Deltarune (Chapter 5) script viewer

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gml_Object_obj_attack_knifefan_bullet_Step_0

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event_inherited();
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if (con == 0)
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{
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    timer++;
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    image_angle += rotatespeed;
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    if (timer >= (mytimer - 10))
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    {
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        con = 1;
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        delay = 15 + irandom(8);
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        bultimer = 0;
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    }
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}
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if (con == 1)
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{
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    image_angle += rotatespeed;
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    bultimer++;
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    if (bultimer >= delay)
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    {
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        direction = point_direction(x, y, obj_heart.x, obj_heart.y);
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        speed = 1;
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        friction = -0.5;
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        image_angle = direction - 180;
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        con = 2;
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    }
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}
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if (con == 2)
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{
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}