Deltarune (Chapter 5) script viewer

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gml_GlobalScript_scr_whiteflash

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function 
scr_whiteflash
scr_whiteflash

function
scr_whiteflash(arg0, arg1)
{ var timer = instance_create(x, y, obj_whiteflash); timer.obj = arg0; timer.alarm[0] = arg1; with (arg0) flash_white = true; return timer; }
(arg0, arg1)
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{
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    var timer = instance_create(x, y, obj_whiteflash);
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    timer.obj = arg0;
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    timer.alarm[0] = arg1;
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    with (arg0)
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        flash_white = true;
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    return timer;
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}