|
1
|
if (difficulty < 2)
|
|
2
|
{
|
|
3
|
scr_lerpvarscr_lerpvar
function scr_lerpvar()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
return ___lerpvar;
}
function scr_lerpvar_respect()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
___lerpvar.respectglobalinteract = true;
return ___lerpvar;
} ("hand_distance", 280, 400, 20, 3, "out");
|
|
4
|
alarm[2] = 25; gml_Object_obj_titan_battle_hands_manager_Alarm_2.gml
snd_play(snd_bigcut);
if (difficulty == 0)
{
scr_lerpvar("hand_distance", 400, 170, 20, 3, "out");
alarm[3] = 40;
}
else if (difficulty == 1)
{
scr_lerpvar("hand_distance", 400, 170, 20, 3, "out");
alarm[3] = 30;
}
else if (difficulty == 2)
{
scr_lerpvar("hand_distance", 400, 170, 15, 3, "out");
alarm[3] = 20;
}
|
|
5
|
}
|
|
6
|
else
|
|
7
|
{
|
|
8
|
scr_lerpvarscr_lerpvar
function scr_lerpvar()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
return ___lerpvar;
}
function scr_lerpvar_respect()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
___lerpvar.respectglobalinteract = true;
return ___lerpvar;
} ("hand_distance", 280, 400, 15, 3, "out");
|
|
9
|
alarm[2] = 20; gml_Object_obj_titan_battle_hands_manager_Alarm_2.gml
snd_play(snd_bigcut);
if (difficulty == 0)
{
scr_lerpvar("hand_distance", 400, 170, 20, 3, "out");
alarm[3] = 40;
}
else if (difficulty == 1)
{
scr_lerpvar("hand_distance", 400, 170, 20, 3, "out");
alarm[3] = 30;
}
else if (difficulty == 2)
{
scr_lerpvar("hand_distance", 400, 170, 15, 3, "out");
alarm[3] = 20;
}
|
|
10
|
}
|