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1
|
function c_msgspritec_msgsprite
function c_msgsprite(arg0, arg1 = -1, arg2 = -1, arg3 = -1, arg4 = -1, arg5 = -1)
{
var actorcount = 0;
with (obj_cutscene_master)
actorcount = array_length(actor_id);
if (arg0 > actorcount && instance_exists(arg0))
{
if (arg1 != -1)
c_cmd_x("msgcmd", "var", arg0, "sprite_index", arg1, 0, 0);
if (arg2 != -1)
c_cmd_x("msgcmd", "var", arg0, "image_index", arg2, 0, 0);
if (arg3 != -1)
c_cmd_x("msgcmd", "var", arg0, "image_speed", arg3, 0, 0);
if (arg4 != -1)
c_cmd_x("msgcmd", "var", arg0, "image_alpha", arg4, 0, 0);
if (arg5 != -1)
c_cmd_x("msgcmd", "var", arg0, "image_blend", arg5, 0, 0);
}
else
{
c_sel(arg0);
if (arg1 != -1)
c_cmd_x("msgcmd", "sprite", arg1, 0, 0, 0, 0);
if (arg2 != -1)
c_cmd_x("msgcmd", "imageindex", arg2, 0, 0, 0, 0);
if (arg3 != -1)
c_cmd_x("msgcmd", "imagespeed", arg3, 0, 0, 0, 0);
if (arg4 != -1)
c_cmd_x("msgcmd", "var", 0, "image_alpha", arg4, 0, 0);
if (arg5 != -1)
c_cmd_x("msgcmd", "var", 0, "image_blend", arg5, 0, 0);
}
}
function c_sprite_set(arg0, arg1 = -1, arg2 = -1, arg3 = -1, arg4 = -1, arg5 = -1)
{
var actorcount = 0;
with (obj_cutscene_master)
actorcount = array_length(actor_id);
if (arg0 > actorcount && instance_exists(arg0))
{
if (arg1 != -1)
c_var_instance(arg0, "sprite_index", arg1);
if (arg2 != -1)
c_var_instance(arg0, "image_index", arg2);
if (arg3 != -1)
c_var_instance(arg0, "image_speed", arg3);
if (arg4 != -1)
c_var_instance(arg0, "image_alpha", arg4);
if (arg5 != -1)
c_var_instance(arg0, "image_blend", arg5);
}
else
{
c_sel(arg0);
if (arg1 != -1)
c_var("sprite_index", arg1);
if (arg2 != -1)
c_var("image_index", arg2);
if (arg3 != -1)
c_var("image_speed", arg3);
if (arg4 != -1)
c_var("image_alpha", arg4);
if (arg5 != -1)
c_var("image_blend", arg5);
}
}
function c_delay_sprite(arg0, arg1, arg2 = -1, arg3 = -1, arg4 = -1, arg5 = -1, arg6 = -1)
{
var actorcount = 0;
with (obj_cutscene_master)
actorcount = array_length(actor_id);
if (arg1 > actorcount && instance_exists(arg1))
{
c_delay_customfunc(arg0, function(arg0)
{
var actor = arg0[0];
var spr = arg0[1];
var index = arg0[2];
var spd = arg0[3];
var alpha = arg0[4];
var blend = arg0[5];
with (actor)
{
if (spr != -1)
sprite_index = spr;
if (index != -1)
image_index = index;
if (spd != -1)
image_speed = spd;
if (alpha != -1)
image_alpha = alpha;
if (blend != -1)
image_blend = blend;
}
}, [arg1, arg2, arg3, arg4, arg5, arg6]);
}
else
{
c_delay_customfunc(arg0, function(arg0)
... (arg0, arg1 = -1, arg2 = -1, arg3 = -1, arg4 = -1, arg5 = -1)
|
|
2
|
{
|
|
3
|
var actorcount = 0;
|
|
4
|
with (obj_cutscene_master)
|
|
5
|
actorcount = array_length(actor_id);
|
|
6
|
if (arg0 > actorcount && instance_exists(arg0))
|
|
7
|
{
|
|
8
|
if (arg1 != -1)
|
|
9
|
c_cmd_xc_cmd_x
function c_cmd_x(arg0, arg1, arg2, arg3, arg4, arg5, arg6)
{
if (instance_exists(obj_cutscene_master))
{
__cs_i = obj_cutscene_master.maximum_command - 1;
obj_cutscene_master.command[__cs_i] = arg0;
obj_cutscene_master.command_arg1[__cs_i] = arg1;
obj_cutscene_master.command_arg2[__cs_i] = arg2;
obj_cutscene_master.command_arg3[__cs_i] = arg3;
obj_cutscene_master.command_arg4[__cs_i] = arg4;
obj_cutscene_master.command_arg5[__cs_i] = arg5;
obj_cutscene_master.command_arg6[__cs_i] = arg6;
with (obj_cutscene_master)
maximum_command++;
}
} ("msgcmd", "var", arg0, "sprite_index", arg1, 0, 0);
|
|
10
|
if (arg2 != -1)
|
|
11
|
c_cmd_xc_cmd_x
function c_cmd_x(arg0, arg1, arg2, arg3, arg4, arg5, arg6)
{
if (instance_exists(obj_cutscene_master))
{
__cs_i = obj_cutscene_master.maximum_command - 1;
obj_cutscene_master.command[__cs_i] = arg0;
obj_cutscene_master.command_arg1[__cs_i] = arg1;
obj_cutscene_master.command_arg2[__cs_i] = arg2;
obj_cutscene_master.command_arg3[__cs_i] = arg3;
obj_cutscene_master.command_arg4[__cs_i] = arg4;
obj_cutscene_master.command_arg5[__cs_i] = arg5;
obj_cutscene_master.command_arg6[__cs_i] = arg6;
with (obj_cutscene_master)
maximum_command++;
}
} ("msgcmd", "var", arg0, "image_index", arg2, 0, 0);
|
|
12
|
if (arg3 != -1)
|
|
13
|
c_cmd_xc_cmd_x
function c_cmd_x(arg0, arg1, arg2, arg3, arg4, arg5, arg6)
{
if (instance_exists(obj_cutscene_master))
{
__cs_i = obj_cutscene_master.maximum_command - 1;
obj_cutscene_master.command[__cs_i] = arg0;
obj_cutscene_master.command_arg1[__cs_i] = arg1;
obj_cutscene_master.command_arg2[__cs_i] = arg2;
obj_cutscene_master.command_arg3[__cs_i] = arg3;
obj_cutscene_master.command_arg4[__cs_i] = arg4;
obj_cutscene_master.command_arg5[__cs_i] = arg5;
obj_cutscene_master.command_arg6[__cs_i] = arg6;
with (obj_cutscene_master)
maximum_command++;
}
} ("msgcmd", "var", arg0, "image_speed", arg3, 0, 0);
|
|
14
|
if (arg4 != -1)
|
|
15
|
c_cmd_xc_cmd_x
function c_cmd_x(arg0, arg1, arg2, arg3, arg4, arg5, arg6)
{
if (instance_exists(obj_cutscene_master))
{
__cs_i = obj_cutscene_master.maximum_command - 1;
obj_cutscene_master.command[__cs_i] = arg0;
obj_cutscene_master.command_arg1[__cs_i] = arg1;
obj_cutscene_master.command_arg2[__cs_i] = arg2;
obj_cutscene_master.command_arg3[__cs_i] = arg3;
obj_cutscene_master.command_arg4[__cs_i] = arg4;
obj_cutscene_master.command_arg5[__cs_i] = arg5;
obj_cutscene_master.command_arg6[__cs_i] = arg6;
with (obj_cutscene_master)
maximum_command++;
}
} ("msgcmd", "var", arg0, "image_alpha", arg4, 0, 0);
|
|
16
|
if (arg5 != -1)
|
|
17
|
c_cmd_xc_cmd_x
function c_cmd_x(arg0, arg1, arg2, arg3, arg4, arg5, arg6)
{
if (instance_exists(obj_cutscene_master))
{
__cs_i = obj_cutscene_master.maximum_command - 1;
obj_cutscene_master.command[__cs_i] = arg0;
obj_cutscene_master.command_arg1[__cs_i] = arg1;
obj_cutscene_master.command_arg2[__cs_i] = arg2;
obj_cutscene_master.command_arg3[__cs_i] = arg3;
obj_cutscene_master.command_arg4[__cs_i] = arg4;
obj_cutscene_master.command_arg5[__cs_i] = arg5;
obj_cutscene_master.command_arg6[__cs_i] = arg6;
with (obj_cutscene_master)
maximum_command++;
}
} ("msgcmd", "var", arg0, "image_blend", arg5, 0, 0);
|
|
18
|
}
|
|
19
|
else
|
|
20
|
{
|
|
21
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (arg0);
|
|
22
|
if (arg1 != -1)
|
|
23
|
c_cmd_xc_cmd_x
function c_cmd_x(arg0, arg1, arg2, arg3, arg4, arg5, arg6)
{
if (instance_exists(obj_cutscene_master))
{
__cs_i = obj_cutscene_master.maximum_command - 1;
obj_cutscene_master.command[__cs_i] = arg0;
obj_cutscene_master.command_arg1[__cs_i] = arg1;
obj_cutscene_master.command_arg2[__cs_i] = arg2;
obj_cutscene_master.command_arg3[__cs_i] = arg3;
obj_cutscene_master.command_arg4[__cs_i] = arg4;
obj_cutscene_master.command_arg5[__cs_i] = arg5;
obj_cutscene_master.command_arg6[__cs_i] = arg6;
with (obj_cutscene_master)
maximum_command++;
}
} ("msgcmd", "sprite", arg1, 0, 0, 0, 0);
|
|
24
|
if (arg2 != -1)
|
|
25
|
c_cmd_xc_cmd_x
function c_cmd_x(arg0, arg1, arg2, arg3, arg4, arg5, arg6)
{
if (instance_exists(obj_cutscene_master))
{
__cs_i = obj_cutscene_master.maximum_command - 1;
obj_cutscene_master.command[__cs_i] = arg0;
obj_cutscene_master.command_arg1[__cs_i] = arg1;
obj_cutscene_master.command_arg2[__cs_i] = arg2;
obj_cutscene_master.command_arg3[__cs_i] = arg3;
obj_cutscene_master.command_arg4[__cs_i] = arg4;
obj_cutscene_master.command_arg5[__cs_i] = arg5;
obj_cutscene_master.command_arg6[__cs_i] = arg6;
with (obj_cutscene_master)
maximum_command++;
}
} ("msgcmd", "imageindex", arg2, 0, 0, 0, 0);
|
|
26
|
if (arg3 != -1)
|
|
27
|
c_cmd_xc_cmd_x
function c_cmd_x(arg0, arg1, arg2, arg3, arg4, arg5, arg6)
{
if (instance_exists(obj_cutscene_master))
{
__cs_i = obj_cutscene_master.maximum_command - 1;
obj_cutscene_master.command[__cs_i] = arg0;
obj_cutscene_master.command_arg1[__cs_i] = arg1;
obj_cutscene_master.command_arg2[__cs_i] = arg2;
obj_cutscene_master.command_arg3[__cs_i] = arg3;
obj_cutscene_master.command_arg4[__cs_i] = arg4;
obj_cutscene_master.command_arg5[__cs_i] = arg5;
obj_cutscene_master.command_arg6[__cs_i] = arg6;
with (obj_cutscene_master)
maximum_command++;
}
} ("msgcmd", "imagespeed", arg3, 0, 0, 0, 0);
|
|
28
|
if (arg4 != -1)
|
|
29
|
c_cmd_xc_cmd_x
function c_cmd_x(arg0, arg1, arg2, arg3, arg4, arg5, arg6)
{
if (instance_exists(obj_cutscene_master))
{
__cs_i = obj_cutscene_master.maximum_command - 1;
obj_cutscene_master.command[__cs_i] = arg0;
obj_cutscene_master.command_arg1[__cs_i] = arg1;
obj_cutscene_master.command_arg2[__cs_i] = arg2;
obj_cutscene_master.command_arg3[__cs_i] = arg3;
obj_cutscene_master.command_arg4[__cs_i] = arg4;
obj_cutscene_master.command_arg5[__cs_i] = arg5;
obj_cutscene_master.command_arg6[__cs_i] = arg6;
with (obj_cutscene_master)
maximum_command++;
}
} ("msgcmd", "var", 0, "image_alpha", arg4, 0, 0);
|
|
30
|
if (arg5 != -1)
|
|
31
|
c_cmd_xc_cmd_x
function c_cmd_x(arg0, arg1, arg2, arg3, arg4, arg5, arg6)
{
if (instance_exists(obj_cutscene_master))
{
__cs_i = obj_cutscene_master.maximum_command - 1;
obj_cutscene_master.command[__cs_i] = arg0;
obj_cutscene_master.command_arg1[__cs_i] = arg1;
obj_cutscene_master.command_arg2[__cs_i] = arg2;
obj_cutscene_master.command_arg3[__cs_i] = arg3;
obj_cutscene_master.command_arg4[__cs_i] = arg4;
obj_cutscene_master.command_arg5[__cs_i] = arg5;
obj_cutscene_master.command_arg6[__cs_i] = arg6;
with (obj_cutscene_master)
maximum_command++;
}
} ("msgcmd", "var", 0, "image_blend", arg5, 0, 0);
|
|
32
|
}
|
|
33
|
}
|
|
34
|
|
|
35
|
function c_sprite_set(arg0, arg1 = -1, arg2 = -1, arg3 = -1, arg4 = -1, arg5 = -1)
|
|
36
|
{
|
|
37
|
var actorcount = 0;
|
|
38
|
with (obj_cutscene_master)
|
|
39
|
actorcount = array_length(actor_id);
|
|
40
|
if (arg0 > actorcount && instance_exists(arg0))
|
|
41
|
{
|
|
42
|
if (arg1 != -1)
|
|
43
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (arg0, "sprite_index", arg1);
|
|
44
|
if (arg2 != -1)
|
|
45
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (arg0, "image_index", arg2);
|
|
46
|
if (arg3 != -1)
|
|
47
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (arg0, "image_speed", arg3);
|
|
48
|
if (arg4 != -1)
|
|
49
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (arg0, "image_alpha", arg4);
|
|
50
|
if (arg5 != -1)
|
|
51
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (arg0, "image_blend", arg5);
|
|
52
|
}
|
|
53
|
else
|
|
54
|
{
|
|
55
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (arg0);
|
|
56
|
if (arg1 != -1)
|
|
57
|
c_varc_var
function c_var(arg0, arg1)
{
c_cmd_x("var", 0, arg0, arg1, 0, 0, 0);
} ("sprite_index", arg1);
|
|
58
|
if (arg2 != -1)
|
|
59
|
c_varc_var
function c_var(arg0, arg1)
{
c_cmd_x("var", 0, arg0, arg1, 0, 0, 0);
} ("image_index", arg2);
|
|
60
|
if (arg3 != -1)
|
|
61
|
c_varc_var
function c_var(arg0, arg1)
{
c_cmd_x("var", 0, arg0, arg1, 0, 0, 0);
} ("image_speed", arg3);
|
|
62
|
if (arg4 != -1)
|
|
63
|
c_varc_var
function c_var(arg0, arg1)
{
c_cmd_x("var", 0, arg0, arg1, 0, 0, 0);
} ("image_alpha", arg4);
|
|
64
|
if (arg5 != -1)
|
|
65
|
c_varc_var
function c_var(arg0, arg1)
{
c_cmd_x("var", 0, arg0, arg1, 0, 0, 0);
} ("image_blend", arg5);
|
|
66
|
}
|
|
67
|
}
|
|
68
|
|
|
69
|
function c_delay_sprite(arg0, arg1, arg2 = -1, arg3 = -1, arg4 = -1, arg5 = -1, arg6 = -1)
|
|
70
|
{
|
|
71
|
var actorcount = 0;
|
|
72
|
with (obj_cutscene_master)
|
|
73
|
actorcount = array_length(actor_id);
|
|
74
|
if (arg1 > actorcount && instance_exists(arg1))
|
|
75
|
{
|
|
76
|
c_delay_customfuncc_delay_customfunc
function c_delay_customfunc(arg0, arg1, arg2 = -1)
{
if (instance_exists(obj_cutscene_master))
c_cmd_x("delaycmd", arg0, "customfunc", arg2, arg1, 0, 0);
} (arg0, function(arg0)
|
|
77
|
{
|
|
78
|
var actor = arg0[0];
|
|
79
|
var spr = arg0[1];
|
|
80
|
var index = arg0[2];
|
|
81
|
var spd = arg0[3];
|
|
82
|
var alpha = arg0[4];
|
|
83
|
var blend = arg0[5];
|
|
84
|
with (actor)
|
|
85
|
{
|
|
86
|
if (spr != -1)
|
|
87
|
sprite_index = spr;
|
|
88
|
if (index != -1)
|
|
89
|
image_index = index;
|
|
90
|
if (spd != -1)
|
|
91
|
image_speed = spd;
|
|
92
|
if (alpha != -1)
|
|
93
|
image_alpha = alpha;
|
|
94
|
if (blend != -1)
|
|
95
|
image_blend = blend;
|
|
96
|
}
|
|
97
|
}, [arg1, arg2, arg3, arg4, arg5, arg6]);
|
|
98
|
}
|
|
99
|
else
|
|
100
|
{
|
|
101
|
c_delay_customfuncc_delay_customfunc
function c_delay_customfunc(arg0, arg1, arg2 = -1)
{
if (instance_exists(obj_cutscene_master))
c_cmd_x("delaycmd", arg0, "customfunc", arg2, arg1, 0, 0);
} (arg0, function(arg0)
|
|
102
|
{
|
|
103
|
var actor = arg0[0];
|
|
104
|
var spr = arg0[1];
|
|
105
|
var index = arg0[2];
|
|
106
|
var spd = arg0[3];
|
|
107
|
var alpha = arg0[4];
|
|
108
|
var blend = arg0[5];
|
|
109
|
with (obj_cutscene_master)
|
|
110
|
{
|
|
111
|
with (actor_id[actor])
|
|
112
|
{
|
|
113
|
if (spr != -1)
|
|
114
|
sprite_index = spr;
|
|
115
|
if (index != -1)
|
|
116
|
image_index = index;
|
|
117
|
if (spd != -1)
|
|
118
|
image_speed = spd;
|
|
119
|
if (alpha != -1)
|
|
120
|
image_alpha = alpha;
|
|
121
|
if (blend != -1)
|
|
122
|
image_blend = blend;
|
|
123
|
}
|
|
124
|
}
|
|
125
|
}, [arg1, arg2, arg3, arg4, arg5, arg6]);
|
|
126
|
}
|
|
127
|
}
|
|
128
|
|
|
129
|
function sprite_set(arg0 = id, arg1 = -1, arg2 = -1, arg3 = -1, arg4 = -99, arg5 = -1, arg6 = -999, arg7 = -999)
|
|
130
|
{
|
|
131
|
with (arg0)
|
|
132
|
{
|
|
133
|
if (arg1 != -1)
|
|
134
|
sprite_index = arg1;
|
|
135
|
if (arg2 != -1)
|
|
136
|
image_index = arg2;
|
|
137
|
if (arg3 != -1)
|
|
138
|
image_speed = arg3;
|
|
139
|
if (arg4 != -99)
|
|
140
|
image_alpha = arg4;
|
|
141
|
if (arg5 != -1)
|
|
142
|
image_blend = arg5;
|
|
143
|
if (arg6 != -999)
|
|
144
|
image_xscale = arg6;
|
|
145
|
if (arg7 != -999)
|
|
146
|
image_yscale = arg7;
|
|
147
|
}
|
|
148
|
}
|