con = -1; hand_sprite = spr_titan_climb_hand; finger_sprite = 1547; arm_sprite = 4314; finger_anim = 0; anim_timer = 0; base_rot = -10; target_x = x + 8; pull_start = false; pull_timer = 0; shake_active = false; speed_modifier = 0.5; depth = 100300; floor_index = 0; floor_marker = -4; floor_markers = []; for (var i = 0; i < 8; i++) { floor_markers[i] = scr_marker(80 + (i * 240), 720, spr_titan_climb_ground); floor_markers[i].depth = depth + 10; floor_markers[i].image_index = i; }