|
1
|
con = -1;
|
|
2
|
solo_mode = !scr_havecharscr_havechar
function scr_havechar(arg0)
{
var checker = arg0;
if (checker == "susie" || checker == "su" || checker == "s")
checker = 2;
if (checker == "ralsei" || checker == "ra" || checker == "r")
checker = 3;
if (checker == "noelle" || checker == "no" || checker == "n")
checker = 4;
_rreturn = 0;
if (global.char[0] == checker)
_rreturn = 1;
if (global.char[1] == checker)
_rreturn = 1;
if (global.char[2] == checker)
_rreturn = 1;
return _rreturn;
} (3) && !scr_havecharscr_havechar
function scr_havechar(arg0)
{
var checker = arg0;
if (checker == "susie" || checker == "su" || checker == "s")
checker = 2;
if (checker == "ralsei" || checker == "ra" || checker == "r")
checker = 3;
if (checker == "noelle" || checker == "no" || checker == "n")
checker = 4;
_rreturn = 0;
if (global.char[0] == checker)
_rreturn = 1;
if (global.char[1] == checker)
_rreturn = 1;
if (global.char[2] == checker)
_rreturn = 1;
return _rreturn;
} (2);
|
|
3
|
if (global.flag[1692] == 1)
|
|
4
|
mike_controller = instance_create(0, 0, obj_mike_controller);
|
|
5
|
var platform = scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (440, 320, spr_dw_castle_tv_platform);
|
|
6
|
platform.depth = 999999;
|
|
7
|
var save_point_top = instance_create(470, 314, obj_savepoint);
|
|
8
|
with (save_point_top)
|
|
9
|
scr_depthscr_depth
function scr_depth(arg0 = id, arg1 = 0)
{
with (arg0)
depth = 100000 - ((y * 10) + (sprite_height * 10) + (arg1 * 10));
} ();
|
|
10
|
|
|
11
|
remove_statue = function(arg0)
|
|
12
|
{
|
|
13
|
global.flag[1694] |= 1 << arg0;
|
|
14
|
};
|
|
15
|
|
|
16
|
statue_list = [];
|
|
17
|
var layerarray = layer_get_all();
|
|
18
|
for (var i = 0; i < array_length(layerarray); i++)
|
|
19
|
{
|
|
20
|
if (layer_get_name(layerarray[i]) != "ASSETS_Statues")
|
|
21
|
continue;
|
|
22
|
var elements = layer_get_all_elements(layerarray[i]);
|
|
23
|
var j = array_length(elements) - 1;
|
|
24
|
while (j >= 0)
|
|
25
|
{
|
|
26
|
if (layer_get_element_type(elements[j]) != 4)
|
|
27
|
{
|
|
28
|
}
|
|
29
|
else
|
|
30
|
{
|
|
31
|
var statue_cat_tall = instance_create(layer_sprite_get_x(elements[j]), layer_sprite_get_y(elements[j]), obj_mike_statue_cat_overworld);
|
|
32
|
with (statue_cat_tall)
|
|
33
|
sprite_index = spr_statue_cat_tall;
|
|
34
|
statue_cat_tall.bit_index = layer_sprite_get_speed(elements[j]);
|
|
35
|
statue_cat_tall.init("statue_cat_tall", remove_statue);
|
|
36
|
statue_list[array_length(statue_list)] = statue_cat_tall;
|
|
37
|
with (statue_cat_tall)
|
|
38
|
scr_depthscr_depth
function scr_depth(arg0 = id, arg1 = 0)
{
with (arg0)
depth = 100000 - ((y * 10) + (sprite_height * 10) + (arg1 * 10));
} ();
|
|
39
|
layer_sprite_destroy(elements[j]);
|
|
40
|
}
|
|
41
|
j--;
|
|
42
|
}
|
|
43
|
break;
|
|
44
|
}
|
|
45
|
|
|
46
|
show_convo = function(arg0)
|
|
47
|
{
|
|
48
|
switch (arg0)
|
|
49
|
{
|
|
50
|
case "statue_cat_tall":
|
|
51
|
con = 5;
|
|
52
|
break;
|
|
53
|
case "glow_mic":
|
|
54
|
con = (audio_get_recorder_count() == 0) ? 10 : 15;
|
|
55
|
break;
|
|
56
|
}
|
|
57
|
};
|
|
58
|
|
|
59
|
var remembered_flag = global.flag[1694];
|
|
60
|
if (remembered_flag > 0)
|
|
61
|
{
|
|
62
|
for (var i = 0; i < array_length(statue_list); i++)
|
|
63
|
{
|
|
64
|
if (((remembered_flag >> statue_list[i].bit_index) & 1) != 0 || remembered_flag < 8)
|
|
65
|
statue_list[i].clean_up();
|
|
66
|
}
|
|
67
|
}
|