Deltarune (Chapter 5) script viewer

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gml_Object_obj_afterimage_onecolor_Draw_0

(view raw script w/o annotations or w/e)
1
shader_replace_simple_set_hook(41);
2
shader_set_uniform_f(u_forceColor, color_get_red(tint) / 255, color_get_green(tint) / 255, color_get_blue(tint) / 255);
3
if (additive)
4
    draw_set_blend_mode(bm_add);
5
draw_self();
6
if (additive)
7
    draw_set_blend_mode(bm_normal);
8
shader_replace_simple_reset_hook();