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gml_Object_obj_attack_knife_leafling_Alarm_0

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1
if (stahp)
2
    exit;
3
make_ring();
4
alarm[0]
 = cooldown;
gml_Object_obj_attack_knife_leafling_Alarm_0.gml

if (stahp) exit; make_ring(); alarm[0]
 = cooldown;
cooldown =
scr_approach(cooldown, 20, 2);
5
cooldown = 
scr_approach
scr_approach

function
scr_approach(arg0, arg1, arg2)
{ if (arg0 < arg1) { arg0 += arg2; if (arg0 > arg1) return arg1; } else { arg0 -= arg2; if (arg0 < arg1) return arg1; } return arg0; }
(cooldown, 20, 2);