Deltarune (Chapter 5) script viewer

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gml_Object_obj_blue_guidelines_Create_0

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scr_bullet_init
scr_bullet_init

function
scr_bullet_init()
{ grazed = 0; grazetimer = 0; destroyonhit = 1; target = 0; inv = 60; damage = 10; element = 0; grazepoints = 1; timepoints = 1; active = 1; updateimageangle = 0; }
();
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grazepoints = 12;
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with (obj_growtangle)
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{
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    image_xscale = 2.5;
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    image_yscale = 2.5;
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}
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timer = 0;
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line_list = ds_list_create();
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counter = 0;
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difficulty = 0;
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with (instance_create(x, y, obj_blue_guideline))
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{
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    image_angle = point_direction(x, y, obj_heart.x, obj_heart.y);
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    ds_list_add(other.line_list, id);
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}