Deltarune (Chapter 4) script viewer

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gml_Object_obj_tem_school_Create_0

(view raw script w/o annotations or w/e)
1
dtsprite = spr_tem_sit;
2
rtsprite = spr_tem_sit_r;
3
ltsprite = spr_tem_sit_l;
4
utsprite = spr_tem_sit;
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myinteract = 0;
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facing = 0;
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dfacing = 0;
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image_speed = 0;
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talked = 0;
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ourcase = 0;
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eggmake = 0;
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egcon = 0;
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egtimer = 0;
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scr_npcdir
scr_npcdir

function
scr_npcdir()
{ if (facing == 0) sprite_index = dtsprite; if (facing == 1) sprite_index = rtsprite; if (facing == 2) sprite_index = utsprite; if (facing == 3) sprite_index = ltsprite; }
();
15
scr_depth
scr_depth

function
scr_depth(arg0 = id, arg1 = 0)
{ with (arg0) depth = 100000 - ((y * 10) + (sprite_height * 10) + (arg1 * 10)); }
();
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song_mode = false;
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song_con = 0;
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song_index = 
scr_flag_get
scr_flag_get

function
scr_flag_get(arg0)
{ var flag_value = global.flag[arg0]; return flag_value; } function scr_flag_name_get(arg0) { if (!global.is_console) { var v = global.flagname[arg0]; return is_undefined(v) ? "*unknown flag*" : v; } else { return ""; } } function scr_getflag(arg0) { return
scr_flag_get(arg0);
}
(1651);
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song_min = 0;
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song_max = 3;