Deltarune (Chapter 5) script viewer

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gml_GlobalScript_scr_makenpc

(view raw script w/o annotations or w/e)
1
function 
scr_makenpc
scr_makenpc

function
scr_makenpc(arg0 = "", arg1 = "", arg2 = false, arg3 = false)
{ var _mylayer = layer_get_id(arg0); if (_mylayer == -1) {
scr_debug_print("Warning: Check Output Console");
debug_message("
scr_makenpc(" + arg0 + "," + arg1 + ") Result: Layer Not Found");
return -4; } var sourcenpc = layer_sprite_get_id(_mylayer, arg1); if (sourcenpc == -1) { var _result = "
scr_makenpc(\"" + arg0 + "\",\"" + arg1 + "\") Result: Sprite Not Found";
debug_message(_result);
scr_debug_print("Warning: Check Output Console");
return -4; } var _mysprite = layer_sprite_get_sprite(sourcenpc); var _myx = layer_sprite_get_x(sourcenpc); var _myy = layer_sprite_get_y(sourcenpc); var _myxscale = layer_sprite_get_xscale(sourcenpc); var _myyscale = layer_sprite_get_yscale(sourcenpc); var _myalpha = layer_sprite_get_alpha(sourcenpc); var _myangle = layer_sprite_get_angle(sourcenpc); var _myblend = layer_sprite_get_blend(sourcenpc); var _myspeed = layer_sprite_get_speed(sourcenpc); var _myindex = layer_sprite_get_index(sourcenpc); var _npc = instance_create_depth(0, 0, 0, obj_trigger_interact); _npc.marker =
scr_marker_ext(_myx, _myy, _mysprite, _myxscale, _myyscale, 0, _myindex, _myblend, undefined, undefined, undefined, _myalpha, arg2);
var truex = _npc.marker.bbox_left; var truey = _npc.marker.bbox_top; var truexscale = _npc.marker.bbox_right - _npc.marker.bbox_left; var trueyscale = _npc.marker.bbox_bottom - _npc.marker.bbox_top; setxy(truex, truey, _npc); _npc.markerxoffset = truex - _npc.marker.x; _npc.markeryoffset = truey - _npc.marker.y; _npc.markerstick = true;
scr_sizeexact(truexscale, trueyscale, _npc);
if (arg3) { _npc.visible = true; _npc.image_alpha = 1; } _npc.strict = true; _npc.issolid = true; _npc.talked = 0;
scr_depth_alt(_npc.marker);
return _npc; } function scr_makenpc_fromasset(arg0, arg1 = false, arg2 = false) { var sourcenpc = arg0; var _mysprite = layer_sprite_get_sprite(sourcenpc); var _myx = layer_sprite_get_x(sourcenpc); var _myy = layer_sprite_get_y(sourcenpc); var _myxscale = layer_sprite_get_xscale(sourcenpc); var _myyscale = layer_sprite_get_yscale(sourcenpc); var _myalpha = layer_sprite_get_alpha(sourcenpc); var _myangle = layer_sprite_get_angle(sourcenpc); var _myblend = layer_sprite_get_blend(sourcenpc); var _myspeed = layer_sprite_get_speed(sourcenpc); var _myindex = layer_sprite_get_index(sourcenpc); var _npc = instance_create_depth(0, 0, 0, obj_trigger_interact); _npc.marker =
scr_marker_ext(_myx, _myy, _mysprite, _myxscale, _myyscale, 0, _myindex, _myblend, _npc.depth, undefined, undefined, _myalpha, arg1);
var truex = _npc.marker.bbox_left; var truey = _npc.marker.bbox_top; var truexscale = _npc.marker.bbox_right - _npc.marker.bbox_left; var trueyscale = _npc.marker.bbox_bottom - _npc.marker.bbox_top; setxy(truex, truey, _npc); _npc.markerxoffset = truex - _npc.marker.x; _npc.markeryoffset = truey - _npc.marker.y; _npc.markerstick = true;
scr_sizeexact(truexscale, trueyscale, _npc);
if (arg2 &&
scr_debug())
{ _npc.visible = true; _npc.image_alpha = 1; } _npc.strict = true; _npc.issolid = true; _npc.talked = 0;
scr_depth_alt(_npc.marker);
return _npc; } function scr_makenpc_from_marker(arg0, arg1 = false) { var sourcenpc = arg0; var _mysprite = sourcenpc.sprite_index; var _myx = sourcenpc.x; var _myy = sourcenpc.y; var _myxscale = sourcenpc.image_xscale; var _myyscale = sourcenpc.image_yscale; var _myalpha = sourcenpc.image_alpha; var _myangle = sourcenpc.image_angle; var _myblend = sourcenpc.image_blend; var _myspeed = sourcenpc.image_speed; var _npc = instance_create_depth(0, 0, 0, obj_trigger_interact); _npc.marker = arg0; var truex = _npc.marker.bbox_left; ...
(arg0 = "", arg1 = "", arg2 = false, arg3 = false)
2
{
3
    var _mylayer = layer_get_id(arg0);
4
    if (_mylayer == -1)
5
    {
6
        
scr_debug_print
scr_debug_print

function
scr_debug_print()
{ if (!
scr_debug())
exit; } function scr_debug_clear_all() { }
("Warning: Check Output Console");
7
        debug_message("
scr_makenpc
scr_makenpc

function
scr_makenpc(arg0 = "", arg1 = "", arg2 = false, arg3 = false)
{ var _mylayer = layer_get_id(arg0); if (_mylayer == -1) {
scr_debug_print("Warning: Check Output Console");
debug_message("
scr_makenpc(" + arg0 + "," + arg1 + ") Result: Layer Not Found");
return -4; } var sourcenpc = layer_sprite_get_id(_mylayer, arg1); if (sourcenpc == -1) { var _result = "
scr_makenpc(\"" + arg0 + "\",\"" + arg1 + "\") Result: Sprite Not Found";
debug_message(_result);
scr_debug_print("Warning: Check Output Console");
return -4; } var _mysprite = layer_sprite_get_sprite(sourcenpc); var _myx = layer_sprite_get_x(sourcenpc); var _myy = layer_sprite_get_y(sourcenpc); var _myxscale = layer_sprite_get_xscale(sourcenpc); var _myyscale = layer_sprite_get_yscale(sourcenpc); var _myalpha = layer_sprite_get_alpha(sourcenpc); var _myangle = layer_sprite_get_angle(sourcenpc); var _myblend = layer_sprite_get_blend(sourcenpc); var _myspeed = layer_sprite_get_speed(sourcenpc); var _myindex = layer_sprite_get_index(sourcenpc); var _npc = instance_create_depth(0, 0, 0, obj_trigger_interact); _npc.marker =
scr_marker_ext(_myx, _myy, _mysprite, _myxscale, _myyscale, 0, _myindex, _myblend, undefined, undefined, undefined, _myalpha, arg2);
var truex = _npc.marker.bbox_left; var truey = _npc.marker.bbox_top; var truexscale = _npc.marker.bbox_right - _npc.marker.bbox_left; var trueyscale = _npc.marker.bbox_bottom - _npc.marker.bbox_top; setxy(truex, truey, _npc); _npc.markerxoffset = truex - _npc.marker.x; _npc.markeryoffset = truey - _npc.marker.y; _npc.markerstick = true;
scr_sizeexact(truexscale, trueyscale, _npc);
if (arg3) { _npc.visible = true; _npc.image_alpha = 1; } _npc.strict = true; _npc.issolid = true; _npc.talked = 0;
scr_depth_alt(_npc.marker);
return _npc; } function scr_makenpc_fromasset(arg0, arg1 = false, arg2 = false) { var sourcenpc = arg0; var _mysprite = layer_sprite_get_sprite(sourcenpc); var _myx = layer_sprite_get_x(sourcenpc); var _myy = layer_sprite_get_y(sourcenpc); var _myxscale = layer_sprite_get_xscale(sourcenpc); var _myyscale = layer_sprite_get_yscale(sourcenpc); var _myalpha = layer_sprite_get_alpha(sourcenpc); var _myangle = layer_sprite_get_angle(sourcenpc); var _myblend = layer_sprite_get_blend(sourcenpc); var _myspeed = layer_sprite_get_speed(sourcenpc); var _myindex = layer_sprite_get_index(sourcenpc); var _npc = instance_create_depth(0, 0, 0, obj_trigger_interact); _npc.marker =
scr_marker_ext(_myx, _myy, _mysprite, _myxscale, _myyscale, 0, _myindex, _myblend, _npc.depth, undefined, undefined, _myalpha, arg1);
var truex = _npc.marker.bbox_left; var truey = _npc.marker.bbox_top; var truexscale = _npc.marker.bbox_right - _npc.marker.bbox_left; var trueyscale = _npc.marker.bbox_bottom - _npc.marker.bbox_top; setxy(truex, truey, _npc); _npc.markerxoffset = truex - _npc.marker.x; _npc.markeryoffset = truey - _npc.marker.y; _npc.markerstick = true;
scr_sizeexact(truexscale, trueyscale, _npc);
if (arg2 &&
scr_debug())
{ _npc.visible = true; _npc.image_alpha = 1; } _npc.strict = true; _npc.issolid = true; _npc.talked = 0;
scr_depth_alt(_npc.marker);
return _npc; } function scr_makenpc_from_marker(arg0, arg1 = false) { var sourcenpc = arg0; var _mysprite = sourcenpc.sprite_index; var _myx = sourcenpc.x; var _myy = sourcenpc.y; var _myxscale = sourcenpc.image_xscale; var _myyscale = sourcenpc.image_yscale; var _myalpha = sourcenpc.image_alpha; var _myangle = sourcenpc.image_angle; var _myblend = sourcenpc.image_blend; var _myspeed = sourcenpc.image_speed; var _npc = instance_create_depth(0, 0, 0, obj_trigger_interact); _npc.marker = arg0; var truex = _npc.marker.bbox_left; ...
(" + arg0 + "," + arg1 + ") Result: Layer Not Found");
8
        return -4;
9
    }
10
    var sourcenpc = layer_sprite_get_id(_mylayer, arg1);
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    if (sourcenpc == -1)
12
    {
13
        var _result = "
scr_makenpc
scr_makenpc

function
scr_makenpc(arg0 = "", arg1 = "", arg2 = false, arg3 = false)
{ var _mylayer = layer_get_id(arg0); if (_mylayer == -1) {
scr_debug_print("Warning: Check Output Console");
debug_message("
scr_makenpc(" + arg0 + "," + arg1 + ") Result: Layer Not Found");
return -4; } var sourcenpc = layer_sprite_get_id(_mylayer, arg1); if (sourcenpc == -1) { var _result = "
scr_makenpc(\"" + arg0 + "\",\"" + arg1 + "\") Result: Sprite Not Found";
debug_message(_result);
scr_debug_print("Warning: Check Output Console");
return -4; } var _mysprite = layer_sprite_get_sprite(sourcenpc); var _myx = layer_sprite_get_x(sourcenpc); var _myy = layer_sprite_get_y(sourcenpc); var _myxscale = layer_sprite_get_xscale(sourcenpc); var _myyscale = layer_sprite_get_yscale(sourcenpc); var _myalpha = layer_sprite_get_alpha(sourcenpc); var _myangle = layer_sprite_get_angle(sourcenpc); var _myblend = layer_sprite_get_blend(sourcenpc); var _myspeed = layer_sprite_get_speed(sourcenpc); var _myindex = layer_sprite_get_index(sourcenpc); var _npc = instance_create_depth(0, 0, 0, obj_trigger_interact); _npc.marker =
scr_marker_ext(_myx, _myy, _mysprite, _myxscale, _myyscale, 0, _myindex, _myblend, undefined, undefined, undefined, _myalpha, arg2);
var truex = _npc.marker.bbox_left; var truey = _npc.marker.bbox_top; var truexscale = _npc.marker.bbox_right - _npc.marker.bbox_left; var trueyscale = _npc.marker.bbox_bottom - _npc.marker.bbox_top; setxy(truex, truey, _npc); _npc.markerxoffset = truex - _npc.marker.x; _npc.markeryoffset = truey - _npc.marker.y; _npc.markerstick = true;
scr_sizeexact(truexscale, trueyscale, _npc);
if (arg3) { _npc.visible = true; _npc.image_alpha = 1; } _npc.strict = true; _npc.issolid = true; _npc.talked = 0;
scr_depth_alt(_npc.marker);
return _npc; } function scr_makenpc_fromasset(arg0, arg1 = false, arg2 = false) { var sourcenpc = arg0; var _mysprite = layer_sprite_get_sprite(sourcenpc); var _myx = layer_sprite_get_x(sourcenpc); var _myy = layer_sprite_get_y(sourcenpc); var _myxscale = layer_sprite_get_xscale(sourcenpc); var _myyscale = layer_sprite_get_yscale(sourcenpc); var _myalpha = layer_sprite_get_alpha(sourcenpc); var _myangle = layer_sprite_get_angle(sourcenpc); var _myblend = layer_sprite_get_blend(sourcenpc); var _myspeed = layer_sprite_get_speed(sourcenpc); var _myindex = layer_sprite_get_index(sourcenpc); var _npc = instance_create_depth(0, 0, 0, obj_trigger_interact); _npc.marker =
scr_marker_ext(_myx, _myy, _mysprite, _myxscale, _myyscale, 0, _myindex, _myblend, _npc.depth, undefined, undefined, _myalpha, arg1);
var truex = _npc.marker.bbox_left; var truey = _npc.marker.bbox_top; var truexscale = _npc.marker.bbox_right - _npc.marker.bbox_left; var trueyscale = _npc.marker.bbox_bottom - _npc.marker.bbox_top; setxy(truex, truey, _npc); _npc.markerxoffset = truex - _npc.marker.x; _npc.markeryoffset = truey - _npc.marker.y; _npc.markerstick = true;
scr_sizeexact(truexscale, trueyscale, _npc);
if (arg2 &&
scr_debug())
{ _npc.visible = true; _npc.image_alpha = 1; } _npc.strict = true; _npc.issolid = true; _npc.talked = 0;
scr_depth_alt(_npc.marker);
return _npc; } function scr_makenpc_from_marker(arg0, arg1 = false) { var sourcenpc = arg0; var _mysprite = sourcenpc.sprite_index; var _myx = sourcenpc.x; var _myy = sourcenpc.y; var _myxscale = sourcenpc.image_xscale; var _myyscale = sourcenpc.image_yscale; var _myalpha = sourcenpc.image_alpha; var _myangle = sourcenpc.image_angle; var _myblend = sourcenpc.image_blend; var _myspeed = sourcenpc.image_speed; var _npc = instance_create_depth(0, 0, 0, obj_trigger_interact); _npc.marker = arg0; var truex = _npc.marker.bbox_left; ...
(\"" + arg0 + "\",\"" + arg1 + "\") Result: Sprite Not Found";
14
        debug_message(_result);
15
        
scr_debug_print
scr_debug_print

function
scr_debug_print()
{ if (!
scr_debug())
exit; } function scr_debug_clear_all() { }
("Warning: Check Output Console");
16
        return -4;
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    }
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    var _mysprite = layer_sprite_get_sprite(sourcenpc);
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    var _myx = layer_sprite_get_x(sourcenpc);
20
    var _myy = layer_sprite_get_y(sourcenpc);
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    var _myxscale = layer_sprite_get_xscale(sourcenpc);
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    var _myyscale = layer_sprite_get_yscale(sourcenpc);
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    var _myalpha = layer_sprite_get_alpha(sourcenpc);
24
    var _myangle = layer_sprite_get_angle(sourcenpc);
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    var _myblend = layer_sprite_get_blend(sourcenpc);
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    var _myspeed = layer_sprite_get_speed(sourcenpc);
27
    var _myindex = layer_sprite_get_index(sourcenpc);
28
    var _npc = instance_create_depth(0, 0, 0, obj_trigger_interact);
29
    _npc.marker = 
scr_marker_ext
scr_marker_ext

function
scr_marker_ext(arg0, arg1, arg2, arg3 = 1, arg4 = 1, arg5 = 0, arg6 = 0, arg7 = 16777215, arg8 = depth, arg9 = false, arg10 = -1, arg11 = 1, arg12 = false)
{ var objinst = 1238; if (arg12) objinst = 1496; var thismarker = instance_create(arg0, arg1, objinst); with (thismarker) { depth = arg8; sprite_index = arg2; image_speed = arg5; image_xscale = arg3; image_yscale = arg4; image_index = arg6; image_blend = arg7; image_alpha = arg11; if (arg9)
scr_depth_alt();
} if (arg10 > 0)
scr_doom(thismarker, arg10);
return thismarker; } function scr_marker_fromasset(arg0, arg1 = depth, arg2 = false, arg3 = false) { if (is_undefined(arg0)) { debug_message("Warning: scr_marker_fromasset() sprite_instance didn't exist"); return -4; } var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var imagespeed = layer_sprite_get_speed(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var markertype = 1238; if (arg3) markertype = 1496; var thismarker = instance_create_depth(xloc, yloc, arg1, markertype); with (thismarker) { sprite_index = sprite; image_index = index; image_speed = imagespeed; image_xscale = xscale; image_yscale = yscale; image_angle = angle; image_blend = blend; image_alpha = alpha; if (arg2)
scr_depth_alt(id, arg2);
} return thismarker; } function scr_assetgetinfo(arg0) { var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var imagespeed = layer_sprite_get_speed(arg0); return [sprite, index, xloc, yloc, xscale, yscale, angle, blend, alpha, imagespeed]; }
(_myx, _myy, _mysprite, _myxscale, _myyscale, 0, _myindex, _myblend, undefined, undefined, undefined, _myalpha, arg2);
30
    var truex = _npc.marker.bbox_left;
31
    var truey = _npc.marker.bbox_top;
32
    var truexscale = _npc.marker.bbox_right - _npc.marker.bbox_left;
33
    var trueyscale = _npc.marker.bbox_bottom - _npc.marker.bbox_top;
34
    setxy(truex, truey, _npc);
35
    _npc.markerxoffset = truex - _npc.marker.x;
36
    _npc.markeryoffset = truey - _npc.marker.y;
37
    _npc.markerstick = true;
38
    
scr_sizeexact
scr_sizeexact

function
scr_sizeexact(arg0, arg1, arg2 = id)
{ with (arg2) { if (!sprite_exists(sprite_index)) { debug_message("Can't size, no sprite"); exit; } var _w = sprite_get_width(sprite_index); var _h = sprite_get_width(sprite_index); image_xscale = arg0 / _w; image_yscale = arg1 / _h; } }
(truexscale, trueyscale, _npc);
39
    if (arg3)
40
    {
41
        _npc.visible = true;
42
        _npc.image_alpha = 1;
43
    }
44
    _npc.strict = true;
45
    _npc.issolid = true;
46
    _npc.talked = 0;
47
    
scr_depth_alt
scr_depth_alt

function
scr_depth_alt(arg0 = id, arg1 = 0)
{ with (arg0) depth = 100000 - ((y * 10) + ((sprite_height - sprite_yoffset) * 10) + (arg1 * 10)); }
(_npc.marker);
48
    return _npc;
49
}
50
51
function scr_makenpc_fromasset(arg0, arg1 = false, arg2 = false)
52
{
53
    var sourcenpc = arg0;
54
    var _mysprite = layer_sprite_get_sprite(sourcenpc);
55
    var _myx = layer_sprite_get_x(sourcenpc);
56
    var _myy = layer_sprite_get_y(sourcenpc);
57
    var _myxscale = layer_sprite_get_xscale(sourcenpc);
58
    var _myyscale = layer_sprite_get_yscale(sourcenpc);
59
    var _myalpha = layer_sprite_get_alpha(sourcenpc);
60
    var _myangle = layer_sprite_get_angle(sourcenpc);
61
    var _myblend = layer_sprite_get_blend(sourcenpc);
62
    var _myspeed = layer_sprite_get_speed(sourcenpc);
63
    var _myindex = layer_sprite_get_index(sourcenpc);
64
    var _npc = instance_create_depth(0, 0, 0, obj_trigger_interact);
65
    _npc.marker = 
scr_marker_ext
scr_marker_ext

function
scr_marker_ext(arg0, arg1, arg2, arg3 = 1, arg4 = 1, arg5 = 0, arg6 = 0, arg7 = 16777215, arg8 = depth, arg9 = false, arg10 = -1, arg11 = 1, arg12 = false)
{ var objinst = 1238; if (arg12) objinst = 1496; var thismarker = instance_create(arg0, arg1, objinst); with (thismarker) { depth = arg8; sprite_index = arg2; image_speed = arg5; image_xscale = arg3; image_yscale = arg4; image_index = arg6; image_blend = arg7; image_alpha = arg11; if (arg9)
scr_depth_alt();
} if (arg10 > 0)
scr_doom(thismarker, arg10);
return thismarker; } function scr_marker_fromasset(arg0, arg1 = depth, arg2 = false, arg3 = false) { if (is_undefined(arg0)) { debug_message("Warning: scr_marker_fromasset() sprite_instance didn't exist"); return -4; } var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var imagespeed = layer_sprite_get_speed(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var markertype = 1238; if (arg3) markertype = 1496; var thismarker = instance_create_depth(xloc, yloc, arg1, markertype); with (thismarker) { sprite_index = sprite; image_index = index; image_speed = imagespeed; image_xscale = xscale; image_yscale = yscale; image_angle = angle; image_blend = blend; image_alpha = alpha; if (arg2)
scr_depth_alt(id, arg2);
} return thismarker; } function scr_assetgetinfo(arg0) { var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var imagespeed = layer_sprite_get_speed(arg0); return [sprite, index, xloc, yloc, xscale, yscale, angle, blend, alpha, imagespeed]; }
(_myx, _myy, _mysprite, _myxscale, _myyscale, 0, _myindex, _myblend, _npc.depth, undefined, undefined, _myalpha, arg1);
66
    var truex = _npc.marker.bbox_left;
67
    var truey = _npc.marker.bbox_top;
68
    var truexscale = _npc.marker.bbox_right - _npc.marker.bbox_left;
69
    var trueyscale = _npc.marker.bbox_bottom - _npc.marker.bbox_top;
70
    setxy(truex, truey, _npc);
71
    _npc.markerxoffset = truex - _npc.marker.x;
72
    _npc.markeryoffset = truey - _npc.marker.y;
73
    _npc.markerstick = true;
74
    
scr_sizeexact
scr_sizeexact

function
scr_sizeexact(arg0, arg1, arg2 = id)
{ with (arg2) { if (!sprite_exists(sprite_index)) { debug_message("Can't size, no sprite"); exit; } var _w = sprite_get_width(sprite_index); var _h = sprite_get_width(sprite_index); image_xscale = arg0 / _w; image_yscale = arg1 / _h; } }
(truexscale, trueyscale, _npc);
75
    if (arg2 && 
scr_debug
scr_debug

function
scr_debug()
{ return global.debug == 1; }
())
76
    {
77
        _npc.visible = true;
78
        _npc.image_alpha = 1;
79
    }
80
    _npc.strict = true;
81
    _npc.issolid = true;
82
    _npc.talked = 0;
83
    
scr_depth_alt
scr_depth_alt

function
scr_depth_alt(arg0 = id, arg1 = 0)
{ with (arg0) depth = 100000 - ((y * 10) + ((sprite_height - sprite_yoffset) * 10) + (arg1 * 10)); }
(_npc.marker);
84
    return _npc;
85
}
86
87
function scr_makenpc_from_marker(arg0, arg1 = false)
88
{
89
    var sourcenpc = arg0;
90
    var _mysprite = sourcenpc.sprite_index;
91
    var _myx = sourcenpc.x;
92
    var _myy = sourcenpc.y;
93
    var _myxscale = sourcenpc.image_xscale;
94
    var _myyscale = sourcenpc.image_yscale;
95
    var _myalpha = sourcenpc.image_alpha;
96
    var _myangle = sourcenpc.image_angle;
97
    var _myblend = sourcenpc.image_blend;
98
    var _myspeed = sourcenpc.image_speed;
99
    var _npc = instance_create_depth(0, 0, 0, obj_trigger_interact);
100
    _npc.marker = arg0;
101
    var truex = _npc.marker.bbox_left;
102
    var truey = _npc.marker.bbox_top;
103
    var truexscale = _npc.marker.bbox_right - _npc.marker.bbox_left;
104
    var trueyscale = _npc.marker.bbox_bottom - _npc.marker.bbox_top;
105
    setxy(truex, truey, _npc);
106
    _npc.markerxoffset = truex - _npc.marker.x;
107
    _npc.markeryoffset = truey - _npc.marker.y;
108
    _npc.markerstick = true;
109
    
scr_sizeexact
scr_sizeexact

function
scr_sizeexact(arg0, arg1, arg2 = id)
{ with (arg2) { if (!sprite_exists(sprite_index)) { debug_message("Can't size, no sprite"); exit; } var _w = sprite_get_width(sprite_index); var _h = sprite_get_width(sprite_index); image_xscale = arg0 / _w; image_yscale = arg1 / _h; } }
(truexscale, trueyscale, _npc);
110
    if (arg1)
111
    {
112
        if (
scr_debug
scr_debug

function
scr_debug()
{ return global.debug == 1; }
())
113
        {
114
            _npc.visible = true;
115
            _npc.image_alpha = 1;
116
        }
117
    }
118
    _npc.strict = true;
119
    _npc.issolid = true;
120
    _npc.talked = 0;
121
    
scr_depth_alt
scr_depth_alt

function
scr_depth_alt(arg0 = id, arg1 = 0)
{ with (arg0) depth = 100000 - ((y * 10) + ((sprite_height - sprite_yoffset) * 10) + (arg1 * 10)); }
(_npc.marker);
122
    return _npc;
123
}