|
1
|
timer++;
|
|
2
|
if ((timer % 3) == 0 || instance_number(obj_blue_guideline) < 4)
|
|
3
|
{
|
|
4
|
var last_line = ds_list_find_value(line_list, ds_list_size(line_list) - 1);
|
|
5
|
var last_dir = last_line.image_angle;
|
|
6
|
var new_dir = 0;
|
|
7
|
if (point_distance(last_line.x, last_line.y, obj_heart.x, obj_heart.y) > 20)
|
|
8
|
new_dir = last_line.image_angle + scr_ease_towards_directionscr_ease_towards_direction
function scr_ease_towards_direction()
{
return median(-argument2, argument2, (1 - argument3) * angle_difference(argument1, argument0));
}
function scr_ease_towards_direction_angle()
{
image_angle += median(-argument1, argument1, (1 - argument2) * angle_difference(argument0, image_angle));
exit;
}
function scr_ease_towards_direction_manual()
{
direction += median(-argument1, argument1, (1 - argument2) * angle_difference(argument0, direction));
exit;
} (last_line.image_angle, point_direction(last_line.x + lengthdir_x(8, last_dir), last_line.y + lengthdir_y(8, last_dir), obj_heart.x, obj_heart.y), 35, 0.5);
|
|
9
|
else
|
|
10
|
new_dir = last_line.image_angle + scr_ease_towards_directionscr_ease_towards_direction
function scr_ease_towards_direction()
{
return median(-argument2, argument2, (1 - argument3) * angle_difference(argument1, argument0));
}
function scr_ease_towards_direction_angle()
{
image_angle += median(-argument1, argument1, (1 - argument2) * angle_difference(argument0, image_angle));
exit;
}
function scr_ease_towards_direction_manual()
{
direction += median(-argument1, argument1, (1 - argument2) * angle_difference(argument0, direction));
exit;
} (last_line.image_angle, point_direction(last_line.x + lengthdir_x(8, last_dir), last_line.y + lengthdir_y(8, last_dir), obj_heart.x, obj_heart.y), 15, 0.25);
|
|
11
|
counter++;
|
|
12
|
with (scr_fire_bulletscr_fire_bullet
function scr_fire_bullet(arg0, arg1, arg2, arg3, arg4, arg5 = -4, arg6 = 0, arg7 = false, arg8 = 87135)
{
var bullet;
if (arg8 != 87135)
bullet = instance_create_depth(arg0, arg1, arg8, arg2);
else
bullet = instance_create(arg0, arg1, arg2);
with (bullet)
{
direction = arg3;
speed = arg4;
if (arg5 != -4)
sprite_index = arg5;
updateimageangle = arg6;
if (arg6)
image_angle = arg3;
if (arg7)
{
with (other)
scr_bullet_inherit(other.id);
}
}
return bullet;
}
function scr_fire_bullet_colorize(arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7 = 0)
{
var bullet = instance_create(arg0, arg1, arg2);
with (bullet)
{
direction = arg3;
speed = arg4;
sprite_index = arg5;
image_blend = arg6;
updateimageangle = arg7;
if (arg7)
image_angle = arg3;
}
return bullet;
} (last_line.x + lengthdir_x(8, last_dir) + lengthdir_x(10, new_dir), last_line.y + lengthdir_y(8, last_dir) + lengthdir_y(10, new_dir), obj_blue_guideline, 0, 0, -4, 0, true))
|
|
13
|
{
|
|
14
|
depth += (other.depth + 1.1);
|
|
15
|
image_angle = new_dir;
|
|
16
|
ds_list_add(other.line_list, id);
|
|
17
|
if ((other.counter % (12 - (other.difficulty * 3))) == 0)
|
|
18
|
{
|
|
19
|
sprite_index = spr_enemy_blue_flower_reticle;
|
|
20
|
depth -= 0.1;
|
|
21
|
image_xscale = 2;
|
|
22
|
image_yscale = 2;
|
|
23
|
xscale_goal = 1.5;
|
|
24
|
yscale_goal = 1.5;
|
|
25
|
}
|
|
26
|
}
|
|
27
|
}
|
|
28
|
if (timer == 32)
|
|
29
|
{
|
|
30
|
with (scr_fire_bulletscr_fire_bullet
function scr_fire_bullet(arg0, arg1, arg2, arg3, arg4, arg5 = -4, arg6 = 0, arg7 = false, arg8 = 87135)
{
var bullet;
if (arg8 != 87135)
bullet = instance_create_depth(arg0, arg1, arg8, arg2);
else
bullet = instance_create(arg0, arg1, arg2);
with (bullet)
{
direction = arg3;
speed = arg4;
if (arg5 != -4)
sprite_index = arg5;
updateimageangle = arg6;
if (arg6)
image_angle = arg3;
if (arg7)
{
with (other)
scr_bullet_inherit(other.id);
}
}
return bullet;
}
function scr_fire_bullet_colorize(arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7 = 0)
{
var bullet = instance_create(arg0, arg1, arg2);
with (bullet)
{
direction = arg3;
speed = arg4;
sprite_index = arg5;
image_blend = arg6;
updateimageangle = arg7;
if (arg7)
image_angle = arg3;
}
return bullet;
} (camerax() + 438, cameray() + 181, obj_yellow_guided_bullet, 0, 0, -4, 0, true))
|
|
31
|
{
|
|
32
|
with (obj_blue_guidelines)
|
|
33
|
{
|
|
34
|
other.speed = 4.5;
|
|
35
|
other.direction = point_direction(other.x, other.y, ds_list_find_value(line_list, 0).x, ds_list_find_value(line_list, 0).y);
|
|
36
|
other.image_angle = other.direction;
|
|
37
|
}
|
|
38
|
}
|
|
39
|
}
|