Deltarune (Chapter 5) script viewer

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gml_Object_obj_checkers_leap_Other_15

related scripts: Create_0Destroy_0Other_15 Step_0

(view raw script w/o annotations or w/e)
1
if (active == 1)
2
    
scr_damage
scr_damage

function
scr_damage(arg0 = true)
{ if (global.inv < 0) { var __element = 0; if (variable_instance_exists(id, "element")) { if (is_real(element)) __element = element; } if (target < 3) { if (global.hp[global.char[target]] <= 0) {
scr_randomtarget_old();
target = mytarget; with (global.charinstance[target]) { image_blend = c_white; darkify = 0; } } } var __remtarget = -1; if (target == 4) { __remtarget = 4;
scr_randomtarget_old();
target = mytarget; if ((global.hp[global.char[target]] / global.maxhp[global.char[target]]) < (
scr_party_hpaverage() / 2))
{
scr_randomtarget_old();
target = mytarget; } if ((global.hp[global.char[target]] / global.maxhp[global.char[target]]) < (
scr_party_hpaverage() / 2))
{
scr_randomtarget_old();
target = mytarget; } if (target == 0 && (global.hp[global.char[target]] / global.maxhp[global.char[target]]) < 0.35) {
scr_randomtarget_old();
target = mytarget; } with (global.charinstance[target]) { image_blend = c_white; darkify = 0; } } chartarget = 3; if (global.chapter == 5 && i_ex(obj_flowery_enemy)) { var dam_reduction = 0; if (global.tempflag[74] == 7) dam_reduction = -0.05; if (global.tempflag[74] == 8) dam_reduction = -0.1; if (global.tempflag[74] == 9) dam_reduction = -0.12; if (global.tempflag[74] == 10) dam_reduction = -0.15; if (global.tempflag[74] == 11) dam_reduction = -0.18; if (global.tempflag[74] == 12) dam_reduction = -0.21; if (global.tempflag[74] >= 13) dam_reduction = -0.25; if (obj_flowery_enemy.partydefenselowered == true) { damage = ceil(damage * (1.1 + dam_reduction)); dam_reduction = 0; } if (obj_flowery_enemy.remove_ralsei_con > 0) { damage = ceil(damage * (0.8 + dam_reduction)); dam_reduction = 0; } if (dam_reduction != 0) damage = ceil(damage * (1 + dam_reduction)); if (obj_flowery_enemy.ralsei_removed == true && target == 2) { target = choose(0, 1); if (global.hp[1] < 1) target = 1; if (global.hp[2] < 1) target = 0; } if (i_ex(obj_dbulletcontroller) && obj_dbulletcontroller.type == 637) obj_flowery_enemy.damage_taken_during_tutorial++; } if (global.chapter == 5 && i_ex(obj_pink_enemy) && global.flag[1914] == 2) damage = round(damage * 1.21); tdamage = damage; var oldcalculation = 0; if (target < 3) { chartarget = global.char[target]; if (global.ignoredefense == true) { tdamage = ceil(tdamage); ...
();