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gml_GlobalScript___global_object_depths

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1
function __global_object_depths()
2
{
3
    global.__objectDepths[0] = -600;
4
    global.__objectDepths[1] = -600;
5
    global.__objectDepths[2] = 0;
6
    global.__objectDepths[3] = 10;
7
    global.__objectDepths[4] = -5;
8
    global.__objectDepths[5] = 2;
9
    global.__objectDepths[6] = 0;
10
    global.__objectDepths[7] = 900000;
11
    global.__objectDepths[8] = 0;
12
    global.__objectDepths[9] = 0;
13
    global.__objectDepths[10] = -10;
14
    global.__objectDepths[11] = 900000;
15
    global.__objectDepths[12] = 2000;
16
    global.__objectDepths[13] = 0;
17
    global.__objectDepths[14] = 100000;
18
    global.__objectDepths[15] = 990000;
19
    global.__objectDepths[16] = 800000;
20
    global.__objectDepths[17] = 0;
21
    global.__objectDepths[18] = 800000;
22
    global.__objectDepths[19] = 950000;
23
    global.__objectDepths[20] = 0;
24
    global.__objectDepths[21] = 1100000;
25
    global.__objectDepths[22] = 10000;
26
    global.__objectDepths[23] = 0;
27
    global.__objectDepths[24] = 900000;
28
    global.__objectDepths[25] = 0;
29
    global.__objectDepths[26] = 0;
30
    global.__objectDepths[27] = 0;
31
    global.__objectDepths[28] = 900000;
32
    global.__objectDepths[29] = 0;
33
    global.__objectDepths[30] = 0;
34
    global.__objectDepths[31] = 0;
35
    global.__objectDepths[32] = 0;
36
    global.__objectDepths[33] = 0;
37
    global.__objectDepths[34] = 0;
38
    global.__objectDepths[35] = 0;
39
    global.__objectDepths[36] = 0;
40
    global.__objectDepths[37] = 0;
41
    global.__objectDepths[38] = 0;
42
    global.__objectDepths[39] = 0;
43
    global.__objectDepths[40] = 0;
44
    global.__objectDepths[41] = 0;
45
    global.__objectDepths[42] = 0;
46
    global.__objectDepths[43] = 0;
47
    global.__objectDepths[44] = 0;
48
    global.__objectDepths[45] = 0;
49
    global.__objectDepths[46] = 0;
50
    global.__objectDepths[47] = 0;
51
    global.__objectDepths[48] = 0;
52
    global.__objectDepths[49] = 0;
53
    global.__objectDepths[50] = 0;
54
    global.__objectDepths[51] = 0;
55
    global.__objectDepths[52] = 0;
56
    global.__objectDepths[53] = 0;
57
    global.__objectDepths[54] = 0;
58
    global.__objectDepths[55] = 0;
59
    global.__objectDepths[56] = 0;
60
    global.__objectDepths[57] = 0;
61
    global.__objectDepths[58] = 0;
62
    global.__objectDepths[59] = 0;
63
    global.__objectDepths[60] = 0;
64
    global.__objectDepths[61] = 0;
65
    global.__objectDepths[62] = 0;
66
    global.__objectDepths[63] = 0;
67
    global.__objectDepths[64] = 0;
68
    global.__objectDepths[65] = 0;
69
    global.__objectDepths[66] = 0;
70
    global.__objectDepths[67] = 0;
71
    global.__objectDepths[68] = 0;
72
    global.__objectDepths[69] = 0;
73
    global.__objectDepths[70] = 0;
74
    global.__objectDepths[71] = 0;
75
    global.__objectDepths[72] = 0;
76
    global.__objectDepths[73] = 0;
77
    global.__objectDepths[74] = 0;
78
    global.__objectDepths[75] = 0;
79
    global.__objectDepths[76] = 0;
80
    global.__objectDepths[77] = 0;
81
    global.__objectDepths[78] = 0;
82
    global.__objectDepths[79] = 950000;
83
    global.__objectDepths[80] = 1100000;
84
    global.__objectDepths[81] = -200;
85
    global.__objectDepths[82] = -40000;
86
    global.__objectDepths[83] = -20;
87
    global.__objectDepths[84] = 0;
88
    global.__objectDepths[85] = 2000000;
89
    global.__objectDepths[86] = 0;
90
    global.__objectDepths[87] = 0;
91
    global.__objectDepths[88] = -99999;
92
    global.__objectDepths[89] = -99999;
93
    global.__objectDepths[90] = -99999;
94
    global.__objectDepths[91] = 0;
95
    global.__objectDepths[92] = 800000;
96
    global.__objectDepths[93] = 800000;
97
    global.__objectDepths[94] = 500000;
98
    global.__objectDepths[95] = 750000;
99
    global.__objectDepths[96] = 400000;
100
    global.__objectDepths[97] = 100;
101
    global.__objectDepths[98] = 0;
102
    global.__objectDepths[99] = 0;
103
    global.__objectDepths[100] = 1100000;
104
    global.__objectDepths[101] = 0;
105
    global.__objectDepths[102] = 10;
106
    global.__objectDepths[103] = 0;
107
    global.__objectDepths[104] = 0;
108
    global.__objectDepths[105] = 0;
109
    global.__objectDepths[106] = 0;
110
    global.__objectDepths[107] = 0;
111
    global.__objectDepths[108] = 0;
112
    global.__objectDepths[109] = -5;
113
    global.__objectDepths[110] = -5;
114
    global.__objectDepths[111] = 950000;
115
    global.__objectDepths[112] = 1000;
116
    global.__objectDepths[113] = 1000;
117
    global.__objectDepths[114] = 100000;
118
    global.__objectDepths[115] = 1000;
119
    global.__objectDepths[116] = 0;
120
    global.__objectDepths[117] = 800000;
121
    global.__objectDepths[118] = 300000;
122
    global.__objectDepths[119] = 300000;
123
    global.__objectDepths[120] = 200000;
124
    global.__objectDepths[121] = 10;
125
    global.__objectDepths[122] = 10;
126
    global.__objectDepths[123] = 100000;
127
    global.__objectDepths[124] = 0;
128
    global.__objectDepths[125] = 0;
129
    global.__objectDepths[126] = 0;
130
    global.__objectDepths[127] = 1;
131
    global.__objectDepths[128] = -100;
132
    global.__objectDepths[129] = 5;
133
    global.__objectDepths[130] = 0;
134
    global.__objectDepths[131] = 0;
135
    global.__objectDepths[132] = 0;
136
    global.__objectDepths[133] = 200;
137
    global.__objectDepths[134] = 2;
138
    global.__objectDepths[135] = 0;
139
    global.__objectDepths[136] = -10;
140
    global.__objectDepths[137] = 0;
141
    global.__objectDepths[138] = 0;
142
    global.__objectDepths[139] = -20;
143
    global.__objectDepths[140] = 100;
144
    global.__objectDepths[141] = 100;
145
    global.__objectDepths[142] = 100;
146
    global.__objectDepths[143] = 100;
147
    global.__objectDepths[144] = 0;
148
    global.__objectDepths[145] = 10;
149
    global.__objectDepths[146] = 90;
150
    global.__objectDepths[147] = 0;
151
    global.__objectDepths[148] = 0;
152
    global.__objectDepths[149] = 1;
153
    global.__objectDepths[150] = 3;
154
    global.__objectDepths[151] = -20;
155
    global.__objectDepths[152] = -1;
156
    global.__objectDepths[153] = 0;
157
    global.__objectDepths[154] = 0;
158
    global.__objectDepths[155] = 90;
159
    global.__objectDepths[156] = 90;
160
    global.__objectDepths[157] = 90;
161
    global.__objectDepths[158] = 90;
162
    global.__objectDepths[159] = 0;
163
    global.__objectDepths[160] = 90;
164
    global.__objectDepths[161] = 90;
165
    global.__objectDepths[162] = 0;
166
    global.__objectDepths[163] = 1;
167
    global.__objectDepths[164] = 0;
168
    global.__objectDepths[165] = 4;
169
    global.__objectDepths[166] = 1;
170
    global.__objectDepths[167] = 90;
171
    global.__objectDepths[168] = 0;
172
    global.__objectDepths[169] = 0;
173
    global.__objectDepths[170] = 0;
174
    global.__objectDepths[171] = 0;
175
    global.__objectDepths[172] = 0;
176
    global.__objectDepths[173] = 0;
177
    global.__objectDepths[174] = -10;
178
    global.__objectDepths[175] = 0;
179
    global.__objectDepths[176] = 0;
180
    global.__objectDepths[177] = 90;
181
    global.__objectDepths[178] = 0;
182
    global.__objectDepths[179] = 0;
183
    global.__objectDepths[180] = 0;
184
    global.__objectDepths[181] = -10;
185
    global.__objectDepths[182] = 10000;
186
    global.__objectDepths[183] = 0;
187
    global.__objectDepths[184] = 0;
188
    global.__objectDepths[185] = 0;
189
    global.__objectDepths[186] = 5;
190
    global.__objectDepths[187] = 0;
191
    global.__objectDepths[188] = 1;
192
    global.__objectDepths[189] = 50;
193
    global.__objectDepths[190] = 50;
194
    global.__objectDepths[191] = 0;
195
    global.__objectDepths[192] = 0;
196
    global.__objectDepths[193] = 10;
197
    global.__objectDepths[194] = 10;
198
    global.__objectDepths[195] = 1;
199
    global.__objectDepths[196] = 0;
200
    global.__objectDepths[197] = 4;
201
    global.__objectDepths[198] = 0;
202
    global.__objectDepths[199] = 0;
203
    global.__objectDepths[200] = 0;
204
    global.__objectDepths[201] = 0;
205
    global.__objectDepths[202] = 0;
206
    global.__objectDepths[203] = 0;
207
    global.__objectDepths[204] = 0;
208
    global.__objectDepths[205] = 0;
209
    global.__objectDepths[206] = 0;
210
    global.__objectDepths[207] = -1000;
211
    global.__objectDepths[208] = 0;
212
    global.__objectDepths[209] = 0;
213
    global.__objectDepths[210] = 0;
214
    global.__objectDepths[211] = 0;
215
    global.__objectDepths[212] = 0;
216
    global.__objectDepths[213] = 100000;
217
    global.__objectDepths[214] = 0;
218
    global.__objectDepths[215] = -9999;
219
    global.__objectDepths[216] = 50;
220
    global.__objectDepths[217] = -100;
221
    global.__objectDepths[218] = 0;
222
    global.__objectDepths[219] = 0;
223
    global.__objectDepths[220] = 0;
224
    global.__objectDepths[221] = 50000;
225
    global.__objectDepths[222] = 50000;
226
    global.__objectDepths[223] = 50000;
227
    global.__objectDepths[224] = 50000;
228
    global.__objectDepths[225] = 50000;
229
    global.__objectDepths[226] = 50000;
230
    global.__objectDepths[227] = 50000;
231
    global.__objectDepths[228] = 50000;
232
    global.__objectDepths[229] = 50000;
233
    global.__objectDepths[230] = 50000;
234
    global.__objectDepths[231] = 50000;
235
    global.__objectDepths[232] = 50000;
236
    global.__objectDepths[233] = 50000;
237
    global.__objectDepths[234] = 50000;
238
    global.__objectNames[0] = "obj_choicer_old";
239
    global.__objectNames[1] = "obj_choicer_neo";
240
    global.__objectNames[2] = "obj_face";
241
    global.__objectNames[3] = "obj_face_parent";
242
    global.__objectNames[4] = "obj_smallface";
243
    global.__objectNames[5] = "obj_dialoguer";
244
    global.__objectNames[6] = "obj_writer";
245
    global.__objectNames[7] = "obj_darkdoor";
246
    global.__objectNames[8] = "obj_classscene";
247
    global.__objectNames[9] = "obj_schooldesk";
248
    global.__objectNames[10] = "obj_tem_school";
249
    global.__objectNames[11] = "obj_torielclass_event";
250
    global.__objectNames[12] = "obj_unusedclassevent";
251
    global.__objectNames[13] = "obj_alphysdesk";
252
    global.__objectNames[14] = "obj_rudy";
253
    global.__objectNames[15] = "obj_church_event";
254
    global.__objectNames[16] = "obj_town_shelter_event";
255
    global.__objectNames[17] = "obj_town_event";
256
    global.__objectNames[18] = "obj_flowershop_event";
257
    global.__objectNames[19] = "obj_onionbody";
258
    global.__objectNames[20] = "obj_onion_event";
259
    global.__objectNames[21] = "obj_hallway_mirror";
260
    global.__objectNames[22] = "obj_krisroom";
261
    global.__objectNames[23] = "obj_npc_hammerguy";
262
    global.__objectNames[24] = "obj_shortcut_door";
263
    global.__objectNames[25] = "obj_npc_puzzlemaster1";
264
    global.__objectNames[26] = "obj_npc_puzzlemaster2";
265
    global.__objectNames[27] = "obj_npc_susiedark";
266
    global.__objectNames[28] = "obj_darklanding";
267
    global.__objectNames[29] = "obj_lancerslideevent";
268
    global.__objectNames[30] = "obj_lancerchaseevent";
269
    global.__objectNames[31] = "obj_darkslide";
270
    global.__objectNames[32] = "obj_savepoint";
271
    global.__objectNames[33] = "obj_readable";
272
    global.__objectNames[34] = "obj_animation";
273
    global.__objectNames[35] = "obj_marker";
274
    global.__objectNames[36] = "obj_marker2";
275
    global.__objectNames[37] = "obj_readable_room1";
276
    global.__objectNames[38] = "obj_interactablesolid";
277
    global.__objectNames[39] = "obj_npc_toriel";
278
    global.__objectNames[40] = "obj_npc_facing";
279
    global.__objectNames[41] = "obj_npc_room";
280
    global.__objectNames[42] = "obj_npc_room_animated";
281
    global.__objectNames[43] = "obj_treasure_room";
282
    global.__objectNames[44] = "obj_npc_sign";
283
    global.__objectNames[45] = "obj_event_room";
284
    global.__objectNames[46] = "obj_interactable";
285
    global.__objectNames[47] = "obj_doorA";
286
    global.__objectNames[48] = "obj_doorA_musfade";
287
    global.__objectNames[49] = "obj_doorB_musfade";
288
    global.__objectNames[50] = "obj_doorB";
289
    global.__objectNames[51] = "obj_doorC";
290
    global.__objectNames[52] = "obj_doorC_musfade";
291
    global.__objectNames[53] = "obj_doorD";
292
    global.__objectNames[54] = "obj_doorD_musfade";
293
    global.__objectNames[55] = "obj_doorE";
294
    global.__objectNames[56] = "obj_doorF";
295
    global.__objectNames[57] = "obj_doorX";
296
    global.__objectNames[58] = "obj_doorX_musfade";
297
    global.__objectNames[59] = "obj_doorw_musfade";
298
    global.__objectNames[60] = "obj_doorW";
299
    global.__objectNames[61] = "obj_doorparent";
300
    global.__objectNames[62] = "obj_markerA";
301
    global.__objectNames[63] = "obj_markerB";
302
    global.__objectNames[64] = "obj_markerC";
303
    global.__objectNames[65] = "obj_markerD";
304
    global.__objectNames[66] = "obj_markerE";
305
    global.__objectNames[67] = "obj_markerF";
306
    global.__objectNames[68] = "obj_markerr";
307
    global.__objectNames[69] = "obj_markers";
308
    global.__objectNames[70] = "obj_markert";
309
    global.__objectNames[71] = "obj_markeru";
310
    global.__objectNames[72] = "obj_markerv";
311
    global.__objectNames[73] = "obj_markerw";
312
    global.__objectNames[74] = "obj_markerX";
313
    global.__objectNames[75] = "obj_musicer";
314
    global.__objectNames[76] = "obj_musicer_town";
315
    global.__objectNames[77] = "obj_musicer_field";
316
    global.__objectNames[78] = "obj_musicer_darkcastle";
317
    global.__objectNames[79] = "obj_musicer_bird";
318
    global.__objectNames[80] = "obj_wave_fx";
319
    global.__objectNames[81] = "obj_astream";
320
    global.__objectNames[82] = "obj_gameover_init";
321
    global.__objectNames[83] = "obj_fieldmuslogo";
322
    global.__objectNames[84] = "obj_backgrounder_standard";
323
    global.__objectNames[85] = "obj_backgrounder_sprite";
324
    global.__objectNames[86] = "obj_backgrounderparent";
325
    global.__objectNames[87] = "obj_panner";
326
    global.__objectNames[88] = "obj_fadeout";
327
    global.__objectNames[89] = "obj_fadein";
328
    global.__objectNames[90] = "obj_persistentfadein";
329
    global.__objectNames[91] = "obj_shake";
330
    global.__objectNames[92] = "obj_castle_torch";
331
    global.__objectNames[93] = "obj_castle_house";
332
    global.__objectNames[94] = "obj_bluhpainting";
333
    global.__objectNames[95] = "obj_lightfairy";
334
    global.__objectNames[96] = "obj_slidedust";
335
    global.__objectNames[97] = "obj_dustpile";
336
    global.__objectNames[98] = "obj_anim";
337
    global.__objectNames[99] = "obj_shakeobj";
338
    global.__objectNames[100] = "obj_darkfountain";
339
    global.__objectNames[101] = "obj_darkfountain_event";
340
    global.__objectNames[102] = "obj_fountainkris";
341
    global.__objectNames[103] = "obj_chaseenemy";
342
    global.__objectNames[104] = "obj_excblcon";
343
    global.__objectNames[105] = "obj_testoverworldenemy";
344
    global.__objectNames[106] = "obj_encounterbasic";
345
    global.__objectNames[107] = "obj_caterpillarchara";
346
    global.__objectNames[108] = "obj_darkcontroller";
347
    global.__objectNames[109] = "obj_healwriter";
348
    global.__objectNames[110] = "obj_menuwriter";
349
    global.__objectNames[111] = "obj_battlealphaer";
350
    global.__objectNames[112] = "obj_starwalker_battle";
351
    global.__objectNames[113] = "obj_starwalker_overworld";
352
    global.__objectNames[114] = "obj_starwalker_offswitch";
353
    global.__objectNames[115] = "obj_overworldheart";
354
    global.__objectNames[116] = "obj_scissordancer";
355
    global.__objectNames[117] = "obj_dancer_gen";
356
    global.__objectNames[118] = "obj_darkponman_ow";
357
    global.__objectNames[119] = "obj_ob_gen";
358
    global.__objectNames[120] = "obj_ob_checkertile";
359
    global.__objectNames[121] = "obj_overworld_spade_homing";
360
    global.__objectNames[122] = "obj_overworld_spade";
361
    global.__objectNames[123] = "obj_overworld_spademaker";
362
    global.__objectNames[124] = "obj_overworldbulletparent";
363
    global.__objectNames[125] = "obj_afterimage";
364
    global.__objectNames[126] = "obj_afterimage_grow";
365
    global.__objectNames[127] = "obj_attackpress";
366
    global.__objectNames[128] = "obj_basicattack";
367
    global.__objectNames[129] = "obj_battlecontroller";
368
    global.__objectNames[130] = "obj_battlesolid";
369
    global.__objectNames[131] = "obj_burstbolt";
370
    global.__objectNames[132] = "obj_chasebullet";
371
    global.__objectNames[133] = "obj_darkener";
372
    global.__objectNames[134] = "obj_grazebox";
373
    global.__objectNames[135] = "obj_healeffect";
374
    global.__objectNames[136] = "obj_healsparkle";
375
    global.__objectNames[137] = "obj_heartburst";
376
    global.__objectNames[138] = "obj_heartmarker";
377
    global.__objectNames[139] = "obj_lancerbike";
378
    global.__objectNames[140] = "obj_herokris";
379
    global.__objectNames[141] = "obj_herosusie";
380
    global.__objectNames[142] = "obj_heroralsei";
381
    global.__objectNames[143] = "obj_heroparent";
382
    global.__objectNames[144] = "obj_initializer";
383
    global.__objectNames[145] = "obj_krisplace";
384
    global.__objectNames[146] = "obj_monster1";
385
    global.__objectNames[147] = "obj_moveheart";
386
    global.__objectNames[148] = "obj_returnheart";
387
    global.__objectNames[149] = "obj_tensionbar";
388
    global.__objectNames[150] = "obj_whiteedge";
389
    global.__objectNames[151] = "obj_dbullet_maker";
390
    global.__objectNames[152] = "obj_dbullet_vert";
391
    global.__objectNames[153] = "obj_dbulletcontroller";
392
    global.__objectNames[154] = "obj_ralseibullet";
393
    global.__objectNames[155] = "obj_dummyenemy";
394
    global.__objectNames[156] = "obj_ralseienemy";
395
    global.__objectNames[157] = "obj_placeholderenemy";
396
    global.__objectNames[158] = "obj_baseenemy";
397
    global.__objectNames[159] = "obj_dknight_slasher";
398
    global.__objectNames[160] = "obj_rudinnranger";
399
    global.__objectNames[161] = "obj_checkers_enemy";
400
    global.__objectNames[162] = "obj_checker_animtest";
401
    global.__objectNames[163] = "obj_ralseithrown";
402
    global.__objectNames[164] = "obj_throwralsei";
403
    global.__objectNames[165] = "obj_throwtarget";
404
    global.__objectNames[166] = "obj_checkers_leap";
405
    global.__objectNames[167] = "obj_ponman_enemy";
406
    global.__objectNames[168] = "obj_pacifyspell";
407
    global.__objectNames[169] = "obj_deathanim";
408
    global.__objectNames[170] = "obj_defeatanim";
409
    global.__objectNames[171] = "obj_healanim";
410
    global.__objectNames[172] = "obj_oflash";
411
    global.__objectNames[173] = "obj_rudebuster_anim";
412
    global.__objectNames[174] = "obj_rudebuster_bolt";
413
    global.__objectNames[175] = "obj_hypnofx";
414
    global.__objectNames[176] = "obj_spareanim";
415
    global.__objectNames[177] = "obj_monsterparent";
416
    global.__objectNames[178] = "obj_bulletparent";
417
    global.__objectNames[179] = "obj_bulletgenparent";
418
    global.__objectNames[180] = "obj_collidebullet";
419
    global.__objectNames[181] = "obj_regularbullet";
420
    global.__objectNames[182] = "obj_battleback";
421
    global.__objectNames[183] = "obj_spellphase";
422
    global.__objectNames[184] = "obj_battleblcon";
423
    global.__objectNames[185] = "obj_endbattle";
424
    global.__objectNames[186] = "obj_growtangle";
425
    global.__objectNames[187] = "obj_dmgwriter";
426
    global.__objectNames[188] = "obj_heart";
427
    global.__objectNames[189] = "obj_shop1";
428
    global.__objectNames[190] = "obj_shop2";
429
    global.__objectNames[191] = "DEVICE_APPEARANCE";
430
    global.__objectNames[192] = "DEVICE_CHOICE";
431
    global.__objectNames[193] = "DEVICE_CONTACT";
432
    global.__objectNames[194] = "DEVICE_FAILURE";
433
    global.__objectNames[195] = "DEVICE_GONERMAKER";
434
    global.__objectNames[196] = "DEVICE_MENU";
435
    global.__objectNames[197] = "DEVICE_OBACK_4";
436
    global.__objectNames[198] = "PROCESS_LOGO";
437
    global.__objectNames[199] = "PROCESS_DOG";
438
    global.__objectNames[200] = "obj_credits";
439
    global.__objectNames[201] = "obj_darkphone_event";
440
    global.__objectNames[202] = "obj_actor";
441
    global.__objectNames[203] = "obj_move_actor";
442
    global.__objectNames[204] = "obj_example_cutscene";
443
    global.__objectNames[205] = "obj_example_cutscene_b";
444
    global.__objectNames[206] = "obj_cutscene_master";
445
    global.__objectNames[207] = "obj_debug_xy";
446
    global.__objectNames[208] = "obj_bullettester";
447
    global.__objectNames[209] = "obj_battletester";
448
    global.__objectNames[210] = "obj_bullettester_enemy";
449
    global.__objectNames[211] = "obj_cutscene_maker";
450
    global.__objectNames[212] = "obj_animator";
451
    global.__objectNames[213] = "obj_jump_to_point";
452
    global.__objectNames[214] = "obj_move_to_point";
453
    global.__objectNames[215] = "obj_time";
454
    global.__objectNames[216] = "obj_legend";
455
    global.__objectNames[217] = "obj_savemenu";
456
    global.__objectNames[218] = "obj_initializer2";
457
    global.__objectNames[219] = "obj_overworldc";
458
    global.__objectNames[220] = "obj_mainchara";
459
    global.__objectNames[221] = "obj_sdl";
460
    global.__objectNames[222] = "obj_sdr";
461
    global.__objectNames[223] = "obj_sul";
462
    global.__objectNames[224] = "obj_sur";
463
    global.__objectNames[225] = "obj_soliddark";
464
    global.__objectNames[226] = "obj_sur_dark";
465
    global.__objectNames[227] = "obj_sdl_dark";
466
    global.__objectNames[228] = "obj_solidenemy";
467
    global.__objectNames[229] = "obj_solidenemy_2";
468
    global.__objectNames[230] = "obj_solidblock";
469
    global.__objectNames[231] = "obj_solidlong";
470
    global.__objectNames[232] = "obj_solidcircle";
471
    global.__objectNames[233] = "obj_diag";
472
    global.__objectNames[234] = "obj_diamond";
473
    var len = array_length_1d(global.__objectDepths);
474
    global.__objectID2Depth = [];
475
    for (var i = 0; i < len; i++)
476
    {
477
        var objID = asset_get_index(global.__objectNames[i]);
478
        if (objID >= 0)
479
            global.__objectID2Depth[objID] = global.__objectDepths[i];
480
    }
481
}