Deltarune (Chapter 5) script viewer

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gml_Object_obj_afterimage_screen_Create_0

(view raw script w/o annotations or w/e)
1
my_surface = -4;
2
xscale = 1;
3
yscale = 1;
4
alpha = 0.5;
5
anchor_x = x - camera_get_view_x(view_camera[0]);
6
anchor_y = y - camera_get_view_y(view_camera[0]);
7
xrate = 0.01;
8
yrate = 0.01;
9
faderate = 0.00625;
10
draw_end = false;