1 |
function __global_object_depths() //gml_Script___global_object_depths |
2 |
{ |
3 |
global.__objectDepths[0] = -600 |
4 |
global.__objectDepths[1] = -600 |
5 |
global.__objectDepths[2] = 0 |
6 |
global.__objectDepths[3] = 10 |
7 |
global.__objectDepths[4] = -5 |
8 |
global.__objectDepths[5] = 2 |
9 |
global.__objectDepths[6] = 0 |
10 |
global.__objectDepths[7] = 900000 |
11 |
global.__objectDepths[8] = 0 |
12 |
global.__objectDepths[9] = 0 |
13 |
global.__objectDepths[10] = -10 |
14 |
global.__objectDepths[11] = 900000 |
15 |
global.__objectDepths[12] = 2000 |
16 |
global.__objectDepths[13] = 0 |
17 |
global.__objectDepths[14] = 100000 |
18 |
global.__objectDepths[15] = 990000 |
19 |
global.__objectDepths[16] = 800000 |
20 |
global.__objectDepths[17] = 0 |
21 |
global.__objectDepths[18] = 800000 |
22 |
global.__objectDepths[19] = 950000 |
23 |
global.__objectDepths[20] = 0 |
24 |
global.__objectDepths[21] = 1100000 |
25 |
global.__objectDepths[22] = 10000 |
26 |
global.__objectDepths[23] = 0 |
27 |
global.__objectDepths[24] = 900000 |
28 |
global.__objectDepths[25] = 0 |
29 |
global.__objectDepths[26] = 0 |
30 |
global.__objectDepths[27] = 0 |
31 |
global.__objectDepths[28] = 900000 |
32 |
global.__objectDepths[29] = 0 |
33 |
global.__objectDepths[30] = 0 |
34 |
global.__objectDepths[31] = 0 |
35 |
global.__objectDepths[32] = 0 |
36 |
global.__objectDepths[33] = 0 |
37 |
global.__objectDepths[34] = 0 |
38 |
global.__objectDepths[35] = 0 |
39 |
global.__objectDepths[36] = 0 |
40 |
global.__objectDepths[37] = 0 |
41 |
global.__objectDepths[38] = 0 |
42 |
global.__objectDepths[39] = 0 |
43 |
global.__objectDepths[40] = 0 |
44 |
global.__objectDepths[41] = 0 |
45 |
global.__objectDepths[42] = 0 |
46 |
global.__objectDepths[43] = 0 |
47 |
global.__objectDepths[44] = 0 |
48 |
global.__objectDepths[45] = 0 |
49 |
global.__objectDepths[46] = 0 |
50 |
global.__objectDepths[47] = 0 |
51 |
global.__objectDepths[48] = 0 |
52 |
global.__objectDepths[49] = 0 |
53 |
global.__objectDepths[50] = 0 |
54 |
global.__objectDepths[51] = 0 |
55 |
global.__objectDepths[52] = 0 |
56 |
global.__objectDepths[53] = 0 |
57 |
global.__objectDepths[54] = 0 |
58 |
global.__objectDepths[55] = 0 |
59 |
global.__objectDepths[56] = 0 |
60 |
global.__objectDepths[57] = 0 |
61 |
global.__objectDepths[58] = 0 |
62 |
global.__objectDepths[59] = 0 |
63 |
global.__objectDepths[60] = 0 |
64 |
global.__objectDepths[61] = 0 |
65 |
global.__objectDepths[62] = 0 |
66 |
global.__objectDepths[63] = 0 |
67 |
global.__objectDepths[64] = 0 |
68 |
global.__objectDepths[65] = 0 |
69 |
global.__objectDepths[66] = 0 |
70 |
global.__objectDepths[67] = 0 |
71 |
global.__objectDepths[68] = 0 |
72 |
global.__objectDepths[69] = 0 |
73 |
global.__objectDepths[70] = 0 |
74 |
global.__objectDepths[71] = 0 |
75 |
global.__objectDepths[72] = 0 |
76 |
global.__objectDepths[73] = 0 |
77 |
global.__objectDepths[74] = 0 |
78 |
global.__objectDepths[75] = 0 |
79 |
global.__objectDepths[76] = 0 |
80 |
global.__objectDepths[77] = 0 |
81 |
global.__objectDepths[78] = 0 |
82 |
global.__objectDepths[79] = 950000 |
83 |
global.__objectDepths[80] = 1100000 |
84 |
global.__objectDepths[81] = -200 |
85 |
global.__objectDepths[82] = -40000 |
86 |
global.__objectDepths[83] = -20 |
87 |
global.__objectDepths[84] = 0 |
88 |
global.__objectDepths[85] = 2000000 |
89 |
global.__objectDepths[86] = 0 |
90 |
global.__objectDepths[87] = 0 |
91 |
global.__objectDepths[88] = -99999 |
92 |
global.__objectDepths[89] = -99999 |
93 |
global.__objectDepths[90] = -99999 |
94 |
global.__objectDepths[91] = 0 |
95 |
global.__objectDepths[92] = 800000 |
96 |
global.__objectDepths[93] = 800000 |
97 |
global.__objectDepths[94] = 500000 |
98 |
global.__objectDepths[95] = 750000 |
99 |
global.__objectDepths[96] = 400000 |
100 |
global.__objectDepths[97] = 100 |
101 |
global.__objectDepths[98] = 0 |
102 |
global.__objectDepths[99] = 0 |
103 |
global.__objectDepths[100] = 1100000 |
104 |
global.__objectDepths[101] = 0 |
105 |
global.__objectDepths[102] = 10 |
106 |
global.__objectDepths[103] = 0 |
107 |
global.__objectDepths[104] = 0 |
108 |
global.__objectDepths[105] = 0 |
109 |
global.__objectDepths[106] = 0 |
110 |
global.__objectDepths[107] = 0 |
111 |
global.__objectDepths[108] = 0 |
112 |
global.__objectDepths[109] = -5 |
113 |
global.__objectDepths[110] = -5 |
114 |
global.__objectDepths[111] = 950000 |
115 |
global.__objectDepths[112] = 1000 |
116 |
global.__objectDepths[113] = 1000 |
117 |
global.__objectDepths[114] = 100000 |
118 |
global.__objectDepths[115] = 1000 |
119 |
global.__objectDepths[116] = 0 |
120 |
global.__objectDepths[117] = 800000 |
121 |
global.__objectDepths[118] = 300000 |
122 |
global.__objectDepths[119] = 300000 |
123 |
global.__objectDepths[120] = 200000 |
124 |
global.__objectDepths[121] = 10 |
125 |
global.__objectDepths[122] = 10 |
126 |
global.__objectDepths[123] = 100000 |
127 |
global.__objectDepths[124] = 0 |
128 |
global.__objectDepths[125] = 0 |
129 |
global.__objectDepths[126] = 0 |
130 |
global.__objectDepths[127] = 1 |
131 |
global.__objectDepths[128] = -100 |
132 |
global.__objectDepths[129] = 5 |
133 |
global.__objectDepths[130] = 0 |
134 |
global.__objectDepths[131] = 0 |
135 |
global.__objectDepths[132] = 0 |
136 |
global.__objectDepths[133] = 200 |
137 |
global.__objectDepths[134] = 2 |
138 |
global.__objectDepths[135] = 0 |
139 |
global.__objectDepths[136] = -10 |
140 |
global.__objectDepths[137] = 0 |
141 |
global.__objectDepths[138] = 0 |
142 |
global.__objectDepths[139] = -20 |
143 |
global.__objectDepths[140] = 100 |
144 |
global.__objectDepths[141] = 100 |
145 |
global.__objectDepths[142] = 100 |
146 |
global.__objectDepths[143] = 100 |
147 |
global.__objectDepths[144] = 0 |
148 |
global.__objectDepths[145] = 10 |
149 |
global.__objectDepths[146] = 90 |
150 |
global.__objectDepths[147] = 0 |
151 |
global.__objectDepths[148] = 0 |
152 |
global.__objectDepths[149] = 1 |
153 |
global.__objectDepths[150] = 3 |
154 |
global.__objectDepths[151] = -20 |
155 |
global.__objectDepths[152] = -1 |
156 |
global.__objectDepths[153] = 0 |
157 |
global.__objectDepths[154] = 0 |
158 |
global.__objectDepths[155] = 90 |
159 |
global.__objectDepths[156] = 90 |
160 |
global.__objectDepths[157] = 90 |
161 |
global.__objectDepths[158] = 90 |
162 |
global.__objectDepths[159] = 0 |
163 |
global.__objectDepths[160] = 90 |
164 |
global.__objectDepths[161] = 90 |
165 |
global.__objectDepths[162] = 0 |
166 |
global.__objectDepths[163] = 1 |
167 |
global.__objectDepths[164] = 0 |
168 |
global.__objectDepths[165] = 4 |
169 |
global.__objectDepths[166] = 1 |
170 |
global.__objectDepths[167] = 90 |
171 |
global.__objectDepths[168] = 0 |
172 |
global.__objectDepths[169] = 0 |
173 |
global.__objectDepths[170] = 0 |
174 |
global.__objectDepths[171] = 0 |
175 |
global.__objectDepths[172] = 0 |
176 |
global.__objectDepths[173] = 0 |
177 |
global.__objectDepths[174] = -10 |
178 |
global.__objectDepths[175] = 0 |
179 |
global.__objectDepths[176] = 0 |
180 |
global.__objectDepths[177] = 90 |
181 |
global.__objectDepths[178] = 0 |
182 |
global.__objectDepths[179] = 0 |
183 |
global.__objectDepths[180] = 0 |
184 |
global.__objectDepths[181] = -10 |
185 |
global.__objectDepths[182] = 10000 |
186 |
global.__objectDepths[183] = 0 |
187 |
global.__objectDepths[184] = 0 |
188 |
global.__objectDepths[185] = 0 |
189 |
global.__objectDepths[186] = 5 |
190 |
global.__objectDepths[187] = 0 |
191 |
global.__objectDepths[188] = 1 |
192 |
global.__objectDepths[189] = 50 |
193 |
global.__objectDepths[190] = 50 |
194 |
global.__objectDepths[191] = 0 |
195 |
global.__objectDepths[192] = 0 |
196 |
global.__objectDepths[193] = 10 |
197 |
global.__objectDepths[194] = 10 |
198 |
global.__objectDepths[195] = 1 |
199 |
global.__objectDepths[196] = 0 |
200 |
global.__objectDepths[197] = 4 |
201 |
global.__objectDepths[198] = 0 |
202 |
global.__objectDepths[199] = 0 |
203 |
global.__objectDepths[200] = 0 |
204 |
global.__objectDepths[201] = 0 |
205 |
global.__objectDepths[202] = 0 |
206 |
global.__objectDepths[203] = 0 |
207 |
global.__objectDepths[204] = 0 |
208 |
global.__objectDepths[205] = 0 |
209 |
global.__objectDepths[206] = 0 |
210 |
global.__objectDepths[207] = -1000 |
211 |
global.__objectDepths[208] = 0 |
212 |
global.__objectDepths[209] = 0 |
213 |
global.__objectDepths[210] = 0 |
214 |
global.__objectDepths[211] = 0 |
215 |
global.__objectDepths[212] = 0 |
216 |
global.__objectDepths[213] = 100000 |
217 |
global.__objectDepths[214] = 0 |
218 |
global.__objectDepths[215] = -9999 |
219 |
global.__objectDepths[216] = 50 |
220 |
global.__objectDepths[217] = -100 |
221 |
global.__objectDepths[218] = 0 |
222 |
global.__objectDepths[219] = 0 |
223 |
global.__objectDepths[220] = 0 |
224 |
global.__objectDepths[221] = 50000 |
225 |
global.__objectDepths[222] = 50000 |
226 |
global.__objectDepths[223] = 50000 |
227 |
global.__objectDepths[224] = 50000 |
228 |
global.__objectDepths[225] = 50000 |
229 |
global.__objectDepths[226] = 50000 |
230 |
global.__objectDepths[227] = 50000 |
231 |
global.__objectDepths[228] = 50000 |
232 |
global.__objectDepths[229] = 50000 |
233 |
global.__objectDepths[230] = 50000 |
234 |
global.__objectDepths[231] = 50000 |
235 |
global.__objectDepths[232] = 50000 |
236 |
global.__objectDepths[233] = 50000 |
237 |
global.__objectDepths[234] = 50000 |
238 |
global.__objectNames[0] = "obj_choicer_old" |
239 |
global.__objectNames[1] = "obj_choicer_neo" |
240 |
global.__objectNames[2] = "obj_face" |
241 |
global.__objectNames[3] = "obj_face_parent" |
242 |
global.__objectNames[4] = "obj_smallface" |
243 |
global.__objectNames[5] = "obj_dialoguer" |
244 |
global.__objectNames[6] = "obj_writer" |
245 |
global.__objectNames[7] = "obj_darkdoor" |
246 |
global.__objectNames[8] = "obj_classscene" |
247 |
global.__objectNames[9] = "obj_schooldesk" |
248 |
global.__objectNames[10] = "obj_tem_school" |
249 |
global.__objectNames[11] = "obj_torielclass_event" |
250 |
global.__objectNames[12] = "obj_unusedclassevent" |
251 |
global.__objectNames[13] = "obj_alphysdesk" |
252 |
global.__objectNames[14] = "obj_rudy" |
253 |
global.__objectNames[15] = "obj_church_event" |
254 |
global.__objectNames[16] = "obj_town_shelter_event" |
255 |
global.__objectNames[17] = "obj_town_event" |
256 |
global.__objectNames[18] = "obj_flowershop_event" |
257 |
global.__objectNames[19] = "obj_onionbody" |
258 |
global.__objectNames[20] = "obj_onion_event" |
259 |
global.__objectNames[21] = "obj_hallway_mirror" |
260 |
global.__objectNames[22] = "obj_krisroom" |
261 |
global.__objectNames[23] = "obj_npc_hammerguy" |
262 |
global.__objectNames[24] = "obj_shortcut_door" |
263 |
global.__objectNames[25] = "obj_npc_puzzlemaster1" |
264 |
global.__objectNames[26] = "obj_npc_puzzlemaster2" |
265 |
global.__objectNames[27] = "obj_npc_susiedark" |
266 |
global.__objectNames[28] = "obj_darklanding" |
267 |
global.__objectNames[29] = "obj_lancerslideevent" |
268 |
global.__objectNames[30] = "obj_lancerchaseevent" |
269 |
global.__objectNames[31] = "obj_darkslide" |
270 |
global.__objectNames[32] = "obj_savepoint" |
271 |
global.__objectNames[33] = "obj_readable" |
272 |
global.__objectNames[34] = "obj_animation" |
273 |
global.__objectNames[35] = "obj_marker" |
274 |
global.__objectNames[36] = "obj_marker2" |
275 |
global.__objectNames[37] = "obj_readable_room1" |
276 |
global.__objectNames[38] = "obj_interactablesolid" |
277 |
global.__objectNames[39] = "obj_npc_toriel" |
278 |
global.__objectNames[40] = "obj_npc_facing" |
279 |
global.__objectNames[41] = "obj_npc_room" |
280 |
global.__objectNames[42] = "obj_npc_room_animated" |
281 |
global.__objectNames[43] = "obj_treasure_room" |
282 |
global.__objectNames[44] = "obj_npc_sign" |
283 |
global.__objectNames[45] = "obj_event_room" |
284 |
global.__objectNames[46] = "obj_interactable" |
285 |
global.__objectNames[47] = "obj_doorA" |
286 |
global.__objectNames[48] = "obj_doorA_musfade" |
287 |
global.__objectNames[49] = "obj_doorB_musfade" |
288 |
global.__objectNames[50] = "obj_doorB" |
289 |
global.__objectNames[51] = "obj_doorC" |
290 |
global.__objectNames[52] = "obj_doorC_musfade" |
291 |
global.__objectNames[53] = "obj_doorD" |
292 |
global.__objectNames[54] = "obj_doorD_musfade" |
293 |
global.__objectNames[55] = "obj_doorE" |
294 |
global.__objectNames[56] = "obj_doorF" |
295 |
global.__objectNames[57] = "obj_doorX" |
296 |
global.__objectNames[58] = "obj_doorX_musfade" |
297 |
global.__objectNames[59] = "obj_doorw_musfade" |
298 |
global.__objectNames[60] = "obj_doorW" |
299 |
global.__objectNames[61] = "obj_doorparent" |
300 |
global.__objectNames[62] = "obj_markerA" |
301 |
global.__objectNames[63] = "obj_markerB" |
302 |
global.__objectNames[64] = "obj_markerC" |
303 |
global.__objectNames[65] = "obj_markerD" |
304 |
global.__objectNames[66] = "obj_markerE" |
305 |
global.__objectNames[67] = "obj_markerF" |
306 |
global.__objectNames[68] = "obj_markerr" |
307 |
global.__objectNames[69] = "obj_markers" |
308 |
global.__objectNames[70] = "obj_markert" |
309 |
global.__objectNames[71] = "obj_markeru" |
310 |
global.__objectNames[72] = "obj_markerv" |
311 |
global.__objectNames[73] = "obj_markerw" |
312 |
global.__objectNames[74] = "obj_markerX" |
313 |
global.__objectNames[75] = "obj_musicer" |
314 |
global.__objectNames[76] = "obj_musicer_town" |
315 |
global.__objectNames[77] = "obj_musicer_field" |
316 |
global.__objectNames[78] = "obj_musicer_darkcastle" |
317 |
global.__objectNames[79] = "obj_musicer_bird" |
318 |
global.__objectNames[80] = "obj_wave_fx" |
319 |
global.__objectNames[81] = "obj_astream" |
320 |
global.__objectNames[82] = "obj_gameover_init" |
321 |
global.__objectNames[83] = "obj_fieldmuslogo" |
322 |
global.__objectNames[84] = "obj_backgrounder_standard" |
323 |
global.__objectNames[85] = "obj_backgrounder_sprite" |
324 |
global.__objectNames[86] = "obj_backgrounderparent" |
325 |
global.__objectNames[87] = "obj_panner" |
326 |
global.__objectNames[88] = "obj_fadeout" |
327 |
global.__objectNames[89] = "obj_fadein" |
328 |
global.__objectNames[90] = "obj_persistentfadein" |
329 |
global.__objectNames[91] = "obj_shake" |
330 |
global.__objectNames[92] = "obj_castle_torch" |
331 |
global.__objectNames[93] = "obj_castle_house" |
332 |
global.__objectNames[94] = "obj_bluhpainting" |
333 |
global.__objectNames[95] = "obj_lightfairy" |
334 |
global.__objectNames[96] = "obj_slidedust" |
335 |
global.__objectNames[97] = "obj_dustpile" |
336 |
global.__objectNames[98] = "obj_anim" |
337 |
global.__objectNames[99] = "obj_shakeobj" |
338 |
global.__objectNames[100] = "obj_darkfountain" |
339 |
global.__objectNames[101] = "obj_darkfountain_event" |
340 |
global.__objectNames[102] = "obj_fountainkris" |
341 |
global.__objectNames[103] = "obj_chaseenemy" |
342 |
global.__objectNames[104] = "obj_excblcon" |
343 |
global.__objectNames[105] = "obj_testoverworldenemy" |
344 |
global.__objectNames[106] = "obj_encounterbasic" |
345 |
global.__objectNames[107] = "obj_caterpillarchara" |
346 |
global.__objectNames[108] = "obj_darkcontroller" |
347 |
global.__objectNames[109] = "obj_healwriter" |
348 |
global.__objectNames[110] = "obj_menuwriter" |
349 |
global.__objectNames[111] = "obj_battlealphaer" |
350 |
global.__objectNames[112] = "obj_starwalker_battle" |
351 |
global.__objectNames[113] = "obj_starwalker_overworld" |
352 |
global.__objectNames[114] = "obj_starwalker_offswitch" |
353 |
global.__objectNames[115] = "obj_overworldheart" |
354 |
global.__objectNames[116] = "obj_scissordancer" |
355 |
global.__objectNames[117] = "obj_dancer_gen" |
356 |
global.__objectNames[118] = "obj_darkponman_ow" |
357 |
global.__objectNames[119] = "obj_ob_gen" |
358 |
global.__objectNames[120] = "obj_ob_checkertile" |
359 |
global.__objectNames[121] = "obj_overworld_spade_homing" |
360 |
global.__objectNames[122] = "obj_overworld_spade" |
361 |
global.__objectNames[123] = "obj_overworld_spademaker" |
362 |
global.__objectNames[124] = "obj_overworldbulletparent" |
363 |
global.__objectNames[125] = "obj_afterimage" |
364 |
global.__objectNames[126] = "obj_afterimage_grow" |
365 |
global.__objectNames[127] = "obj_attackpress" |
366 |
global.__objectNames[128] = "obj_basicattack" |
367 |
global.__objectNames[129] = "obj_battlecontroller" |
368 |
global.__objectNames[130] = "obj_battlesolid" |
369 |
global.__objectNames[131] = "obj_burstbolt" |
370 |
global.__objectNames[132] = "obj_chasebullet" |
371 |
global.__objectNames[133] = "obj_darkener" |
372 |
global.__objectNames[134] = "obj_grazebox" |
373 |
global.__objectNames[135] = "obj_healeffect" |
374 |
global.__objectNames[136] = "obj_healsparkle" |
375 |
global.__objectNames[137] = "obj_heartburst" |
376 |
global.__objectNames[138] = "obj_heartmarker" |
377 |
global.__objectNames[139] = "obj_lancerbike" |
378 |
global.__objectNames[140] = "obj_herokris" |
379 |
global.__objectNames[141] = "obj_herosusie" |
380 |
global.__objectNames[142] = "obj_heroralsei" |
381 |
global.__objectNames[143] = "obj_heroparent" |
382 |
global.__objectNames[144] = "obj_initializer" |
383 |
global.__objectNames[145] = "obj_krisplace" |
384 |
global.__objectNames[146] = "obj_monster1" |
385 |
global.__objectNames[147] = "obj_moveheart" |
386 |
global.__objectNames[148] = "obj_returnheart" |
387 |
global.__objectNames[149] = "obj_tensionbar" |
388 |
global.__objectNames[150] = "obj_whiteedge" |
389 |
global.__objectNames[151] = "obj_dbullet_maker" |
390 |
global.__objectNames[152] = "obj_dbullet_vert" |
391 |
global.__objectNames[153] = "obj_dbulletcontroller" |
392 |
global.__objectNames[154] = "obj_ralseibullet" |
393 |
global.__objectNames[155] = "obj_dummyenemy" |
394 |
global.__objectNames[156] = "obj_ralseienemy" |
395 |
global.__objectNames[157] = "obj_placeholderenemy" |
396 |
global.__objectNames[158] = "obj_baseenemy" |
397 |
global.__objectNames[159] = "obj_dknight_slasher" |
398 |
global.__objectNames[160] = "obj_rudinnranger" |
399 |
global.__objectNames[161] = "obj_checkers_enemy" |
400 |
global.__objectNames[162] = "obj_checker_animtest" |
401 |
global.__objectNames[163] = "obj_ralseithrown" |
402 |
global.__objectNames[164] = "obj_throwralsei" |
403 |
global.__objectNames[165] = "obj_throwtarget" |
404 |
global.__objectNames[166] = "obj_checkers_leap" |
405 |
global.__objectNames[167] = "obj_ponman_enemy" |
406 |
global.__objectNames[168] = "obj_pacifyspell" |
407 |
global.__objectNames[169] = "obj_deathanim" |
408 |
global.__objectNames[170] = "obj_defeatanim" |
409 |
global.__objectNames[171] = "obj_healanim" |
410 |
global.__objectNames[172] = "obj_oflash" |
411 |
global.__objectNames[173] = "obj_rudebuster_anim" |
412 |
global.__objectNames[174] = "obj_rudebuster_bolt" |
413 |
global.__objectNames[175] = "obj_hypnofx" |
414 |
global.__objectNames[176] = "obj_spareanim" |
415 |
global.__objectNames[177] = "obj_monsterparent" |
416 |
global.__objectNames[178] = "obj_bulletparent" |
417 |
global.__objectNames[179] = "obj_bulletgenparent" |
418 |
global.__objectNames[180] = "obj_collidebullet" |
419 |
global.__objectNames[181] = "obj_regularbullet" |
420 |
global.__objectNames[182] = "obj_battleback" |
421 |
global.__objectNames[183] = "obj_spellphase" |
422 |
global.__objectNames[184] = "obj_battleblcon" |
423 |
global.__objectNames[185] = "obj_endbattle" |
424 |
global.__objectNames[186] = "obj_growtangle" |
425 |
global.__objectNames[187] = "obj_dmgwriter" |
426 |
global.__objectNames[188] = "obj_heart" |
427 |
global.__objectNames[189] = "obj_shop1" |
428 |
global.__objectNames[190] = "obj_shop2" |
429 |
global.__objectNames[191] = "DEVICE_APPEARANCE" |
430 |
global.__objectNames[192] = "DEVICE_CHOICE" |
431 |
global.__objectNames[193] = "DEVICE_CONTACT" |
432 |
global.__objectNames[194] = "DEVICE_FAILURE" |
433 |
global.__objectNames[195] = "DEVICE_GONERMAKER" |
434 |
global.__objectNames[196] = "DEVICE_MENU" |
435 |
global.__objectNames[197] = "DEVICE_OBACK_4" |
436 |
global.__objectNames[198] = "PROCESS_LOGO" |
437 |
global.__objectNames[199] = "PROCESS_DOG" |
438 |
global.__objectNames[200] = "obj_credits" |
439 |
global.__objectNames[201] = "obj_darkphone_event" |
440 |
global.__objectNames[202] = "obj_actor" |
441 |
global.__objectNames[203] = "obj_move_actor" |
442 |
global.__objectNames[204] = "obj_example_cutscene" |
443 |
global.__objectNames[205] = "obj_example_cutscene_b" |
444 |
global.__objectNames[206] = "obj_cutscene_master" |
445 |
global.__objectNames[207] = "obj_debug_xy" |
446 |
global.__objectNames[208] = "obj_bullettester" |
447 |
global.__objectNames[209] = "obj_battletester" |
448 |
global.__objectNames[210] = "obj_bullettester_enemy" |
449 |
global.__objectNames[211] = "obj_cutscene_maker" |
450 |
global.__objectNames[212] = "obj_animator" |
451 |
global.__objectNames[213] = "obj_jump_to_point" |
452 |
global.__objectNames[214] = "obj_move_to_point" |
453 |
global.__objectNames[215] = "obj_time" |
454 |
global.__objectNames[216] = "obj_legend" |
455 |
global.__objectNames[217] = "obj_savemenu" |
456 |
global.__objectNames[218] = "obj_initializer2" |
457 |
global.__objectNames[219] = "obj_overworldc" |
458 |
global.__objectNames[220] = "obj_mainchara" |
459 |
global.__objectNames[221] = "obj_sdl" |
460 |
global.__objectNames[222] = "obj_sdr" |
461 |
global.__objectNames[223] = "obj_sul" |
462 |
global.__objectNames[224] = "obj_sur" |
463 |
global.__objectNames[225] = "obj_soliddark" |
464 |
global.__objectNames[226] = "obj_sur_dark" |
465 |
global.__objectNames[227] = "obj_sdl_dark" |
466 |
global.__objectNames[228] = "obj_solidenemy" |
467 |
global.__objectNames[229] = "obj_solidenemy_2" |
468 |
global.__objectNames[230] = "obj_solidblock" |
469 |
global.__objectNames[231] = "obj_solidlong" |
470 |
global.__objectNames[232] = "obj_solidcircle" |
471 |
global.__objectNames[233] = "obj_diag" |
472 |
global.__objectNames[234] = "obj_diamond" |
473 |
var len = array_length_1d(global.__objectDepths) |
474 |
global.__objectID2Depth = [] |
475 |
for (var i = 0; i < len; i++) |
476 |
{ |
477 |
var objID = asset_get_index(global.__objectNames[i]) |
478 |
if (objID >= 0) |
479 |
global.__objectID2Depth[objID] = global.__objectDepths[i] |
480 |
} |
481 |
} |