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1
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function scr_animate_complexscr_animate_complex
function scr_animate_complex(arg0, arg1, arg2, arg3, arg4 = 0)
{
if (arg4 == "frames")
arg4 = 0;
if (arg4 == "seconds")
arg4 = 1;
var _frames_to_complete = 0;
for (var i = 0; i < array_length(arg3); i++)
{
if (arg4 == 1)
arg3[i] = round(arg3[i] * 30);
show_debug_message_concat("scr_animate_complex: ", _frames_to_complete, " frames to complete frame: ", arg3[i]);
_frames_to_complete += arg3[i];
}
show_debug_message_concat("scr_animate_complex: ", _frames_to_complete, " frames to complete animation: ", sprite_get_name(arg1));
with (instance_create_depth(0, 0, 0, obj_animator_complex))
{
target = arg0;
return_sprite = arg0.sprite_index;
sprite = arg1;
target.sprite_index = arg1;
start_frame = arg2;
target.image_index = arg2;
timings_array = arg3;
}
return _frames_to_complete;
}
function c_animate_complex(arg0, arg1, arg2, arg3, arg4 = 0)
{
if (arg4 == "frames")
arg4 = 0;
if (arg4 == "seconds")
arg4 = 1;
var _frames_to_complete = 0;
for (var i = 0; i < array_length(arg3); i++)
{
if (arg4 == 1)
arg3[i] = round(arg3[i] * 30);
_frames_to_complete += arg3[i];
}
c_cmd_x("animcomplex", arg0, arg1, arg2, arg3, 0, 0);
return _frames_to_complete;
} (arg0, arg1, arg2, arg3, arg4 = 0)
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2
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{
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3
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if (arg4 == "frames")
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4
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arg4 = 0;
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5
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if (arg4 == "seconds")
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6
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arg4 = 1;
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7
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var _frames_to_complete = 0;
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8
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for (var i = 0; i < array_length(arg3); i++)
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9
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{
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10
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if (arg4 == 1)
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11
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arg3[i] = round(arg3[i] * 30);
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12
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show_debug_message_concat("scr_animate_complex: ", _frames_to_complete, " frames to complete frame: ", arg3[i]);
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13
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_frames_to_complete += arg3[i];
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14
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}
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15
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show_debug_message_concat("scr_animate_complex: ", _frames_to_complete, " frames to complete animation: ", sprite_get_name(arg1));
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16
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with (instance_create_depth(0, 0, 0, obj_animator_complex))
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17
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{
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18
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target = arg0;
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19
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return_sprite = arg0.sprite_index;
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20
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sprite = arg1;
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21
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target.sprite_index = arg1;
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22
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start_frame = arg2;
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23
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target.image_index = arg2;
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24
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timings_array = arg3;
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25
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}
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26
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return _frames_to_complete;
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27
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}
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28
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29
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function c_animate_complex(arg0, arg1, arg2, arg3, arg4 = 0)
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30
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{
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31
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if (arg4 == "frames")
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32
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arg4 = 0;
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33
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if (arg4 == "seconds")
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34
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arg4 = 1;
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35
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var _frames_to_complete = 0;
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36
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for (var i = 0; i < array_length(arg3); i++)
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37
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{
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38
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if (arg4 == 1)
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39
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arg3[i] = round(arg3[i] * 30);
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40
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_frames_to_complete += arg3[i];
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41
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}
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42
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c_cmd_xc_cmd_x
function c_cmd_x(arg0, arg1, arg2, arg3, arg4, arg5, arg6)
{
if (instance_exists(obj_cutscene_master))
{
__cs_i = obj_cutscene_master.maximum_command - 1;
obj_cutscene_master.command[__cs_i] = arg0;
obj_cutscene_master.command_arg1[__cs_i] = arg1;
obj_cutscene_master.command_arg2[__cs_i] = arg2;
obj_cutscene_master.command_arg3[__cs_i] = arg3;
obj_cutscene_master.command_arg4[__cs_i] = arg4;
obj_cutscene_master.command_arg5[__cs_i] = arg5;
obj_cutscene_master.command_arg6[__cs_i] = arg6;
with (obj_cutscene_master)
maximum_command++;
}
} ("animcomplex", arg0, arg1, arg2, arg3, 0, 0);
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43
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return _frames_to_complete;
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44
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}
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