Deltarune (Chapter 5) script viewer

← back to main script listing

gml_Object_obj_blue_guideline_Step_0

(view raw script w/o annotations or w/e)
1
b = 
scr_approach
scr_approach

function
scr_approach(arg0, arg1, arg2)
{ if (arg0 < arg1) { arg0 += arg2; if (arg0 > arg1) return arg1; } else { arg0 -= arg2; if (arg0 < arg1) return arg1; } return arg0; }
(b, 128, 4);
2
image_blend = make_color_rgb(r, g, b);
3
image_xscale = 
scr_approach
scr_approach

function
scr_approach(arg0, arg1, arg2)
{ if (arg0 < arg1) { arg0 += arg2; if (arg0 > arg1) return arg1; } else { arg0 -= arg2; if (arg0 < arg1) return arg1; } return arg0; }
(image_xscale, xscale_goal, 0.1);
4
image_yscale = 
scr_approach
scr_approach

function
scr_approach(arg0, arg1, arg2)
{ if (arg0 < arg1) { arg0 += arg2; if (arg0 > arg1) return arg1; } else { arg0 -= arg2; if (arg0 < arg1) return arg1; } return arg0; }
(image_yscale, yscale_goal, 0.1);
5
if (sprite_index == spr_enemy_blue_flower_reticle)
6
    image_angle += 0.5;