Deltarune (Chapter 5) script viewer

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gml_Object_obj_ch5_LW09_Create_0

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con = 0;
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customcon = 0;
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_outfit = -4;
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_outfit_preview = -4;
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_trigger = instance_create(122, 150, obj_trigger);
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with (_trigger)
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{
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    image_xscale = 40;
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    image_yscale = 5;
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}
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nuzzle_marker = 
scr_dark_marker
scr_dark_marker

function
scr_dark_marker(arg0, arg1, arg2)
{ thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { sprite_index = arg2; image_speed = 0; image_xscale = 2; image_yscale = 2; } return thismarker; }
(-100, -100, spr_ralsei_nuzzle_head);
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nuzzle_marker.depth = 5000;
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nuzzle_marker.visible = 0;
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blackall = 
scr_dark_marker
scr_dark_marker

function
scr_dark_marker(arg0, arg1, arg2)
{ thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { sprite_index = arg2; image_speed = 0; image_xscale = 2; image_yscale = 2; } return thismarker; }
(-10, -10, spr_pixel_white);
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blackall.image_xscale = 999;
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blackall.image_yscale = 999;
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blackall.depth = 100;
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blackall.image_alpha = 0;
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blackall.visible = 1;