Deltarune (Chapter 5) script viewer

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gml_Object_obj_climb_vinecuttable_Create_0

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con = 0;
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timer = 0;
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init = 0;
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upper_vine = -4;
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lower_vine = -4;
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myclimb = instance_create(x, y, obj_climb_climbable);
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image_speed = 0;
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depth = 900000;
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dark_blend = merge_color(c_black, c_green, 0.2);
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scicheck = function()
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{
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    return instance_exists(collision_rectangle(bbox_left, bbox_top + 15, bbox_right, bbox_bottom - 15, obj_climb_scissors, false, false));
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};
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image_blend = #9D8772;
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sprite_index = spr_dw_cliff_destructible_climb_vines;
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image_index_start = 10 * sprite_column;
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image_index = image_index_start + 4;
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silhouette_index = image_index;