|
1
|
con = -1;
|
|
2
|
customcon = 0;
|
|
3
|
var counter_marker = scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (640, 240, spr_dw_ranking_counter);
|
|
4
|
with (counter_marker)
|
|
5
|
scr_depthscr_depth
function scr_depth(arg0 = id, arg1 = 0)
{
with (arg0)
depth = 100000 - ((y * 10) + (sprite_height * 10) + (arg1 * 10));
} ();
|
|
6
|
zapper_marker = scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (662, 126, spr_npc_zapper_talk);
|
|
7
|
zapper_marker.depth = counter_marker.depth + 10;
|
|
8
|
zapper_talk_active = false;
|
|
9
|
zapper_readable = instance_create(zapper_marker.x + 40, zapper_marker.y + 100, obj_readable_room1);
|
|
10
|
with (zapper_readable)
|
|
11
|
{
|
|
12
|
image_xscale = 2;
|
|
13
|
image_yscale = 2;
|
|
14
|
extflag = "zapper";
|
|
15
|
}
|
|
16
|
mystery_door_readable = instance_create(170, 240, obj_readable_room1);
|
|
17
|
with (mystery_door_readable)
|
|
18
|
{
|
|
19
|
image_xscale = 6;
|
|
20
|
extflag = "construction";
|
|
21
|
}
|
|
22
|
code_entry = -4;
|
|
23
|
code_prompt = false;
|
|
24
|
code_door_block = -4;
|
|
25
|
code_door_readable = -4;
|
|
26
|
code_door_unlocked = scr_flag_getscr_flag_get
function scr_flag_get(arg0)
{
var flag_value = global.flag[arg0];
return flag_value;
}
function scr_flag_name_get(arg0)
{
if (!global.is_console)
{
var v = global.flagname[arg0];
return is_undefined(v) ? "*unknown flag*" : v;
}
else
{
return "";
}
}
function scr_getflag(arg0)
{
return scr_flag_get(arg0);
} (1645) == 1;
|
|
27
|
code_timer = 0;
|
|
28
|
mystery_door_marker = -4;
|
|
29
|
|
|
30
|
unlock_mystery_door = function()
|
|
31
|
{
|
|
32
|
mystery_door_marker = scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (160, 170, spr_dw_ranking_doors_narrow_mike_unlocked);
|
|
33
|
with (mystery_door_marker)
|
|
34
|
scr_depthscr_depth
function scr_depth(arg0 = id, arg1 = 0)
{
with (arg0)
depth = 100000 - ((y * 10) + (sprite_height * 10) + (arg1 * 10));
} ();
|
|
35
|
with (mystery_door_readable)
|
|
36
|
instance_destroy();
|
|
37
|
with (code_door_block)
|
|
38
|
instance_destroy();
|
|
39
|
};
|
|
40
|
|
|
41
|
create_hint_paper = function()
|
|
42
|
{
|
|
43
|
var paper_marker = scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (306, 210, spr_dw_castle_tv_paper);
|
|
44
|
with (paper_marker)
|
|
45
|
scr_depthscr_depth
function scr_depth(arg0 = id, arg1 = 0)
{
with (arg0)
depth = 100000 - ((y * 10) + (sprite_height * 10) + (arg1 * 10));
} ();
|
|
46
|
var paper_readable = instance_create(paper_marker.x + 4, paper_marker.y, obj_readable_room1);
|
|
47
|
with (paper_readable)
|
|
48
|
{
|
|
49
|
image_yscale = 2;
|
|
50
|
extflag = "code_entry_hint";
|
|
51
|
}
|
|
52
|
};
|
|
53
|
|
|
54
|
if (!code_door_unlocked)
|
|
55
|
{
|
|
56
|
var required_recruits = [654, 659, 656];
|
|
57
|
var all_recruited = true;
|
|
58
|
for (var i = 0; i < array_length(required_recruits); i++)
|
|
59
|
{
|
|
60
|
var is_recruited = scr_flag_getscr_flag_get
function scr_flag_get(arg0)
{
var flag_value = global.flag[arg0];
return flag_value;
}
function scr_flag_name_get(arg0)
{
if (!global.is_console)
{
var v = global.flagname[arg0];
return is_undefined(v) ? "*unknown flag*" : v;
}
else
{
return "";
}
}
function scr_getflag(arg0)
{
return scr_flag_get(arg0);
} (required_recruits[i]) == 1;
|
|
61
|
if (!is_recruited)
|
|
62
|
{
|
|
63
|
all_recruited = false;
|
|
64
|
break;
|
|
65
|
}
|
|
66
|
}
|
|
67
|
if (all_recruited)
|
|
68
|
{
|
|
69
|
code_prompt = true;
|
|
70
|
}
|
|
71
|
else
|
|
72
|
{
|
|
73
|
mystery_door_marker = scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (160, 170, spr_dw_castle_tv_door_caution);
|
|
74
|
with (mystery_door_marker)
|
|
75
|
scr_depthscr_depth
function scr_depth(arg0 = id, arg1 = 0)
{
with (arg0)
depth = 100000 - ((y * 10) + (sprite_height * 10) + (arg1 * 10));
} ();
|
|
76
|
}
|
|
77
|
}
|
|
78
|
if (code_prompt)
|
|
79
|
{
|
|
80
|
code_door_block = instance_create(160, 240, obj_solidblockDark);
|
|
81
|
with (code_door_block)
|
|
82
|
image_xscale = 3;
|
|
83
|
with (mystery_door_readable)
|
|
84
|
extflag = "code_entry";
|
|
85
|
if (global.plot >= 243)
|
|
86
|
create_hint_paper();
|
|
87
|
}
|
|
88
|
else if (!code_door_unlocked)
|
|
89
|
{
|
|
90
|
code_door_block = instance_create(160, 240, obj_solidblockDark);
|
|
91
|
with (code_door_block)
|
|
92
|
image_xscale = 3;
|
|
93
|
}
|
|
94
|
else
|
|
95
|
{
|
|
96
|
if (global.plot >= 243)
|
|
97
|
create_hint_paper();
|
|
98
|
unlock_mystery_door();
|
|
99
|
if (global.flag[1696] == 1 && global.flag[1702] == 0)
|
|
100
|
con = 50;
|
|
101
|
if (global.flag[1702] == 1)
|
|
102
|
mystery_door_marker.sprite_index = spr_dw_ranking_doors_narrow_mouse;
|
|
103
|
}
|
|
104
|
if (!scr_recruited_all_in_chapter(3))
|
|
105
|
{
|
|
106
|
var door_marker = scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (400, 170, spr_dw_castle_tv_door_caution);
|
|
107
|
with (door_marker)
|
|
108
|
scr_depthscr_depth
function scr_depth(arg0 = id, arg1 = 0)
{
with (arg0)
depth = 100000 - ((y * 10) + (sprite_height * 10) + (arg1 * 10));
} ();
|
|
109
|
var door_block = instance_create(400, 240, obj_solidblocksized);
|
|
110
|
with (door_block)
|
|
111
|
image_xscale = 4;
|
|
112
|
var door_readable = instance_create(door_block.x, door_block.y, obj_readable_room1);
|
|
113
|
with (door_readable)
|
|
114
|
{
|
|
115
|
image_xscale = 8;
|
|
116
|
extflag = "rhythm_closed";
|
|
117
|
}
|
|
118
|
with (zapper_marker)
|
|
119
|
instance_destroy();
|
|
120
|
var note_marker = scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (counter_marker.x + 70, counter_marker.y, spr_church_letter_alvin);
|
|
121
|
note_marker.depth = counter_marker.depth - 10;
|
|
122
|
with (zapper_readable)
|
|
123
|
{
|
|
124
|
image_xscale = 2;
|
|
125
|
image_yscale = 2;
|
|
126
|
extflag = "desk_empty";
|
|
127
|
}
|
|
128
|
}
|
|
129
|
|
|
130
|
show_code_entry = function()
|
|
131
|
{
|
|
132
|
con = 20;
|
|
133
|
};
|