Deltarune (Chapter 4) script viewer

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gml_Object_obj_titan_climb_hand_Create_0

(view raw script w/o annotations or w/e)
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con = -1;
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hand_sprite = spr_titan_climb_hand;
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finger_sprite = 1547;
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arm_sprite = 4314;
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finger_anim = 0;
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anim_timer = 0;
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base_rot = -10;
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target_x = x + 8;
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pull_start = false;
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pull_timer = 0;
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shake_active = false;
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speed_modifier = 0.5;
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depth = 100300;
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floor_index = 0;
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floor_marker = -4;
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floor_markers = [];
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for (var i = 0; i < 8; i++)
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{
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    floor_markers[i] = 
scr_marker
scr_marker

function
scr_marker(arg0, arg1, arg2)
{ thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { sprite_index = arg2; image_speed = 0; } return thismarker; }
(80 + (i * 240), 720, spr_titan_climb_ground);
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    floor_markers[i].depth = depth + 10;
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    floor_markers[i].image_index = i;
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}