Deltarune (Chapter 5) script viewer

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gml_Object_obj_ch1_fakeout_Draw_0

(view raw script w/o annotations or w/e)
1
if (!surface_exists(screensurface))
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    screensurface = surface_create(640, 480);
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surface_copy(screensurface, 0, 0, application_surface);
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shader_replace_simple_set_hook(47);
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shader_set_uniform_f(i_idx, 1);
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shader_set_uniform_f(i_width, sprite_get_width(palette));
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shader_set_uniform_f(i_height, sprite_get_height(palette));
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shader_set_uniform_f(i_blend, clamp(timer - 12, 0, 1));
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var uvs = sprite_get_uvs(palette, 0);
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shader_set_uniform_f(i_uvs, uvs[0], uvs[1], uvs[2], uvs[3]);
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var t_sampler = shader_get_sampler_index(shd_palettemapper_simple, "iPalette");
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texture_set_stage(t_sampler, sprite_get_texture(palette, 0));
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draw_surface(screensurface, camerax(), cameray());
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shader_replace_simple_reset_hook();