scr_monstersetupfunction
scr_monstersetup()
{
scr_monster_actreset(myself);
if (global.monstertype[myself] == 1
Enemy (placeholder/G-BODY))
{
global.monstername[myself] = stringsetloc(
Enemy"Enemy", "scr_monstersetup_slash_scr_monstersetup_gml_7_0"
);
global.monstermaxhp[myself] = 130;
global.monstermaxhp[myself] = 130;
global.monsterhp[myself] = 130;
global.monsterat[myself] = 7;
global.monsterdf[myself] = 0;
global.monsterexp[myself] = 0;
global.monstergold[myself] = 20;
global.sparepoint[myself] = 10;
global.mercymod[myself] = 0;
global.mercymax[myself] = 100;
global.canact[myself][0] = 1;
global.actname[myself][0] = stringsetloc(
Check"Check", "scr_monstersetup_slash_scr_monstersetup_gml_19_0"
);
global.canact[myself][1] = 1;
global.actname[myself][1] = stringsetloc(
Warning"Warning", "scr_monstersetup_slash_scr_monstersetup_gml_21_0"
);
global.canact[myself][2] = 1;
global.actname[myself][2] = stringsetloc(
Victory"Victory", "scr_monstersetup_slash_scr_monstersetup_gml_23_0"
);
global.canact[myself][3] = 1;
global.actname[myself][3] = stringsetloc(
SimuDance"SimuDance", "scr_monstersetup_slash_scr_monstersetup_gml_25_0"
);
global.actsimul[myself][3] = 1;
global.canact[myself][4] = 1;
global.actname[myself][4] = stringsetloc(
Victory (S)"Victory (S)", "scr_monstersetup_slash_scr_monstersetup_gml_28_0"
);
global.canact[myself][5] = 1;
global.actname[myself][5] = stringsetloc(
Lecture"Lecture", "scr_monstersetup_slash_scr_monstersetup_gml_30_0"
);
global.canactsus[myself][0] = 1;
global.actnamesus[myself][0] = stringsetloc(
CoolDance"CoolDance", "scr_monstersetup_slash_scr_monstersetup_gml_33_0"
);
global.canactsus[myself][1] = 1;
global.actnamesus[myself][1] = stringsetloc(
SimuDance"SimuDance", "scr_monstersetup_slash_scr_monstersetup_gml_35_0"
);
global.actsimulsus[myself][1] = 1;
global.canactral[myself][0] = 1;
global.actnameral[myself][0] = stringsetloc(
CoolDance"CoolDance", "scr_monstersetup_slash_scr_monstersetup_gml_40_0"
);
global.canactral[myself][1] = 1;
global.actnameral[myself][1] = stringsetloc(
SimuDance"SimuDance", "scr_monstersetup_slash_scr_monstersetup_gml_42_0"
);
global.actsimulral[myself][1] = 1;
}
if (global.monstertype[myself] == 2
Lancer)
{
global.monstername[myself] = stringsetloc(
Lancer"Lancer", "scr_monstersetup_slash_scr_monstersetup_gml_50_0"
);
global.monstermaxhp[myself] = 540;
global.monsterhp[myself] = 540;
global.monsterat[myself] = 5;
global.monsterdf[myself] = 1;
global.monsterexp[myself] = 0;
global.monstergold[myself] = 20;
global.sparepoint[myself] = 10;
global.mercymod[myself] = 0;
global.mercymax[myself] = 100;
global.canact[myself][0] = 1;
global.actname[myself][0] = stringsetloc(
Check"Check", "scr_monstersetup_slash_scr_monstersetup_gml_61_0"
);
global.canact[myself][1] = 1;
global.actname[myself][1] = stringsetloc(
Warning"Warning", "scr_monstersetup_slash_scr_monstersetup_gml_64_0"
);
global.canact[myself][2] = 1;
global.actname[myself][2] = stringsetloc(
Compliment"Compliment", "scr_monstersetup_slash_scr_monstersetup_gml_67_0"
);
global.battlemsg[0] = stringsetloc(
* Lancer busts in!"* Lancer busts in!", "scr_monstersetup_slash_scr_monstersetup_gml_69_0"
);
}
if (global.monstertype[myself] == 3
Dummy)
{
global.monstername[myself] = stringsetloc(
Dummy"Dummy", "scr_monstersetup_slash_scr_monstersetup_gml_77_0"
);
global.monstermaxhp[myself] = 450;
global.monsterhp[myself] = 450;
global.monsterat[myself] = 0;
global.monsterdf[myself] = 0;
global.monsterexp[myself] = 0;
global.monstergold[myself] = 0;
global.sparepoint[myself] = 0;
global.mercymod[myself] = 0;
global.mercymax[myself] = 100;
global.canact[myself][0] = 1;
global.actname[myself][0] = stringsetloc(
Check"Check", "scr_monstersetup_slash_scr_monstersetup_gml_88_0"
);
global.canact[myself][1] = 1;
global.actname[myself][1] = stringsetloc(
Hug"Hug", "scr_monstersetup_slash_scr_monstersetup_gml_90_0"
);
global.canact[myself][2] = 1;
global.actname[myself][2] = stringsetloc(
Hug Ralsei"Hug Ralsei", "scr_monstersetup_slash_scr_monstersetup_gml_92_0"
);
global.actactor[myself][2] = 3;
global.battlemsg[0] = stringsetloc(
* The tutorial begins."* The tutorial begins.", "scr_monstersetup_slash_scr_monstersetup_gml_96_0"
);
}
if (global.monstertype[myself] == 4
Ralsei)
{
global.monstername[myself] = stringsetloc(
Ralsei"Ralsei", "scr_monstersetup_slash_scr_monstersetup_gml_100_0"
);
global.monstermaxhp[myself] = 90;
global.monsterhp[myself] = 90;
global.monsterat[myself] = 8;
global.monsterdf[myself] = 6;
global.monsterexp[myself] = 0;
global.monstergold[myself] = 0;
global.sparepoint[myself] = 0;
global.mercymod[myself] = 0;
global.mercymax[myself] = 100;
global.canact[myself][0] = 1;
global.actname[myself][0] = stringsetloc(
Check"Check", "scr_monstersetup_slash_scr_monstersetup_gml_112_0"
);
global.canact[myself][1] = 1;
global.actname[myself][1] = stringsetloc(
Hug"Hug", "scr_monstersetup_slash_scr_monstersetup_gml_114_0"
);
global.battlemsg[0] = stringsetloc(
* The tutorial begins."* The tutorial begins.", "scr_monstersetup_slash_scr_monstersetup_gml_115_0"
);
}
if (global.monstertype[myself] == 5
Rudinn)
{
...