Deltarune (Chapter 4) script viewer

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gml_Object_obj_titan_distort_Create_0

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1
depth = 49000;
2
strength = 20;
3
active = false;
4
screen_sprite = -4;
5
old_screen_sprite = -4;
6
screen_surf = 0;
7
old_screen_surf = 0;
8
siner = 0;
9
helix = false;
10
wrap_around = true;
11
timer = 0;
12
timer_dir = 0;
13
subtimer = 0;
14
lifetime = 7;
15
noise_sprite = spr_worley_noise;
16
scan_x = 0;
17
scroll_speed = 1;
18
scroll_dir = randomsign();
19
infinite = false;
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init = false;
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scroll = false;
22
shader = true;
23
precise = true;
24
static_noise = -1;
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stutter = true;
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active = false;
27
siner = 0;
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multa = 20;
29
multb = 30;
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altspeed = scroll_speed;
31
idle_sprite = 5262;
32
effect_sprite = 5262;
33
infinite_sprite = 5262;
34
image_speed = 0.5;
35
image_xscale = 2;
36
image_yscale = 2;
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shader_check = 0;
38
draw_end = true;
39
channel_shader = 38;
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sprite_uvs = sprite_get_uvs(noise_sprite, 0);
41
perlin_stage = shader_get_sampler_index(channel_shader, "perlin_texture_page");
42
manual = false;
43
silent = false;
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shuffle = true;
45
is_finished = false;
46
alpha2 = 0;
47
lightemupcon = 0;
48
lightemuptimer = 0;
49
titan = true;