Deltarune (Chapter 5) script viewer

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gml_Object_obj_audience_hitbox_Create_0

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event_inherited();
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target = 4;
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damage = 100;
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if (i_ex(obj_pink_enemy))
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    damage = obj_pink_enemy.damage;
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element = 6;
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active = 1;
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life_time = 0;
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destroyonhit = 0;
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image_xscale = 2;
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image_yscale = 2;
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start_x = 0;
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start_y = 0;
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audience_y = 0;
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audience_sway = 0;
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audience_angle = 0;
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audience_hater = 0;
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audience_shoottime = 0;
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audience_popout = -40;
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hater_popout = -40;
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image_angle = 0;
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phase = 1;
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pattern_time = 0;