Deltarune (Chapter 5) script viewer

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gml_Object_obj_bramble_Step_0

related scripts: Alarm_0 • Alarm_1 • Collision_obj_plat_hbx • Collision_obj_plat_susieaxe_hbx • Create_0 • Destroy_0 • Other_20 • PreCreate_0 • Step_0 • Step_2

(view raw script w/o annotations or w/e)
1
if (global.pause_plat)
2
    
scr_pause_alarms
scr_pause_alarms

function
scr_pause_alarms(arg0 = 11)
{ for (i = 0; i <= arg0; i++) { if (alarm[i] != -1 && alarm[i] != 0) alarm[i]++; } }
();