Deltarune (Chapter 5) script viewer

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gml_Object_obj_credits_ch5_schooldoor_Step_0

(view raw script w/o annotations or w/e)
1
if (con < 0)
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    exit;
3
if (con == 0)
4
{
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    con = 1;
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    alarm[0]
 = 30;
gml_Object_obj_credits_ch5_schooldoor_Alarm_0.gml

con++;
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    global.interact = 1;
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    global.facing = 0;
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}
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if (con == 2)
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{
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    con = 10;
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    cutscene_master = 
scr_cutscene_make
scr_cutscene_make

function
scr_cutscene_make()
{ _cutscene_master = instance_create(0, 0, obj_cutscene_master); _cutscene_master.master_object = id; return _cutscene_master; }
();
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scr_maincharacters_actors
scr_maincharacters_actors

function
scr_maincharacters_actors()
{ if (i_ex(obj_plat_player)) { scr_maincharacters_actors_plat(); exit; } actor_count = 0; kr = 0; kr_actor = instance_create(obj_mainchara.x, obj_mainchara.y, obj_actor);
scr_actor_setup(kr, kr_actor, "kris");
kr_actor.sprite_index = obj_mainchara.sprite_index; kr_actor.depth = obj_mainchara.depth; with (obj_mainchara) visible = 0; for (__jj = 0; __jj < array_length_1d(global.cinstance); __jj++) { if (i_ex(global.cinstance[__jj])) { if (global.cinstance[__jj].name == "susie") { actor_count++; su = __jj + 1; su_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(su, su_actor, "susie");
su_actor.sprite_index = global.cinstance[__jj].sprite_index; su_actor.depth = global.cinstance[__jj].depth; with (global.cinstance[__jj]) visible = 0; } if (global.cinstance[__jj].name == "ralsei") { actor_count++; ra = __jj + 1; ra_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(ra, ra_actor, "ralsei");
ra_actor.sprite_index = global.cinstance[__jj].sprite_index; ra_actor.depth = global.cinstance[__jj].depth; with (global.cinstance[__jj]) visible = 0; } if (global.cinstance[__jj].name == "noelle") { actor_count++; no = __jj + 1; no_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(no, no_actor, "noelle");
no_actor.sprite_index = global.cinstance[__jj].sprite_index; no_actor.depth = global.cinstance[__jj].depth; with (global.cinstance[__jj]) visible = 0; } } } }
();
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c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(kr);
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c_autowalk
c_autowalk

function
c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
}
(0);
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    if (auto_mode)
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c_sprite
c_sprite

function
c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
}
(spr_krisu_walk_balloon_head_down);
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    else
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c_sprite
c_sprite

function
c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
}
(spr_krisu_head_down);
21
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(60);
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    if (auto_mode)
23
        
c_sprite
c_sprite

function
c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
}
(spr_kris_look_down_left_balloon);
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    else
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c_sprite
c_sprite

function
c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
}
(spr_kris_look_down_left);
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c_halt
c_halt

function
c_halt()
{
c_cmd("halt", 0, 0, 0, 0);
}
();
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c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(30);
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c_autowalk
c_autowalk

function
c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
}
(0);
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    if (auto_mode)
30
        
c_sprite
c_sprite

function
c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
}
(spr_krisd_walk_balloon_head_down);
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    else
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c_sprite
c_sprite

function
c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
}
(spr_krisd_walk_head_down);
33
    
c_imagespeed
c_imagespeed

function
c_imagespeed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
} function c_image_speed(arg0) {
c_cmd("imagespeed", arg0, 0, 0, 0);
}
(0.1);
34
    
c_walkdirect
c_walkdirect

function
c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
}
(kr_actor.x, 240, 140);
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c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(60);
36
    
c_customfunc
c_customfunc

function
c_customfunc(arg0, arg1 = -1)
{ if (instance_exists(obj_cutscene_master)) { with (obj_cutscene_master) array_push(customfuncs, arg0);
c_cmd("customfunc", arg1, 0, 0, 0);
} }
(function()
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    {
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        blackall = 
scr_dark_marker
scr_dark_marker

function
scr_dark_marker(arg0, arg1, arg2)
{ thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { sprite_index = arg2; image_speed = 0; image_xscale = 2; image_yscale = 2; } return thismarker; }
(-10, -10, spr_pixel_white);
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        blackall.image_xscale = 999;
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        blackall.image_yscale = 999;
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        blackall.depth = 100;
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        blackall.image_blend = c_black;
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        blackall.image_alpha = 0;
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        with (blackall)
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scr_lerpvar
scr_lerpvar

function
scr_lerpvar()
{ var _id = self; if (!is_struct(self)) _id = id; if (argument_count < 6) ___lerpvar =
scr_lerpvar_instance(_id, argument[0], argument[1], argument[2], argument[3]);
else ___lerpvar =
scr_lerpvar_instance(_id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
return ___lerpvar; } function scr_lerpcol() { if (argument_count < 6) ___lerpvar = scr_lerpcol_instance(id, argument[0], argument[1], argument[2], argument[3]); else ___lerpvar = scr_lerpcol_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]); return ___lerpvar; }
("image_alpha", 0, 1, 80);
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    });
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c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(140);
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c_customfunc
c_customfunc

function
c_customfunc(arg0, arg1 = -1)
{ if (instance_exists(obj_cutscene_master)) { with (obj_cutscene_master) array_push(customfuncs, arg0);
c_cmd("customfunc", arg1, 0, 0, 0);
} }
(function()
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    {
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        var tbc_event = instance_create(0, 0, obj_credits_ch5_tbc);
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        tbc_event.depth = 50;
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    });
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c_waitcustom
c_waitcustom

function
c_waitcustom()
{
c_cmd("waitcustom", 0, 0, 0, 0);
}
();
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}