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gml_Object_obj_pipis_enemy_Other_22

(view raw script w/o annotations or w/e)
1
global.monsterx[myself] = x + (sprite_width / 2);
2
global.monstery[myself] = y + (sprite_height / 2);
3
scr_monstersetup
scr_monstersetup

function scr_monstersetup() { scr_monster_actreset(myself); if (global.monstertype[myself] == 1Enemy (placeholder/G-BODY)) { global.monstername[myself] = stringsetloc(
Enemy
"Enemy", "scr_monstersetup_slash_scr_monstersetup_gml_7_0"
); global.monstermaxhp[myself] = 130; global.monstermaxhp[myself] = 130; global.monsterhp[myself] = 130; global.monsterat[myself] = 7; global.monsterdf[myself] = 0; global.monsterexp[myself] = 0; global.monstergold[myself] = 20; global.sparepoint[myself] = 10; global.mercymod[myself] = 0; global.mercymax[myself] = 100; global.canact[myself][0] = 1; global.actname[myself][0] = stringsetloc(
Check
"Check", "scr_monstersetup_slash_scr_monstersetup_gml_19_0"
); global.canact[myself][1] = 1; global.actname[myself][1] = stringsetloc(
Warning
"Warning", "scr_monstersetup_slash_scr_monstersetup_gml_21_0"
); global.canact[myself][2] = 1; global.actname[myself][2] = stringsetloc(
Victory
"Victory", "scr_monstersetup_slash_scr_monstersetup_gml_23_0"
); global.canact[myself][3] = 1; global.actname[myself][3] = stringsetloc(
SimuDance
"SimuDance", "scr_monstersetup_slash_scr_monstersetup_gml_25_0"
); global.actsimul[myself][3] = 1; global.canact[myself][4] = 1; global.actname[myself][4] = stringsetloc(
Victory (S)
"Victory (S)", "scr_monstersetup_slash_scr_monstersetup_gml_28_0"
); global.canact[myself][5] = 1; global.actname[myself][5] = stringsetloc(
Lecture
"Lecture", "scr_monstersetup_slash_scr_monstersetup_gml_30_0"
); global.canactsus[myself][0] = 1; global.actnamesus[myself][0] = stringsetloc(
CoolDance
"CoolDance", "scr_monstersetup_slash_scr_monstersetup_gml_33_0"
); global.canactsus[myself][1] = 1; global.actnamesus[myself][1] = stringsetloc(
SimuDance
"SimuDance", "scr_monstersetup_slash_scr_monstersetup_gml_35_0"
); global.actsimulsus[myself][1] = 1; global.canactral[myself][0] = 1; global.actnameral[myself][0] = stringsetloc(
CoolDance
"CoolDance", "scr_monstersetup_slash_scr_monstersetup_gml_40_0"
); global.canactral[myself][1] = 1; global.actnameral[myself][1] = stringsetloc(
SimuDance
"SimuDance", "scr_monstersetup_slash_scr_monstersetup_gml_42_0"
); global.actsimulral[myself][1] = 1; } if (global.monstertype[myself] == 2Lancer) { global.monstername[myself] = stringsetloc(
Lancer
"Lancer", "scr_monstersetup_slash_scr_monstersetup_gml_50_0"
); global.monstermaxhp[myself] = 540; global.monsterhp[myself] = 540; global.monsterat[myself] = 5; global.monsterdf[myself] = 1; global.monsterexp[myself] = 0; global.monstergold[myself] = 20; global.sparepoint[myself] = 10; global.mercymod[myself] = 0; global.mercymax[myself] = 100; global.canact[myself][0] = 1; global.actname[myself][0] = stringsetloc(
Check
"Check", "scr_monstersetup_slash_scr_monstersetup_gml_61_0"
); global.canact[myself][1] = 1; global.actname[myself][1] = stringsetloc(
Warning
"Warning", "scr_monstersetup_slash_scr_monstersetup_gml_64_0"
); global.canact[myself][2] = 1; global.actname[myself][2] = stringsetloc(
Compliment
"Compliment", "scr_monstersetup_slash_scr_monstersetup_gml_67_0"
); global.battlemsg[0] = stringsetloc(
* Lancer busts in!
"* Lancer busts in!", "scr_monstersetup_slash_scr_monstersetup_gml_69_0"
); } if (global.monstertype[myself] == 3Dummy) { global.monstername[myself] = stringsetloc(
Dummy
"Dummy", "scr_monstersetup_slash_scr_monstersetup_gml_77_0"
); global.monstermaxhp[myself] = 450; global.monsterhp[myself] = 450; global.monsterat[myself] = 0; global.monsterdf[myself] = 0; global.monsterexp[myself] = 0; global.monstergold[myself] = 0; global.sparepoint[myself] = 0; global.mercymod[myself] = 0; global.mercymax[myself] = 100; global.canact[myself][0] = 1; global.actname[myself][0] = stringsetloc(
Check
"Check", "scr_monstersetup_slash_scr_monstersetup_gml_88_0"
); global.canact[myself][1] = 1; global.actname[myself][1] = stringsetloc(
Hug
"Hug", "scr_monstersetup_slash_scr_monstersetup_gml_90_0"
); global.canact[myself][2] = 1; global.actname[myself][2] = stringsetloc(
Hug Ralsei
"Hug Ralsei", "scr_monstersetup_slash_scr_monstersetup_gml_92_0"
); global.actactor[myself][2] = 3; global.battlemsg[0] = stringsetloc(
* The tutorial begins.
"* The tutorial begins.", "scr_monstersetup_slash_scr_monstersetup_gml_96_0"
); } if (global.monstertype[myself] == 4Ralsei) { global.monstername[myself] = stringsetloc(
Ralsei
"Ralsei", "scr_monstersetup_slash_scr_monstersetup_gml_100_0"
); global.monstermaxhp[myself] = 90; global.monsterhp[myself] = 90; global.monsterat[myself] = 8; global.monsterdf[myself] = 6; global.monsterexp[myself] = 0; global.monstergold[myself] = 0; global.sparepoint[myself] = 0; global.mercymod[myself] = 0; global.mercymax[myself] = 100; global.canact[myself][0] = 1; global.actname[myself][0] = stringsetloc(
Check
"Check", "scr_monstersetup_slash_scr_monstersetup_gml_112_0"
); global.canact[myself][1] = 1; global.actname[myself][1] = stringsetloc(
Hug
"Hug", "scr_monstersetup_slash_scr_monstersetup_gml_114_0"
); global.battlemsg[0] = stringsetloc(
* The tutorial begins.
"* The tutorial begins.", "scr_monstersetup_slash_scr_monstersetup_gml_115_0"
); } if (global.monstertype[myself] == 5Rudinn) { ...
();
4
mspipis = round(random(100));
5
if (mspipis == 1)
6
{
7
    idlesprite = spr_pipis_egg_ribbon;
8
    hurtsprite = spr_pipis_egg_ribbon;
9
    sparedsprite = spr_pipis_egg_ribbon;
10
    global.monstername[myself] = stringsetloc(
Ms. Pipis
"Ms. Pipis", "obj_pipis_enemy_slash_Other_22_gml_21_0"
);
11
}