Deltarune (Chapter 4) script viewer

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gml_Object_obj_snd_complex_Create_0

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1
killall = true;
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killind = false;
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timer = 0;
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for (var i = 0; i < 10; i++)
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{
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    snd[i] = -1;
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    pitch[i] = 1;
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    delay[i] = 0;
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    volume[i] = 1;
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    looprate[i] = -1;
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    play[i] = 0;
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    killsnd[i] = false;
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}
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mastertime = 0;
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lifetime = -1;