b = scr_approach(b, 128, 4); image_blend = make_color_rgb(r, g, b); image_xscale = scr_approach(image_xscale, xscale_goal, 0.1); image_yscale = scr_approach(image_yscale, yscale_goal, 0.1); if (sprite_index == spr_enemy_blue_flower_reticle) image_angle += 0.5;