|
1
|
con = -1;
|
|
2
|
cutscene_master = noone;
|
|
3
|
leaveCounter = 0;
|
|
4
|
var cagesama = instance_create(70, 75, obj_npc_room);
|
|
5
|
cagesama.sprite_index = spr_npc_gouldensam;
|
|
6
|
cagesama.depth = 500000;
|
|
7
|
var cagesamb = instance_create(cagesama.x + 280, cagesama.y, obj_npc_room);
|
|
8
|
cagesamb.sprite_index = spr_npc_gouldensam;
|
|
9
|
cagesamb.depth = 500000;
|
|
10
|
if (global.chapter < 4)
|
|
11
|
{
|
|
12
|
var cageking = instance_create(cagesama.x, cagesama.y, obj_npc_room);
|
|
13
|
cageking.sprite_index = spr_npc_cage_king_castle;
|
|
14
|
cageking.depth = cagesama.depth - 10;
|
|
15
|
var cageanimal = instance_create(cagesamb.x, cagesamb.y, obj_npc_room);
|
|
16
|
cageanimal.sprite_index = spr_npc_cage_animals_castle;
|
|
17
|
cageanimal.depth = cagesamb.depth + 10;
|
|
18
|
var checkers = instance_create(60, 260, obj_npc_room_animated);
|
|
19
|
checkers.sprite_index = spr_smallcheckers_front;
|
|
20
|
with (checkers)
|
|
21
|
scr_depthscr_depth
function scr_depth(arg0 = id, arg1 = 0)
{
with (arg0)
depth = 100000 - ((y * 10) + (sprite_height * 10) + (arg1 * 10));
} ();
|
|
22
|
}
|
|
23
|
else
|
|
24
|
{
|
|
25
|
var cageking = instance_create(cagesama.x, cagesama.y, obj_npc_room);
|
|
26
|
cageking.sprite_index = spr_npc_cage_king_alone;
|
|
27
|
cageking.depth = cagesama.depth - 10;
|
|
28
|
var cageanimal = instance_create(470, 165, obj_npc_room);
|
|
29
|
cageanimal.sprite_index = spr_dw_castle_crown;
|
|
30
|
cageanimal.depth = cagesamb.depth + 10;
|
|
31
|
var checkers = instance_create(60, 260, obj_npc_room_animated);
|
|
32
|
checkers.sprite_index = spr_smallcheckers_sleep;
|
|
33
|
checkers.image_speed = 0.05;
|
|
34
|
with (checkers)
|
|
35
|
scr_depthscr_depth
function scr_depth(arg0 = id, arg1 = 0)
{
with (arg0)
depth = 100000 - ((y * 10) + (sprite_height * 10) + (arg1 * 10));
} ();
|
|
36
|
}
|
|
37
|
if (global.chapter == 4)
|
|
38
|
{
|
|
39
|
if (!scr_tenna_alt_plotscr_tenna_alt_plot
function scr_tenna_alt_plot()
{
var any_lost = scr_flag_get(1248) > 0;
var recruited_shadow_guys = scr_flag_get(654) == 1;
var recruited_pippins = scr_flag_get(659) == 1;
return any_lost || (!recruited_shadow_guys || !recruited_pippins);
} ())
|
|
40
|
{
|
|
41
|
if (scr_recruited_all_in_chapter(3) && scr_flag_getscr_flag_get
function scr_flag_get(arg0)
{
var flag_value = global.flag[arg0];
return flag_value;
}
function scr_flag_name_get(arg0)
{
if (!global.is_console)
{
var v = global.flagname[arg0];
return is_undefined(v) ? "*unknown flag*" : v;
}
else
{
return "";
}
}
function scr_getflag(arg0)
{
return scr_flag_get(arg0);
} (779) < 2 && scr_flag_getscr_flag_get
function scr_flag_get(arg0)
{
var flag_value = global.flag[arg0];
return flag_value;
}
function scr_flag_name_get(arg0)
{
if (!global.is_console)
{
var v = global.flagname[arg0];
return is_undefined(v) ? "*unknown flag*" : v;
}
else
{
return "";
}
}
function scr_getflag(arg0)
{
return scr_flag_get(arg0);
} (790) == 0)
|
|
42
|
{
|
|
43
|
king_npc = instance_find(obj_npc_king, 0);
|
|
44
|
with (king_npc)
|
|
45
|
{
|
|
46
|
x += 120;
|
|
47
|
xstart += 120;
|
|
48
|
}
|
|
49
|
bars_vfx = instance_create(0, 0, obj_castle_town_dungeon_bars);
|
|
50
|
bars_vfx.depth = 500000;
|
|
51
|
lancer_marker = scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (1340, 114, spr_lancer_ut);
|
|
52
|
with (lancer_marker)
|
|
53
|
depth = 500010;
|
|
54
|
tenna_track[0] = -4;
|
|
55
|
tenna_track[1] = -4;
|
|
56
|
con = 10;
|
|
57
|
}
|
|
58
|
}
|
|
59
|
}
|