con = 0; timer = 0; init = 0; upper_vine = -4; lower_vine = -4; myclimb = instance_create(x, y, obj_climb_climbable); image_speed = 0; depth = 900000; dark_blend = merge_color(c_black, c_green, 0.2); scicheck = function() { return instance_exists(collision_rectangle(bbox_left, bbox_top + 15, bbox_right, bbox_bottom - 15, obj_climb_scissors, false, false)); }; image_blend = #9D8772; sprite_index = spr_dw_cliff_destructible_climb_vines; image_index_start = 10 * sprite_column; image_index = image_index_start + 4; silhouette_index = image_index;