Deltarune (Chapter 4) script viewer

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gml_Object_obj_room_torhouse_Create_0

(view raw script w/o annotations or w/e)
1
if (global.chapter == 4)
2
{
3
    if (global.plot >= 20)
4
    {
5
        layer_set_visible("Compatibility_Tiles_Depth_10000", 0);
6
        var couch_marker = 
scr_marker
scr_marker

function
scr_marker(arg0, arg1, arg2)
{ thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { sprite_index = arg2; image_speed = 0; } return thismarker; }
(185, 153, bg_torhouse_fg_ch4);
7
        couch_marker.depth = 10000;
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    }
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    tv_marker = 
scr_marker
scr_marker

function
scr_marker(arg0, arg1, arg2)
{ thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { sprite_index = arg2; image_speed = 0; } return thismarker; }
(472, 85, spr_torhouse_tv_cover);
10
    tv_marker.depth = 98670;
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    tv_broken = 
scr_marker
scr_marker

function
scr_marker(arg0, arg1, arg2)
{ thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { sprite_index = arg2; image_speed = 0; } return thismarker; }
(478, 86, spr_tv_broken_no_stand);
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    tv_broken.depth = tv_marker.depth - 10;
13
    if (
scr_tenna_alt_plot
scr_tenna_alt_plot

function
scr_tenna_alt_plot()
{ var any_lost =
scr_flag_get(1248) > 0;
var recruited_shadow_guys =
scr_flag_get(654) == 1;
var recruited_pippins =
scr_flag_get(659) == 1;
return any_lost || (!recruited_shadow_guys || !recruited_pippins); }
())
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    {
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        tv_broken.sprite_index = spr_tv_broken_no_stand_more;
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    }
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    else if (
scr_flag_get
scr_flag_get

function
scr_flag_get(arg0)
{ var flag_value = global.flag[arg0]; return flag_value; } function scr_flag_name_get(arg0) { if (!global.is_console) { var v = global.flagname[arg0]; return is_undefined(v) ? "*unknown flag*" : v; } else { return ""; } } function scr_getflag(arg0) { return
scr_flag_get(arg0);
}
(779) >= 2 ||
scr_flag_get
scr_flag_get

function
scr_flag_get(arg0)
{ var flag_value = global.flag[arg0]; return flag_value; } function scr_flag_name_get(arg0) { if (!global.is_console) { var v = global.flagname[arg0]; return is_undefined(v) ? "*unknown flag*" : v; } else { return ""; } } function scr_getflag(arg0) { return
scr_flag_get(arg0);
}
(780) == 1 || global.plot >= 100)
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    {
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        with (tv_broken)
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            instance_destroy();
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    }
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    if (global.plot < 300)
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    {
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        toriel_convo = false;
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        toriel_con = 0;
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        toriel_speaking = false;
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        if (
scr_flag_get
scr_flag_get

function
scr_flag_get(arg0)
{ var flag_value = global.flag[arg0]; return flag_value; } function scr_flag_name_get(arg0) { if (!global.is_console) { var v = global.flagname[arg0]; return is_undefined(v) ? "*unknown flag*" : v; } else { return ""; } } function scr_getflag(arg0) { return
scr_flag_get(arg0);
}
(654) == 1)
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        {
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            var window_marker_a = 
scr_marker
scr_marker

function
scr_marker(arg0, arg1, arg2)
{ thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { sprite_index = arg2; image_speed = 0; } return thismarker; }
(237, 54, spr_torhouse_windows_small);
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            with (window_marker_a)
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scr_depth
scr_depth

function
scr_depth(arg0 = id, arg1 = 0)
{ with (arg0) depth = 100000 - ((y * 10) + (sprite_height * 10) + (arg1 * 10)); }
();
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            var window_marker_b = 
scr_marker
scr_marker

function
scr_marker(arg0, arg1, arg2)
{ thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { sprite_index = arg2; image_speed = 0; } return thismarker; }
(315, 54, spr_torhouse_windows_small);
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            with (window_marker_b)
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scr_depth
scr_depth

function
scr_depth(arg0 = id, arg1 = 0)
{ with (arg0) depth = 100000 - ((y * 10) + (sprite_height * 10) + (arg1 * 10)); }
();
35
            var window_marker_c = 
scr_marker
scr_marker

function
scr_marker(arg0, arg1, arg2)
{ thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { sprite_index = arg2; image_speed = 0; } return thismarker; }
(443, 68, spr_torhouse_windows_big);
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            with (window_marker_c)
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scr_depth
scr_depth

function
scr_depth(arg0 = id, arg1 = 0)
{ with (arg0) depth = 100000 - ((y * 10) + (sprite_height * 10) + (arg1 * 10)); }
();
38
        }
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    }
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}