depth = 49000; strength = 20; active = false; screen_sprite = -4; old_screen_sprite = -4; screen_surf = 0; old_screen_surf = 0; siner = 0; helix = false; wrap_around = true; timer = 0; timer_dir = 0; subtimer = 0; lifetime = 7; noise_sprite = spr_worley_noise; scan_x = 0; scroll_speed = 1; scroll_dir = randomsign(); infinite = false; init = false; scroll = false; shader = true; precise = true; static_noise = -1; stutter = true; active = false; siner = 0; multa = 20; multb = 30; altspeed = scroll_speed; idle_sprite = 5262; effect_sprite = 5262; infinite_sprite = 5262; image_speed = 0.5; image_xscale = 2; image_yscale = 2; shader_check = 0; draw_end = true; channel_shader = 38; sprite_uvs = sprite_get_uvs(noise_sprite, 0); perlin_stage = shader_get_sampler_index(channel_shader, "perlin_texture_page"); manual = false; silent = false; shuffle = true; is_finished = false; alpha2 = 0; lightemupcon = 0; lightemuptimer = 0; titan = true;