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1
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with (obj_tasque_enemy)
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2
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scr_sparescr_spare
function scr_spare(arg0)
{
with (global.monsterinstance[arg0])
event_user(10);
} (myself);
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3
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scr_spareanimscr_spareanim
function scr_spareanim()
{
spareanim = instance_create(x, y, obj_spareanim);
spareanim.sprite_index = sprite_index;
spareanim.sprite_index = sparedsprite;
spareanim.image_index = 0;
spareanim.image_xscale = image_xscale;
spareanim.image_yscale = image_yscale;
} ();
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4
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scr_recruitscr_recruit
function scr_recruit()
{
if (recruitable == 1 && global.flag[61 disable_recruiting] == 0)
{
if (global.flag[global.monstertype[myself] + 600] >= 0(None) && global.flag[global.monstertype[myself] + 600] < 1 && recruitcount > 0)
{
if (recruitcount == -1)
{
scr_recruit_info(global.monstertype[myself]);
recruitcount = _recruitcount;
}
global.flag[global.monstertype[myself] + 600] += 1Enemy (placeholder/G-BODY) / recruitcount;
if (global.flag[global.monstertype[myself] + 600] > 1)
global.flag[global.monstertype[myself] + 600] = 1Enemy (placeholder/G-BODY);
snd_play(snd_sparkle_gem);
_recruitanim = instance_create(global.monsterx[myself], global.monstery[myself] - 40, obj_recruitanim);
_recruitanim.firstnumber = round(global.flag[global.monstertype[myself] + 600] / (1 / recruitcount));
_recruitanim.secondnumber = recruitcount;
}
}
} ();
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5
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scr_monsterdefeatscr_monsterdefeat
function scr_monsterdefeat()
{
if (global.monster[myself] == 1)
{
debug_message("=====Encounter Results=====");
global.monstergold[3] += global.monstergold[myself];
global.monsterexp[3] += global.monsterexp[myself];
global.monster[myself] = 0;
if (global.flag[51 + myself] == 0)
{
global.flag[51 + myself] = 2;
if (global.monsterhp[myself] <= 0)
global.flag[51 + myself] = 1;
}
if (global.flag[51 + myself] == 1)
{
global.flag[40 violences] += 1;
if (fatal == 1)
global.flag[44 kills]++;
}
if (global.flag[51 + myself] == 2)
global.flag[41 spares] += 1;
if (global.flag[51 + myself] == 3)
global.flag[42 pacifies] += 1;
if (global.flag[51 + myself] == 5)
global.flag[43 autosusie_violences] += 1;
if (global.flag[51 + myself] == 6)
{
global.flag[45 freezes] += 1;
global.monstergold[3] += 24;
}
if (scr_monsterpop() == 0)
{
_amt_add = 0;
_frozened = 0;
_violenced = 0;
_spared = 0;
_pacified = 0;
for (d_i = 0; d_i < 3; d_i += 1)
{
if (global.flag[51 + d_i] != 0)
_amt_add += 1;
if (global.flag[51 + d_i] == 1)
_violenced += 1;
if (global.flag[51 + d_i] == 2)
_spared += 1;
if (global.flag[51 + d_i] == 3)
_pacified += 1;
if (global.flag[51 + d_i] == 6)
_frozened += 1;
}
if (_frozened > 0)
global.flag[50 last_encounter_end] = 6;
if (_pacified > 0)
global.flag[50 last_encounter_end] = 3;
if (_spared > 0)
global.flag[50 last_encounter_end] = 2;
if (_violenced > 0)
global.flag[50 last_encounter_end] = 1;
if (global.flag[50 last_encounter_end] == 6)
global.flag[926 iceshocked_encounters]++;
if (global.flag[54 encounter_pointer] != 0)
{
global.flag[global.flag[54 encounter_pointer]] = global.flag[50 last_encounter_end];
debug_message("=====Encounter Results=====");
debug_message("encounter flag: global.flag[" + string(global.flag[54 encounter_pointer]) + "]=" + string(global.flag[50 last_encounter_end]));
debug_message("=======");
global.flag[54 encounter_pointer] = 0;
}
}
event_user(11);
debug_message("=======");
}
} ();
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6
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instance_destroy();
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