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gml_Object_obj_titan_battle_hands_manager_Alarm_1

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1
if (difficulty < 2)
2
{
3
    
scr_lerpvar
scr_lerpvar

function
scr_lerpvar()
{ if (argument_count < 6) ___lerpvar =
scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else ___lerpvar =
scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
return ___lerpvar; } function scr_lerpvar_respect() { if (argument_count < 6) ___lerpvar =
scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else ___lerpvar =
scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
___lerpvar.respectglobalinteract = true; return ___lerpvar; }
("hand_distance", 280, 400, 20, 3, "out");
4
    alarm[2]
 = 25;
gml_Object_obj_titan_battle_hands_manager_Alarm_2.gml

snd_play(snd_bigcut); if (difficulty == 0) {
scr_lerpvar("hand_distance", 400, 170, 20, 3, "out");
alarm[3]
 = 40;
} else if (difficulty == 1) {
scr_lerpvar("hand_distance", 400, 170, 20, 3, "out");
alarm[3]
 = 30;
} else if (difficulty == 2) {
scr_lerpvar("hand_distance", 400, 170, 15, 3, "out");
alarm[3]
 = 20;
}
5
}
6
else
7
{
8
    
scr_lerpvar
scr_lerpvar

function
scr_lerpvar()
{ if (argument_count < 6) ___lerpvar =
scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else ___lerpvar =
scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
return ___lerpvar; } function scr_lerpvar_respect() { if (argument_count < 6) ___lerpvar =
scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else ___lerpvar =
scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
___lerpvar.respectglobalinteract = true; return ___lerpvar; }
("hand_distance", 280, 400, 15, 3, "out");
9
    alarm[2]
 = 20;
gml_Object_obj_titan_battle_hands_manager_Alarm_2.gml

snd_play(snd_bigcut); if (difficulty == 0) {
scr_lerpvar("hand_distance", 400, 170, 20, 3, "out");
alarm[3]
 = 40;
} else if (difficulty == 1) {
scr_lerpvar("hand_distance", 400, 170, 20, 3, "out");
alarm[3]
 = 30;
} else if (difficulty == 2) {
scr_lerpvar("hand_distance", 400, 170, 15, 3, "out");
alarm[3]
 = 20;
}
10
}