Deltarune (Chapter 5) script viewer

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gml_Object_obj_ch5_LW11_Step_0

(view raw script w/o annotations or w/e)
1
if (con < 0)
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    exit;
3
if (con == 0)
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{
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    var triggered = false;
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    with (_trigger)
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    {
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        if (place_meeting(x, y, obj_mainchara))
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            triggered = true;
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    }
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    if (triggered)
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        con = 1;
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}
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if (con == 1 && global.interact == 0 && !d_ex())
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{
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    con = 5;
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    global.interact = 1;
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scr_speaker
scr_speaker

function
scr_speaker(arg0)
{ _speaker = arg0; global.typer = 5; if (global.darkzone == 1) global.typer = 6; if (global.fighting == 1) global.typer = 4; global.fc = 0; global.fe = 0; if (_speaker == "silent" && global.darkzone == 0) global.typer = 2; if (_speaker == "silent" && global.darkzone == 1) global.typer = 36; if (_speaker == "balloon" || _speaker == "enemy") global.typer = 50; if (_speaker == "sans") { global.typer = 14; global.fc = 6; } if (_speaker == "undyne" || _speaker == "und") { global.typer = 17; global.fc = 9; } if (_speaker == "temmie" || _speaker == "tem") global.typer = 21; if (_speaker == "jevil") global.typer = 35; if (_speaker == "catti") global.fc = 13; if (_speaker == "jockington" || _speaker == "joc") global.fc = 14; if (_speaker == "catty" || _speaker == "caddy") global.fc = 16; if (_speaker == "bratty" || _speaker == "bra") global.fc = 17; if (_speaker == "rouxls" || _speaker == "rou") global.fc = 18; if (_speaker == "burgerpants" || _speaker == "bur") global.fc = 19; if (_speaker == "spamton") { if (global.fighting == 0) global.typer = 66; else global.typer = 68; } if (_speaker == "sneo") global.typer = 67; if (_speaker == "susie" || _speaker == "sus") { global.fc = 1; global.typer = 10; if (global.darkzone == 1) { global.typer = 30; if (global.fighting == 1) global.typer = 47; } } if (_speaker == "ralsei" || _speaker == "ral") { global.fc = 2; global.typer = 31; if (global.fighting == 1) global.typer = 45; if (global.flag[30 ralsei_hat_state] == 1) global.typer = 6; } if (_speaker == "noelle" || _speaker == "noe") { global.fc = 3; if (global.darkzone == 0) global.typer = 12; else global.typer = 56; if (global.fighting == 1) global.typer = 59; } if (_speaker == "toriel" || _speaker == "tor") { global.fc = 4; global.typer = 7; } if (_speaker == "asgore" || _speaker == "asg") { global.fc = 10; global.typer = 18; if (global.darkzone == 1) global.typer = 89; } if (_speaker == "king" || _speaker == "kin") { global.fc = 20; global.typer = 33; if (global.chapter == 1) { if (global.plot < 235) global.typer = 36; ...
("susie");
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    msgsetloc(0, 
Face D* Oh yeah,Delay 11 Kris...Delay 11 uhh...Delay 11 I was thinking,Delay 11 y'know.Wait for input
"\\ED* Oh yeah^1, Kris..^1. uhh..^1. I was thinking^1, y'know./", "obj_ch5_LW11_slash_Step_0_gml_28_0"
);
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    msgnextloc(
Face N* If things go well today,Delay 11 we might have another shot at getting...Wait for input
"\\EN* If things go well today^1, we might have another shot at getting.../", "obj_ch5_LW11_slash_Step_0_gml_29_0"
);
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    msgnextloc(
Face T* Into Noelle's house,Delay 11 right?Wait for input
"\\ET* Into Noelle's house^1, right?/", "obj_ch5_LW11_slash_Step_0_gml_30_0"
);
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    msgnextloc(
Face N* And if we do that,Delay 11 we can try get the code again.Wait for input
"\\EN* And if we do that^1, we can try get the code again./", "obj_ch5_LW11_slash_Step_0_gml_31_0"
);
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    msgnextloc(
Face 2* So don't worry.Delay 11 It's all part of the plan,Delay 11 y'know?Wait for input
"\\E2* So don't worry^1. It's all part of the plan^1, y'know?/", "obj_ch5_LW11_slash_Step_0_gml_32_0"
);
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    msgnextloc(
Face D* Just...Wait for input
"\\ED* Just.../", "obj_ch5_LW11_slash_Step_0_gml_33_0"
);
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    msgnextloc(
Face N* Help me make sure everything goes good.Wait for inputClose Message
"\\EN* Help me make sure everything goes good./%", "obj_ch5_LW11_slash_Step_0_gml_34_0"
);
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    d_make();
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}
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if (con == 5 && !d_ex())
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{
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    con = -1;
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    global.interact = 0;
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    global.plot = 100;
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    with (_trigger)
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        instance_destroy();
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}