
    global.__objectNames[150] = "obj_whiteedge"
389
    global.__objectNames[151] = "obj_dbullet_maker"
390
    global.__objectNames[152] = "obj_dbullet_vert"
391
    global.__objectNames[153] = "obj_dbulletcontroller"
392
    global.__objectNames[154] = "obj_ralseibullet"
393
    global.__objectNames[155] = "obj_dummyenemy"
394
    global.__objectNames[156] = "obj_ralseienemy"
395
    global.__objectNames[157] = "obj_placeholderenemy"
396
    global.__objectNames[158] = "obj_baseenemy"
397
    global.__objectNames[159] = "obj_dknight_slasher"
398
    global.__objectNames[160] = "obj_rudinnranger"
399
    global.__objectNames[161] = "obj_checkers_enemy"
400
    global.__objectNames[162] = "obj_checker_animtest"
401
    global.__objectNames[163] = "obj_ralseithrown"
402
    global.__objectNames[164] = "obj_throwralsei"
403
    global.__objectNames[165] = "obj_throwtarget"
404
    global.__objectNames[166] = "obj_checkers_leap"
405
    global.__objectNames[167] = "obj_ponman_enemy"
406
    global.__objectNames[168] = "obj_pacifyspell"
407
    global.__objectNames[169] = "obj_deathanim"
408
    global.__objectNames[170] = "obj_defeatanim"
409
    global.__objectNames[171] = "obj_healanim"
410
    global.__objectNames[172] = "obj_oflash"
411
    global.__objectNames[173] = "obj_rudebuster_anim"
412
    global.__objectNames[174] = "obj_rudebuster_bolt"
413
    global.__objectNames[175] = "obj_hypnofx"
414
    global.__objectNames[176] = "obj_spareanim"
415
    global.__objectNames[177] = "obj_monsterparent"
416
    global.__objectNames[178] = "obj_bulletparent"
417
    global.__objectNames[179] = "obj_bulletgenparent"
418
    global.__objectNames[180] = "obj_collidebullet"
419
    global.__objectNames[181] = "obj_regularbullet"
420
    global.__objectNames[182] = "obj_battleback"
421
    global.__objectNames[183] = "obj_spellphase"
422
    global.__objectNames[184] = "obj_battleblcon"
423
    global.__objectNames[185] = "obj_endbattle"
424
    global.__objectNames[186] = "obj_growtangle"
425
    global.__objectNames[187] = "obj_dmgwriter"
426
    global.__objectNames[188] = "obj_heart"
427
    global.__objectNames[189] = "obj_shop1"
428
    global.__objectNames[190] = "obj_shop2"
429
    global.__objectNames[191] = "DEVICE_APPEARANCE"
430
    global.__objectNames[192] = "DEVICE_CHOICE"
431
    global.__objectNames[193] = "DEVICE_CONTACT"
432
    global.__objectNames[194] = "DEVICE_FAILURE"
433
    global.__objectNames[195] = "DEVICE_GONERMAKER"
434
    global.__objectNames[196] = "DEVICE_MENU"
435
    global.__objectNames[197] = "DEVICE_OBACK_4"
436
    global.__objectNames[198] = "PROCESS_LOGO"
437
    global.__objectNames[199] = "PROCESS_DOG"
438
    global.__objectNames[200] = "obj_credits"
439
    global.__objectNames[201] = "obj_darkphone_event"
440
    global.__objectNames[202] = "obj_actor"
441
    global.__objectNames[203] = "obj_move_actor"
442
    global.__objectNames[204] = "obj_example_cutscene"
443
    global.__objectNames[205] = "obj_example_cutscene_b"
444
    global.__objectNames[206] = "obj_cutscene_master"
445
    global.__objectNames[207] = "obj_debug_xy"
446
    global.__objectNames[208] = "obj_bullettester"
447
    global.__objectNames[209] = "obj_battletester"
448
    global.__objectNames[210] = "obj_bullettester_enemy"
449
    global.__objectNames[211] = "obj_cutscene_maker"
450
    global.__objectNames[212] = "obj_animator"
451
    global.__objectNames[213] = "obj_jump_to_point"
452
    global.__objectNames[214] = "obj_move_to_point"
453
    global.__objectNames[215] = "obj_time"
454
    global.__objectNames[216] = "obj_legend"
455
    global.__objectNames[217] = "obj_savemenu"
456
    global.__objectNames[218] = "obj_initializer2"
457
    global.__objectNames[219] = "obj_overworldc"
458
    global.__objectNames[220] = "obj_mainchara"
459
    global.__objectNames[221] = "obj_sdl"
460
    global.__objectNames[222] = "obj_sdr"
461
    global.__objectNames[223] = "obj_sul"
462
    global.__objectNames[224] = "obj_sur"
463
    global.__objectNames[225] = "obj_soliddark"
464
    global.__objectNames[226] = "obj_sur_dark"
465
    global.__objectNames[227] = "obj_sdl_dark"
466
    global.__objectNames[228] = "obj_solidenemy"
467
    global.__objectNames[229] = "obj_solidenemy_2"
468
    global.__objectNames[230] = "obj_solidblock"
469
    global.__objectNames[231] = "obj_solidlong"
470
    global.__objectNames[232] = "obj_solidcircle"
471
    global.__objectNames[233] = "obj_diag"
472
    global.__objectNames[234] = "obj_diamond"
473
    var len = array_length_1d(global.__objectDepths)
474
    global.__objectID2Depth = []
475
    for (var i = 0; i < len; i++)
476
    {
477
        var objID = asset_get_index(global.__objectNames[i])
478
        if (objID >= 0)
479
            global.__objectID2Depth[objID] = global.__objectDepths[i]
480
    }
481
}