|
1
|
if (con < 0)
|
|
2
|
exit;
|
|
3
|
if (con == 0)
|
|
4
|
{
|
|
5
|
var triggered = false;
|
|
6
|
with (_trigger)
|
|
7
|
{
|
|
8
|
if (place_meeting(x, y, obj_mainchara))
|
|
9
|
triggered = true;
|
|
10
|
}
|
|
11
|
if (triggered)
|
|
12
|
con = 1;
|
|
13
|
}
|
|
14
|
if (con == 1 && global.interact == 0 && !d_ex())
|
|
15
|
{
|
|
16
|
con = 5;
|
|
17
|
global.interact = 1;
|
|
18
|
global.msc = -99;
|
|
19
|
global.choice = -1;
|
|
20
|
global.choicemsg[0] = stringsetloc(#All ready"#All ready", "obj_ch5_LW09_slash_Step_0_gml_31_0" );
|
|
21
|
global.choicemsg[1] = stringsetloc(#Wait a sec"#Wait a sec", "obj_ch5_LW09_slash_Step_0_gml_32_0" );
|
|
22
|
global.choicemsg[2] = stringset("");
|
|
23
|
global.choicemsg[3] = stringset("");
|
|
24
|
scr_speakerscr_speaker
function scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if (global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
if (global.darkzone == 1)
global.typer = 89;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
if (global.chapter == 1)
{
if (global.plot < 235)
global.typer = 36;
... ("susie");
|
|
25
|
msgsetloc(0, Face 0* Ready,Delay 11 Kris?Delay 11 We probably won't be coming back here today...Wait for input"\\E0* Ready^1, Kris^1? We probably won't be coming back here today.../", "obj_ch5_LW09_slash_Step_0_gml_37_0" );
|
|
26
|
msgnext("\\C2");
|
|
27
|
d_make();
|
|
28
|
}
|
|
29
|
if (con == 5 && global.choice != -1)
|
|
30
|
{
|
|
31
|
k_d(3);
|
|
32
|
if (global.choice == 0)
|
|
33
|
{
|
|
34
|
con = 10;
|
|
35
|
scr_speakerscr_speaker
function scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if (global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
if (global.darkzone == 1)
global.typer = 89;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
if (global.chapter == 1)
{
if (global.plot < 235)
global.typer = 36;
... ("susie");
|
|
36
|
msgsetloc(0, Face N* Guess this is it,Delay 11 then...Wait for inputClose Message"\\EN* Guess this is it^1, then.../%", "obj_ch5_LW09_slash_Step_0_gml_52_0" );
|
|
37
|
d_make();
|
|
38
|
}
|
|
39
|
else
|
|
40
|
{
|
|
41
|
con = 0;
|
|
42
|
global.interact = 0;
|
|
43
|
with (obj_mainchara)
|
|
44
|
{
|
|
45
|
y = 64;
|
|
46
|
if (x >= 405)
|
|
47
|
x = 405;
|
|
48
|
}
|
|
49
|
}
|
|
50
|
}
|
|
51
|
if (con == 10 && !d_ex())
|
|
52
|
{
|
|
53
|
con = 90;
|
|
54
|
global.interact = 1;
|
|
55
|
cutscene_master = scr_cutscene_makescr_cutscene_make
function scr_cutscene_make()
{
_cutscene_master = instance_create(0, 0, obj_cutscene_master);
_cutscene_master.master_object = id;
return _cutscene_master;
} ();
|
|
56
|
scr_maincharacters_actorsscr_maincharacters_actors
function scr_maincharacters_actors()
{
if (i_ex(obj_plat_player))
{
scr_maincharacters_actors_plat();
exit;
}
actor_count = 0;
kr = 0;
kr_actor = instance_create(obj_mainchara.x, obj_mainchara.y, obj_actor);
scr_actor_setup(kr, kr_actor, "kris");
kr_actor.sprite_index = obj_mainchara.sprite_index;
kr_actor.depth = obj_mainchara.depth;
with (obj_mainchara)
visible = 0;
for (__jj = 0; __jj < array_length_1d(global.cinstance); __jj++)
{
if (i_ex(global.cinstance[__jj]))
{
if (global.cinstance[__jj].name == "susie")
{
actor_count++;
su = __jj + 1;
su_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(su, su_actor, "susie");
su_actor.sprite_index = global.cinstance[__jj].sprite_index;
su_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
if (global.cinstance[__jj].name == "ralsei")
{
actor_count++;
ra = __jj + 1;
ra_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(ra, ra_actor, "ralsei");
ra_actor.sprite_index = global.cinstance[__jj].sprite_index;
ra_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
if (global.cinstance[__jj].name == "noelle")
{
actor_count++;
no = __jj + 1;
no_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(no, no_actor, "noelle");
no_actor.sprite_index = global.cinstance[__jj].sprite_index;
no_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
}
}
} ();
|
|
57
|
qu = actor_count + 2;
|
|
58
|
qu_actor = instance_create(330, -160, obj_actor);
|
|
59
|
scr_actor_setupscr_actor_setup
function scr_actor_setup(arg0, arg1, arg2)
{
_actorid = arg0;
_actorinstance = arg1;
_actorname = arg2;
obj_cutscene_master.actor_id[_actorid] = _actorinstance;
obj_cutscene_master.actor_name[_actorid] = _actorname;
with (_actorinstance)
{
number = arg0;
if (object_index != obj_plat_npc)
scr_set_facing_sprites(arg2);
}
} (qu, qu_actor, "queen");
|
|
60
|
qu_actor.sprite_index = spr_queen_walk_down;
|
|
61
|
la = actor_count + 3;
|
|
62
|
la_actor = instance_create(220, -80, obj_actor);
|
|
63
|
scr_actor_setupscr_actor_setup
function scr_actor_setup(arg0, arg1, arg2)
{
_actorid = arg0;
_actorinstance = arg1;
_actorname = arg2;
obj_cutscene_master.actor_id[_actorid] = _actorinstance;
obj_cutscene_master.actor_name[_actorid] = _actorname;
with (_actorinstance)
{
number = arg0;
if (object_index != obj_plat_npc)
scr_set_facing_sprites(arg2);
}
} (la, la_actor, "lancer");
|
|
64
|
la_actor.sprite_index = spr_lancer_dt;
|
|
65
|
c_mus2c_mus2
function c_mus2(arg0, arg1, arg2)
{
c_cmd("mus", arg0, arg1, arg2, 0);
} ("volume", 0, 30);
|
|
66
|
var kr_x_pos = 269;
|
|
67
|
var kr_y_pos = 182;
|
|
68
|
var kr_walktime = scr_calculate_move_distancescr_calculate_move_distance
function scr_calculate_move_distance(arg0, arg1, arg2, arg3, arg4 = 6)
{
var move_time = 1;
var distance_time = round(point_distance(arg0, arg1, arg2, arg3) / arg4);
if (distance_time > move_time)
move_time = distance_time;
return move_time;
} (kr_actor.x, kr_actor.y, kr_x_pos, kr_y_pos, 6);
|
|
69
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
70
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} (kr_x_pos, kr_y_pos, kr_walktime);
|
|
71
|
c_delayfacingc_delayfacing
function c_delayfacing(arg0, arg1)
{
c_cmd_x("delaycmd", arg0, "facing", arg1, 0, 0, 0);
} (kr_walktime + 1, "u");
|
|
72
|
var su_x_pos = 314;
|
|
73
|
var su_y_pos = 166;
|
|
74
|
var su_walktime = scr_calculate_move_distancescr_calculate_move_distance
function scr_calculate_move_distance(arg0, arg1, arg2, arg3, arg4 = 6)
{
var move_time = 1;
var distance_time = round(point_distance(arg0, arg1, arg2, arg3) / arg4);
if (distance_time > move_time)
move_time = distance_time;
return move_time;
} (su_actor.x, su_actor.y, su_x_pos, su_y_pos, 6);
|
|
75
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
76
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} (su_x_pos, su_y_pos, su_walktime);
|
|
77
|
c_delayfacingc_delayfacing
function c_delayfacing(arg0, arg1)
{
c_cmd_x("delaycmd", arg0, "facing", arg1, 0, 0, 0);
} (su_walktime + 1, "u");
|
|
78
|
var ra_x_pos = 290;
|
|
79
|
var ra_y_pos = 164;
|
|
80
|
var ra_walktime = scr_calculate_move_distancescr_calculate_move_distance
function scr_calculate_move_distance(arg0, arg1, arg2, arg3, arg4 = 6)
{
var move_time = 1;
var distance_time = round(point_distance(arg0, arg1, arg2, arg3) / arg4);
if (distance_time > move_time)
move_time = distance_time;
return move_time;
} (ra_actor.x, ra_actor.y, ra_x_pos, ra_y_pos, 6);
|
|
81
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
82
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} (ra_x_pos, ra_y_pos, ra_walktime);
|
|
83
|
c_delayfacingc_delayfacing
function c_delayfacing(arg0, arg1)
{
c_cmd_x("delaycmd", arg0, "facing", arg1, 0, 0, 0);
} (ra_walktime + 1, "d");
|
|
84
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (ra_walktime + 10);
|
|
85
|
c_wait_ifc_wait_if
function c_wait_if(arg0, arg1, arg2, arg3)
{
c_cmd("waitif", arg0, arg1, arg2, arg3);
} (su_actor, "y", ">=", su_y_pos);
|
|
86
|
c_wait_ifc_wait_if
function c_wait_if(arg0, arg1, arg2, arg3)
{
c_cmd("waitif", arg0, arg1, arg2, arg3);
} (kr_actor, "y", ">=", kr_y_pos);
|
|
87
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
88
|
c_visiblec_visible
function c_visible(arg0)
{
c_cmd("visible", arg0, 0, 0, 0);
} (0);
|
|
89
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
90
|
c_visiblec_visible
function c_visible(arg0)
{
c_cmd("visible", arg0, 0, 0, 0);
} (0);
|
|
91
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
92
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (0);
|
|
93
|
c_imagespeedc_imagespeed
function c_imagespeed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
}
function c_image_speed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
} (0);
|
|
94
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_ralsei_group_hug);
|
|
95
|
c_soundplayc_soundplay
function c_soundplay(arg0)
{
c_cmd("soundplay", arg0, 0, 0, 0);
}
function c_sndplay(arg0)
{
c_soundplay(arg0);
}
function c_snd_play(arg0)
{
c_soundplay(arg0);
}
function c_sound_play(arg0)
{
c_soundplay(arg0);
} (snd_wing);
|
|
96
|
c_imageindexc_imageindex
function c_imageindex(arg0)
{
c_cmd("imageindex", arg0, 0, 0, 0);
} (1);
|
|
97
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (2);
|
|
98
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_ralsei_group_hug_nuzzle_alt);
|
|
99
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
100
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (0);
|
|
101
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_ralsei_nuzzle);
|
|
102
|
c_setxyc_setxy
function c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
} (ra_x_pos, ra_y_pos + 12);
|
|
103
|
c_customfuncc_customfunc
function c_customfunc(arg0, arg1 = -1)
{
if (instance_exists(obj_cutscene_master))
{
with (obj_cutscene_master)
array_push(customfuncs, arg0);
c_cmd("customfunc", arg1, 0, 0, 0);
}
} (function()
|
|
104
|
{
|
|
105
|
nuzzle_marker.x = ra_actor.x;
|
|
106
|
nuzzle_marker.y = ra_actor.y;
|
|
107
|
nuzzle_marker.image_index = ra_actor.image_index;
|
|
108
|
});
|
|
109
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (nuzzle_marker, "visible", 1);
|
|
110
|
c_visiblec_visible
function c_visible(arg0)
{
c_cmd("visible", arg0, 0, 0, 0);
} (1);
|
|
111
|
c_imagespeedc_imagespeed
function c_imagespeed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
}
function c_image_speed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
} (0.2);
|
|
112
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (nuzzle_marker, "image_speed", 0.2);
|
|
113
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
114
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
115
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face P* Have a wonderful day today,Delay 11 you two!Wait for inputClose Message"\\EP* Have a wonderful day today^1, you two!/%", "obj_ch5_LW09_slash_Step_0_gml_153_0" );
|
|
116
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
117
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
118
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("u");
|
|
119
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
120
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("u");
|
|
121
|
c_visiblec_visible
function c_visible(arg0)
{
c_cmd("visible", arg0, 0, 0, 0);
} (1);
|
|
122
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
123
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("d");
|
|
124
|
c_setxyc_setxy
function c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
} (ra_x_pos, ra_y_pos);
|
|
125
|
c_visiblec_visible
function c_visible(arg0)
{
c_cmd("visible", arg0, 0, 0, 0);
} (1);
|
|
126
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (nuzzle_marker, "visible", 0);
|
|
127
|
c_haltc_halt
function c_halt()
{
c_cmd("halt", 0, 0, 0, 0);
} ();
|
|
128
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
129
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (0);
|
|
130
|
c_imagespeedc_imagespeed
function c_imagespeed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
}
function c_image_speed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
} (0.2);
|
|
131
|
c_walkdirect_waitc_walkdirect_wait
function c_walkdirect_wait(arg0, arg1, arg2)
{
c_walkdirect(arg0, arg1, arg2);
c_wait(arg2);
} (ra_x_pos, ra_y_pos - 24, 12);
|
|
132
|
c_haltc_halt
function c_halt()
{
c_cmd("halt", 0, 0, 0, 0);
} ();
|
|
133
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
134
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 1* Make sure to ride lots of rides,Delay 11 have lots of treats...Wait for inputClose Message"\\E1* Make sure to ride lots of rides^1, have lots of treats.../%", "obj_ch5_LW09_slash_Step_0_gml_178_0" );
|
|
135
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
136
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (la);
|
|
137
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} (la_actor.x, 77, 20);
|
|
138
|
c_spinc_spin
function c_spin(arg0)
{
c_cmd("spin", arg0, 0, 0, 0);
} (2);
|
|
139
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (qu);
|
|
140
|
c_walkdirect_waitc_walkdirect_wait
function c_walkdirect_wait(arg0, arg1, arg2)
{
c_walkdirect(arg0, arg1, arg2);
c_wait(arg2);
} (qu_actor.x, 20, 20);
|
|
141
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (la);
|
|
142
|
c_spinc_spin
function c_spin(arg0)
{
c_cmd("spin", arg0, 0, 0, 0);
} (0);
|
|
143
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("d");
|
|
144
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
145
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("lancer");
|
|
146
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 2* And don't forget to eat your costume!Wait for input"\\E2* And don't forget to eat your costume!/", "obj_ch5_LW09_slash_Step_0_gml_198_0" );
|
|
147
|
c_facenextc_facenext
function c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
} ("susie", "7");
|
|
148
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 7* Oh,Delay 11 yeah!Delay 11 Thanks!Wait for inputClose Message"\\E7* Oh^1, yeah^1! Thanks!/%", "obj_ch5_LW09_slash_Step_0_gml_200_0" );
|
|
149
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
150
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
151
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (1);
|
|
152
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} (kr_x_pos, 250, 12);
|
|
153
|
c_delayfacingc_delayfacing
function c_delayfacing(arg0, arg1)
{
c_cmd_x("delaycmd", arg0, "facing", arg1, 0, 0, 0);
} (13, "d");
|
|
154
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
155
|
c_walkdirect_waitc_walkdirect_wait
function c_walkdirect_wait(arg0, arg1, arg2)
{
c_walkdirect(arg0, arg1, arg2);
c_wait(arg2);
} (su_x_pos, 234, 12);
|
|
156
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("d");
|
|
157
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
158
|
c_snd_play(snd_fall);
|
|
159
|
c_customfuncc_customfunc
function c_customfunc(arg0, arg1 = -1)
{
if (instance_exists(obj_cutscene_master))
{
with (obj_cutscene_master)
array_push(customfuncs, arg0);
c_cmd("customfunc", arg1, 0, 0, 0);
}
} (function()
|
|
160
|
{
|
|
161
|
_outfit = instance_create((su_actor.x + sprite_get_width(su_actor.sprite_index)) - 4, -100, obj_ch5_LW07_thrashfit_sprite);
|
|
162
|
_outfit.init();
|
|
163
|
_outfit.image_xscale = 2;
|
|
164
|
_outfit.image_yscale = 2;
|
|
165
|
_outfit.depth = su_actor.depth - 100;
|
|
166
|
scr_lerpvar_instancescr_lerpvar_instance
function scr_lerpvar_instance()
{
__lerpvar = instance_create(0, 0, obj_lerpvar);
__lerpvar.target = argument[0];
__lerpvar.varname = argument[1];
__lerpvar.pointa = argument[2];
__lerpvar.pointb = argument[3];
__lerpvar.maxtime = argument[4];
if (argument_count >= 6)
__lerpvar.easetype = argument[5];
if (argument_count >= 7)
__lerpvar.easeinout = argument[6];
return __lerpvar;
}
function scr_lerpcol_instance()
{
__lerpvar = instance_create(0, 0, obj_lerpvar);
__lerpvar.target = argument[0];
__lerpvar.varname = argument[1];
__lerpvar.pointa = argument[2];
__lerpvar.pointb = argument[3];
__lerpvar.maxtime = argument[4];
__lerpvar.iscolor = true;
if (argument_count >= 6)
__lerpvar.easetype = argument[5];
if (argument_count >= 7)
__lerpvar.easeinout = argument[6];
return __lerpvar;
}
function scr_lerp_var_instance()
{
if (argument_count >= 6)
return scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4, argument5);
else if (argument_count >= 7)
return scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4, argument5, argument6);
else
return scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4);
}
function scr_lerp_instance_var()
{
if (argument_count >= 6)
return scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4, argument5);
else if (argument_count >= 7)
return scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4, argument5, argument6);
else
return scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4);
} (_outfit, "y", _outfit.ystart, su_actor.y - 6, 15);
|
|
167
|
_outfit_preview = instance_create((su_actor.x + sprite_get_width(su_actor.sprite_index)) - 4, su_actor.y - 6, obj_ch5_LW07_thrashfit_sprite);
|
|
168
|
_outfit_preview.init(true, false);
|
|
169
|
_outfit_preview.image_xscale = 2;
|
|
170
|
_outfit_preview.image_yscale = 2;
|
|
171
|
_outfit_preview.depth = su_actor.depth;
|
|
172
|
_outfit_preview.visible = 0;
|
|
173
|
with (_outfit_preview)
|
|
174
|
flash_on();
|
|
175
|
});
|
|
176
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (10);
|
|
177
|
c_customfuncc_customfunc
function c_customfunc(arg0, arg1 = -1)
{
if (instance_exists(obj_cutscene_master))
{
with (obj_cutscene_master)
array_push(customfuncs, arg0);
c_cmd("customfunc", arg1, 0, 0, 0);
}
} (function()
|
|
178
|
{
|
|
179
|
with (_outfit)
|
|
180
|
flash_on();
|
|
181
|
});
|
|
182
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (5);
|
|
183
|
c_snd_play(snd_wallclaw);
|
|
184
|
c_customfuncc_customfunc
function c_customfunc(arg0, arg1 = -1)
{
if (instance_exists(obj_cutscene_master))
{
with (obj_cutscene_master)
array_push(customfuncs, arg0);
c_cmd("customfunc", arg1, 0, 0, 0);
}
} (function()
|
|
185
|
{
|
|
186
|
with (su_actor)
|
|
187
|
scr_oflashscr_oflash
function scr_oflash()
{
_oflash = instance_create(x, y, obj_oflash);
_oflash.image_xscale = image_xscale;
_oflash.image_speed = 0;
_oflash.image_angle = image_angle;
_oflash.image_index = image_index;
_oflash.image_yscale = image_yscale;
_oflash.sprite_index = sprite_index;
_oflash.depth = depth - 1;
_oflash.target = id;
return _oflash;
} ();
|
|
188
|
});
|
|
189
|
c_customfuncc_customfunc
function c_customfunc(arg0, arg1 = -1)
{
if (instance_exists(obj_cutscene_master))
{
with (obj_cutscene_master)
array_push(customfuncs, arg0);
c_cmd("customfunc", arg1, 0, 0, 0);
}
} (function()
|
|
190
|
{
|
|
191
|
_outfit_preview.visible = 1;
|
|
192
|
_outfit.visible = 0;
|
|
193
|
su_actor.visible = 0;
|
|
194
|
});
|
|
195
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (8);
|
|
196
|
c_customfuncc_customfunc
function c_customfunc(arg0, arg1 = -1)
{
if (instance_exists(obj_cutscene_master))
{
with (obj_cutscene_master)
array_push(customfuncs, arg0);
c_cmd("customfunc", arg1, 0, 0, 0);
}
} (function()
|
|
197
|
{
|
|
198
|
with (_outfit_preview)
|
|
199
|
flash_off();
|
|
200
|
});
|
|
201
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
202
|
c_snd_play(snd_dtrans_lw);
|
|
203
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
204
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_kris_fall_d_dw);
|
|
205
|
c_addxyc_addxy
function c_addxy(arg0, arg1)
{
c_cmd("addxy", arg0, arg1, 0, 0);
} (-6, -6);
|
|
206
|
c_imagespeedc_imagespeed
function c_imagespeed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
}
function c_image_speed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
} (0.1);
|
|
207
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (4);
|
|
208
|
c_var_lerp_to("y", -100, 40, 3, "in");
|
|
209
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (8);
|
|
210
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
211
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (0);
|
|
212
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_ralsei_wave_start);
|
|
213
|
c_imagespeedc_imagespeed
function c_imagespeed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
}
function c_image_speed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
} (0.2);
|
|
214
|
c_delaycmdc_delaycmd
function c_delaycmd(arg0, arg1, arg2, arg3 = 0, arg4 = 0, arg5 = 0)
{
c_cmd_x("delaycmd", arg0, arg1, arg2, arg3, arg4, arg5);
} (15, "sprite", spr_ralsei_wave_down);
|
|
215
|
c_customfuncc_customfunc
function c_customfunc(arg0, arg1 = -1)
{
if (instance_exists(obj_cutscene_master))
{
with (obj_cutscene_master)
array_push(customfuncs, arg0);
c_cmd("customfunc", arg1, 0, 0, 0);
}
} (function()
|
|
216
|
{
|
|
217
|
scr_lerpvar_instancescr_lerpvar_instance
function scr_lerpvar_instance()
{
__lerpvar = instance_create(0, 0, obj_lerpvar);
__lerpvar.target = argument[0];
__lerpvar.varname = argument[1];
__lerpvar.pointa = argument[2];
__lerpvar.pointb = argument[3];
__lerpvar.maxtime = argument[4];
if (argument_count >= 6)
__lerpvar.easetype = argument[5];
if (argument_count >= 7)
__lerpvar.easeinout = argument[6];
return __lerpvar;
}
function scr_lerpcol_instance()
{
__lerpvar = instance_create(0, 0, obj_lerpvar);
__lerpvar.target = argument[0];
__lerpvar.varname = argument[1];
__lerpvar.pointa = argument[2];
__lerpvar.pointb = argument[3];
__lerpvar.maxtime = argument[4];
__lerpvar.iscolor = true;
if (argument_count >= 6)
__lerpvar.easetype = argument[5];
if (argument_count >= 7)
__lerpvar.easeinout = argument[6];
return __lerpvar;
}
function scr_lerp_var_instance()
{
if (argument_count >= 6)
return scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4, argument5);
else if (argument_count >= 7)
return scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4, argument5, argument6);
else
return scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4);
}
function scr_lerp_instance_var()
{
if (argument_count >= 6)
return scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4, argument5);
else if (argument_count >= 7)
return scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4, argument5, argument6);
else
return scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4);
} (_outfit_preview, "y", _outfit_preview.y, -100, 40, 3, "in");
|
|
218
|
});
|
|
219
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
220
|
c_customfuncc_customfunc
function c_customfunc(arg0, arg1 = -1)
{
if (instance_exists(obj_cutscene_master))
{
with (obj_cutscene_master)
array_push(customfuncs, arg0);
c_cmd("customfunc", arg1, 0, 0, 0);
}
} (function()
|
|
221
|
{
|
|
222
|
with (obj_border_controller)
|
|
223
|
hide_border(1/30, c_white);
|
|
224
|
});
|
|
225
|
c_var_lerp_to_instance(blackall, "image_alpha", 1, 30);
|
|
226
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (60);
|
|
227
|
c_customfuncc_customfunc
function c_customfunc(arg0, arg1 = -1)
{
if (instance_exists(obj_cutscene_master))
{
with (obj_cutscene_master)
array_push(customfuncs, arg0);
c_cmd("customfunc", arg1, 0, 0, 0);
}
} (function()
|
|
228
|
{
|
|
229
|
global.plot = 80;
|
|
230
|
var pers = instance_create(0, 0, obj_persistentfadein);
|
|
231
|
pers.image_blend = c_white;
|
|
232
|
global.interact = 3;
|
|
233
|
global.entrance = 24;
|
|
234
|
snd_free(global.currentsong[0]);
|
|
235
|
scr_become_lightscr_become_light
function scr_become_light()
{
if (scr_litemcheck(5) == 0)
scr_litemget(5);
if (scr_keyitemcheck(2))
{
if (scr_litemcheck(8) == 0)
scr_litemget(8);
}
else
{
scr_litemremove(8);
}
if (scr_keyitemcheck(13))
{
if (scr_litemcheck(11) == 0)
scr_litemget(11);
}
else
{
scr_litemremove(11);
}
global.lhp = ceil((global.hp[1] / global.maxhp[1]) * global.lmaxhp);
if (global.lhp < 1)
global.lhp = 1;
if (global.lhp > global.lmaxhp)
global.lhp = global.lmaxhp;
scr_equip_lw_weapon_by_dw_id(global.charweapon[1]);
global.lwstrength = get_lw_weapon_strength(global.lweapon);
if (scr_weaponcheck_inventory(26) > 0 || scr_weaponcheck_equipped_any(26) > 0)
{
if (!scr_litemcheck(17) && global.lweapon != 17)
scr_litemget(17);
}
var armorconverted = 0;
if (armorconverted == 1)
global.ladef = 1;
else
global.ladef = 0;
global.darkzone = 0;
} ();
|
|
236
|
room_goto(room_schooldoor );
|
|
237
|
});
|
|
238
|
c_waitcustomc_waitcustom
function c_waitcustom()
{
c_cmd("waitcustom", 0, 0, 0, 0);
} ();
|
|
239
|
}
|
|
240
|
if (con == 100 && !d_ex() && !i_ex(obj_cutscene_master))
|
|
241
|
{
|
|
242
|
con = -1;
|
|
243
|
global.interact = 0;
|
|
244
|
}
|