|
1
|
var _battlemsg1 = stringsetloc(* Titan's DEFENSE dropped massively! ATTACKs are super effective!"* Titan's DEFENSE dropped massively! ATTACKs are super effective!", "obj_titan_enemy_slash_Other_10_gml_4_0" );
|
|
2
|
var _battlemsg3 = stringsetloc(* The darkness slithers."* The darkness slithers.", "obj_titan_enemy_slash_Other_10_gml_8_0" );
|
|
3
|
var _battlemsg4 = stringsetloc(* Darkness flows. * A swarm is coming."* Darkness flows.&* A swarm is coming.", "obj_titan_enemy_slash_Other_10_gml_9_0" );
|
|
4
|
var _battlemsg5 = stringsetloc(* The Titan's hands began to move once more."* The Titan's hands began to move once more.", "obj_titan_enemy_slash_Other_10_gml_10_0" );
|
|
5
|
var _battlemsg6 = stringsetloc(* ..."* ...", "obj_titan_enemy_slash_Other_10_gml_11_0" );
|
|
6
|
var _battlemsg7 = stringsetloc(* Titan's DEFENSEs are dropped! ATTACKs will be super effective!"* Titan's DEFENSEs are dropped! ATTACKs will be super effective!", "obj_titan_enemy_slash_Other_10_gml_12_0" );
|
|
7
|
if (phase == 1)
|
|
8
|
{
|
|
9
|
if (phaseturn == 1)
|
|
10
|
{
|
|
11
|
myattackchoice = 0;
|
|
12
|
difficulty = 0;
|
|
13
|
global.battlemsg[0] = stringsetloc(* The ground shudders. * A swarm is coming."* The ground shudders.&* A swarm is coming.", "obj_titan_enemy_slash_Other_10_gml_15_0" );
|
|
14
|
}
|
|
15
|
if (phaseturn == 2)
|
|
16
|
{
|
|
17
|
myattackchoice = 12;
|
|
18
|
difficulty = 0;
|
|
19
|
global.battlemsg[0] = stringsetloc(* The darkness gives a long gaze, which slithered like a snake. "* The darkness gives a long gaze, which slithered like a snake. ", "obj_titan_enemy_slash_Other_10_gml_16_0" );
|
|
20
|
}
|
|
21
|
if (phaseturn == 3)
|
|
22
|
{
|
|
23
|
myattackchoice = 9;
|
|
24
|
difficulty = 0;
|
|
25
|
phaseturn = 0;
|
|
26
|
global.battlemsg[0] = stringsetloc(* For a moment, * You felt your heart being gripped."* For a moment, &* You felt your heart being gripped.", "obj_titan_enemy_slash_Other_10_gml_17_0" );
|
|
27
|
}
|
|
28
|
}
|
|
29
|
else if (phase == 2)
|
|
30
|
{
|
|
31
|
if (phaseturn == 1)
|
|
32
|
{
|
|
33
|
myattackchoice = 4;
|
|
34
|
difficulty = 0;
|
|
35
|
if (global.hp[3] < 1)
|
|
36
|
{
|
|
37
|
global.battlemsg[0] = _battlemsg1;
|
|
38
|
}
|
|
39
|
else
|
|
40
|
{
|
|
41
|
global.battlemsg[0] = _battlemsg1b;
|
|
42
|
scr_speakerscr_speaker
function scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "gerson" || _speaker == "ger" || _speaker == "gers")
global.typer = 85;
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if (global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
if (global.chapter == 1)
{
if (global.plot < 235)
global.typer = 36;
... ("ralsei");
|
|
43
|
}
|
|
44
|
}
|
|
45
|
if (phaseturn == 2)
|
|
46
|
{
|
|
47
|
myattackchoice = 1;
|
|
48
|
difficulty = 0;
|
|
49
|
phaseturn = 1;
|
|
50
|
phase = 3;
|
|
51
|
deunleash = true;
|
|
52
|
unleash_hp = unleash_hpmax;
|
|
53
|
if (global.hp[2] < 1)
|
|
54
|
{
|
|
55
|
global.battlemsg[0] = _battlemsg6;
|
|
56
|
}
|
|
57
|
else
|
|
58
|
{
|
|
59
|
global.battlemsg[0] = stringsetloc(Face I* Damn! Its shield is back... Kris, take it down again!"\\EI* Damn! Its shield is back... Kris, take it down again!", "obj_titan_enemy_slash_Other_10_gml_24_0" );
|
|
60
|
scr_speakerscr_speaker
function scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "gerson" || _speaker == "ger" || _speaker == "gers")
global.typer = 85;
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if (global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
if (global.chapter == 1)
{
if (global.plot < 235)
global.typer = 36;
... ("susie");
|
|
61
|
}
|
|
62
|
}
|
|
63
|
}
|
|
64
|
else if (phase == 3)
|
|
65
|
{
|
|
66
|
if (phaseturn == 1)
|
|
67
|
{
|
|
68
|
myattackchoice = 1;
|
|
69
|
difficulty = 0;
|
|
70
|
global.battlemsg[0] = _battlemsg3;
|
|
71
|
}
|
|
72
|
if (phaseturn == 2)
|
|
73
|
{
|
|
74
|
myattackchoice = 14;
|
|
75
|
difficulty = 0;
|
|
76
|
global.battlemsg[0] = _battlemsg4;
|
|
77
|
}
|
|
78
|
if (phaseturn == 3)
|
|
79
|
{
|
|
80
|
myattackchoice = 10;
|
|
81
|
difficulty = 0;
|
|
82
|
phaseturn = 0;
|
|
83
|
handattackhardcon = 1;
|
|
84
|
global.battlemsg[0] = _battlemsg5;
|
|
85
|
}
|
|
86
|
}
|
|
87
|
else if (phase == 4)
|
|
88
|
{
|
|
89
|
if (phaseturn == 1)
|
|
90
|
{
|
|
91
|
myattackchoice = 4;
|
|
92
|
difficulty = 0;
|
|
93
|
if (global.hp[3] < 1)
|
|
94
|
{
|
|
95
|
global.battlemsg[0] = _battlemsg1;
|
|
96
|
}
|
|
97
|
else
|
|
98
|
{
|
|
99
|
global.battlemsg[0] = _battlemsg1b;
|
|
100
|
scr_speakerscr_speaker
function scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "gerson" || _speaker == "ger" || _speaker == "gers")
global.typer = 85;
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if (global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
if (global.chapter == 1)
{
if (global.plot < 235)
global.typer = 36;
... ("ralsei");
|
|
101
|
}
|
|
102
|
}
|
|
103
|
if (phaseturn == 2)
|
|
104
|
{
|
|
105
|
myattackchoice = 5;
|
|
106
|
difficulty = 0;
|
|
107
|
phaseturn = 1;
|
|
108
|
phase = 5;
|
|
109
|
deunleash = true;
|
|
110
|
unleash_hp = unleash_hpmax;
|
|
111
|
if (global.hp[2] < 1)
|
|
112
|
{
|
|
113
|
global.battlemsg[0] = _battlemsg6;
|
|
114
|
}
|
|
115
|
else
|
|
116
|
{
|
|
117
|
global.battlemsg[0] = stringsetloc(Face J* We almost got it! Keep taking down its shield, Kris!"\\EJ* We almost got it! Keep taking down its shield, Kris!", "obj_titan_enemy_slash_Other_10_gml_39_0" );
|
|
118
|
scr_speakerscr_speaker
function scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "gerson" || _speaker == "ger" || _speaker == "gers")
global.typer = 85;
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if (global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
if (global.chapter == 1)
{
if (global.plot < 235)
global.typer = 36;
... ("susie");
|
|
119
|
}
|
|
120
|
}
|
|
121
|
}
|
|
122
|
else if (phase == 5)
|
|
123
|
{
|
|
124
|
if (phaseturn == 1)
|
|
125
|
{
|
|
126
|
myattackchoice = 5;
|
|
127
|
difficulty = 0;
|
|
128
|
global.battlemsg[0] = _battlemsg3;
|
|
129
|
}
|
|
130
|
if (phaseturn == 2)
|
|
131
|
{
|
|
132
|
myattackchoice = 15;
|
|
133
|
difficulty = 0;
|
|
134
|
global.battlemsg[0] = _battlemsg4;
|
|
135
|
}
|
|
136
|
if (phaseturn == 3)
|
|
137
|
{
|
|
138
|
myattackchoice = 11;
|
|
139
|
difficulty = 0;
|
|
140
|
phaseturn = 0;
|
|
141
|
global.battlemsg[0] = _battlemsg5;
|
|
142
|
}
|
|
143
|
}
|
|
144
|
else if (phase == 6)
|
|
145
|
{
|
|
146
|
unleashmultiplierturn++;
|
|
147
|
if (unleashmultiplierturn == 1)
|
|
148
|
unleashmultiplier = 1.2;
|
|
149
|
if (unleashmultiplierturn == 2)
|
|
150
|
unleashmultiplier = 1.2;
|
|
151
|
if (unleashmultiplierturn == 3)
|
|
152
|
unleashmultiplier = 2;
|
|
153
|
if (unleashmultiplierturn == 4)
|
|
154
|
unleashmultiplier = 3;
|
|
155
|
if (loopedphase6)
|
|
156
|
{
|
|
157
|
myattackchoice = 4;
|
|
158
|
difficulty = 0;
|
|
159
|
phaseturn = 1;
|
|
160
|
global.battlemsg[0] = _battlemsg7;
|
|
161
|
}
|
|
162
|
else
|
|
163
|
{
|
|
164
|
switch (phase6turn)
|
|
165
|
{
|
|
166
|
case 1:
|
|
167
|
myattackchoice = 3;
|
|
168
|
difficulty = 0;
|
|
169
|
phase6turn = 2;
|
|
170
|
global.battlemsg[0] = "";
|
|
171
|
break;
|
|
172
|
case 2:
|
|
173
|
myattackchoice = 4;
|
|
174
|
difficulty = 0;
|
|
175
|
phaseturn = 1;
|
|
176
|
global.battlemsg[0] = _battlemsg7;
|
|
177
|
if (loopedphase6 == true)
|
|
178
|
{
|
|
179
|
global.battlemsg[0] = _battlemsg2;
|
|
180
|
scr_speakerscr_speaker
function scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "gerson" || _speaker == "ger" || _speaker == "gers")
global.typer = 85;
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if (global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
if (global.chapter == 1)
{
if (global.plot < 235)
global.typer = 36;
... ("ralsei");
|
|
181
|
}
|
|
182
|
loopedphase6 = true;
|
|
183
|
break;
|
|
184
|
}
|
|
185
|
}
|
|
186
|
}
|
|
187
|
else if (phase == 7)
|
|
188
|
{
|
|
189
|
unleashmultiplier = 1;
|
|
190
|
global.battlemsg[0] = _battlemsg6;
|
|
191
|
if (phaseturn == 1)
|
|
192
|
{
|
|
193
|
myattackchoice = 20;
|
|
194
|
difficulty = 0;
|
|
195
|
}
|
|
196
|
if (phaseturn == 2)
|
|
197
|
{
|
|
198
|
myattackchoice = 20;
|
|
199
|
difficulty = 0;
|
|
200
|
}
|
|
201
|
if (phaseturn == 3)
|
|
202
|
{
|
|
203
|
myattackchoice = 20;
|
|
204
|
difficulty = 0;
|
|
205
|
}
|
|
206
|
}
|
|
207
|
else if (phase == 8)
|
|
208
|
{
|
|
209
|
global.battlemsg[0] = _battlemsg6;
|
|
210
|
if (dualbusterused)
|
|
211
|
myattackchoice = 4;
|
|
212
|
else
|
|
213
|
myattackchoice = 15;
|
|
214
|
difficulty = 0;
|
|
215
|
}
|