|
1
|
if (global.chapter == 2)
|
|
2
|
{
|
|
3
|
if (con == 0)
|
|
4
|
{
|
|
5
|
if (obj_mainchara.y < 1220)
|
|
6
|
{
|
|
7
|
con = 1;
|
|
8
|
global.interact = 1;
|
|
9
|
}
|
|
10
|
}
|
|
11
|
if (con == 1)
|
|
12
|
{
|
|
13
|
con = 2;
|
|
14
|
scr_speakerscr_speaker
function scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "gerson" || _speaker == "ger" || _speaker == "gers")
global.typer = 85;
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if (global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
if (global.chapter == 1)
{
if (global.plot < 235)
global.typer = 36;
... ("ralsei");
|
|
15
|
msgsetloc(0, Face 2* (Kris... I bet you have a lot of people to talk to.)Wait for input"\\E2* (Kris... I bet you have a lot of people to talk to.)/", "obj_ch2_room_castle_transformed_slash_Step_0_gml_17_0" );
|
|
16
|
msgnextloc(Face 2* (But, you don't have to do everything at once.)Wait for input"\\E2* (But, you don't have to do \\cYeverything at once\\c0.)/", "obj_ch2_room_castle_transformed_slash_Step_0_gml_18_0" );
|
|
17
|
msgnextloc(Face 2* (SAVE and take a break anytime you want, OK?)Wait for inputClose Message"\\E2* (\\cYSAVE\\c0 and take a break anytime you want, OK?)/%", "obj_ch2_room_castle_transformed_slash_Step_0_gml_19_0" );
|
|
18
|
var d = d_make();
|
|
19
|
d.side = 1;
|
|
20
|
}
|
|
21
|
if (con == 2 && !d_ex())
|
|
22
|
{
|
|
23
|
con = 99;
|
|
24
|
global.interact = 0;
|
|
25
|
global.flag[443 told_save_town] = 1;
|
|
26
|
}
|
|
27
|
}
|
|
28
|
if (global.chapter == 4)
|
|
29
|
{
|
|
30
|
if (con == 10 && !d_ex() && global.interact == 0 && obj_mainchara.x >= 960 && obj_mainchara.y >= 1220 && scr_flag_getscr_flag_get
function scr_flag_get(arg0)
{
var flag_value = global.flag[arg0];
return flag_value;
}
function scr_flag_name_get(arg0)
{
if (!global.is_console)
{
var v = global.flagname[arg0];
return is_undefined(v) ? "*unknown flag*" : v;
}
else
{
return "";
}
}
function scr_getflag(arg0)
{
return scr_flag_get(arg0);
} (706) == 1)
|
|
31
|
{
|
|
32
|
con = 11;
|
|
33
|
scr_flag_setscr_flag_set
function scr_flag_set(arg0, arg1)
{
global.flag[arg0] = arg1;
if (scr_debug())
show_debug_message("*** flag [" + string(arg0) + "] updated: " + string(arg1) + " | " + scr_flag_name_get(arg0));
}
function scr_setflag(arg0, arg1)
{
scr_flag_set(arg0, arg1);
} (793, 1);
|
|
34
|
var sus_x = 0;
|
|
35
|
var sus_y = 0;
|
|
36
|
var sus_sprite = -4;
|
|
37
|
var sus_depth = 0;
|
|
38
|
with (obj_caterpillarchara)
|
|
39
|
{
|
|
40
|
if (name == "susie")
|
|
41
|
{
|
|
42
|
sus_x = x;
|
|
43
|
sus_y = y;
|
|
44
|
sus_sprite = sprite_index;
|
|
45
|
sus_depth = depth;
|
|
46
|
visible = 0;
|
|
47
|
}
|
|
48
|
}
|
|
49
|
susie_marker = scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (sus_x, sus_y, sus_sprite);
|
|
50
|
susie_marker.depth = sus_depth;
|
|
51
|
}
|
|
52
|
if (con == 11)
|
|
53
|
{
|
|
54
|
if (susie_marker.x != 1020 || susie_marker.y != 1209)
|
|
55
|
{
|
|
56
|
with (susie_marker)
|
|
57
|
scr_depthscr_depth
function scr_depth(arg0 = id, arg1 = 0)
{
with (arg0)
depth = 100000 - ((y * 10) + (sprite_height * 10) + (arg1 * 10));
} ();
|
|
58
|
susie_marker.sprite_index = spr_susie_walk_right_dw;
|
|
59
|
susie_marker.image_speed = 0.2;
|
|
60
|
susie_marker.x = scr_movetowardsscr_movetowards
function scr_movetowards(arg0, arg1, arg2)
{
if (arg0 == arg1)
return arg0;
else if (arg0 > arg1)
return max(arg0 - arg2, arg1);
else
return min(arg0 + arg2, arg1);
}
function scr_obj_movetowards_obj(arg0, arg1, arg2 = 0, arg3 = 0)
{
scr_obj_movetowards_point(arg0.x + arg2, arg0.y + arg3, arg1);
}
function scr_obj_movetowards_point(arg0, arg1, arg2)
{
var _distance = point_distance(x, y, arg0, arg1);
if (arg2 >= _distance)
{
x = arg0;
y = arg1;
}
else
{
var _direction = point_direction(x, y, arg0, arg1);
x += lengthdir_x(arg2, _direction);
y += lengthdir_y(arg2, _direction);
}
} (susie_marker.x, 1020, 6);
|
|
61
|
susie_marker.y = scr_movetowardsscr_movetowards
function scr_movetowards(arg0, arg1, arg2)
{
if (arg0 == arg1)
return arg0;
else if (arg0 > arg1)
return max(arg0 - arg2, arg1);
else
return min(arg0 + arg2, arg1);
}
function scr_obj_movetowards_obj(arg0, arg1, arg2 = 0, arg3 = 0)
{
scr_obj_movetowards_point(arg0.x + arg2, arg0.y + arg3, arg1);
}
function scr_obj_movetowards_point(arg0, arg1, arg2)
{
var _distance = point_distance(x, y, arg0, arg1);
if (arg2 >= _distance)
{
x = arg0;
y = arg1;
}
else
{
var _direction = point_direction(x, y, arg0, arg1);
x += lengthdir_x(arg2, _direction);
y += lengthdir_y(arg2, _direction);
}
} (susie_marker.y, 1209, 6);
|
|
62
|
}
|
|
63
|
else
|
|
64
|
{
|
|
65
|
with (lancer_marker)
|
|
66
|
sprite_index = spr_lancer_dt;
|
|
67
|
susie_marker.image_speed = 0;
|
|
68
|
susie_marker.image_index = 0;
|
|
69
|
con = 12;
|
|
70
|
alarm[0] = 30; gml_Object_obj_room_castle_town_Alarm_0.gml
con++;
|
|
71
|
}
|
|
72
|
}
|
|
73
|
if (con == 13)
|
|
74
|
{
|
|
75
|
lancer_jump_timer++;
|
|
76
|
var offset = 1;
|
|
77
|
if (lancer_jump_timer == 1)
|
|
78
|
{
|
|
79
|
susie_marker.sprite_index = spr_susie_catch;
|
|
80
|
susie_marker.x -= 4;
|
|
81
|
susie_marker.y += 2;
|
|
82
|
with (lancer_marker)
|
|
83
|
{
|
|
84
|
sprite_index = spr_lancer_jump_ready;
|
|
85
|
image_speed = 0.5;
|
|
86
|
}
|
|
87
|
}
|
|
88
|
if (lancer_jump_timer == (1 + offset))
|
|
89
|
{
|
|
90
|
snd_play(snd_jump);
|
|
91
|
with (lancer_marker)
|
|
92
|
{
|
|
93
|
sprite_index = spr_lancer_ball;
|
|
94
|
image_speed = 0.5;
|
|
95
|
x += 10;
|
|
96
|
vspeed = -20;
|
|
97
|
gravity = 2;
|
|
98
|
hspeed = -4.7;
|
|
99
|
friction = 0.25;
|
|
100
|
}
|
|
101
|
}
|
|
102
|
if (lancer_jump_timer == (15 + offset))
|
|
103
|
lancer_marker.depth = susie_marker.depth + 10;
|
|
104
|
if (lancer_jump_timer == (24 + offset))
|
|
105
|
{
|
|
106
|
con = 14;
|
|
107
|
alarm[0] = 1; gml_Object_obj_room_castle_town_Alarm_0.gml
con++;
|
|
108
|
susie_marker.sprite_index = spr_susie_carry_down;
|
|
109
|
susie_marker.x += 4;
|
|
110
|
susie_marker.y -= 2;
|
|
111
|
lancer_marker.y = susie_marker.y - 32;
|
|
112
|
with (lancer_marker)
|
|
113
|
{
|
|
114
|
sprite_index = spr_lancer_dt;
|
|
115
|
image_speed = 0;
|
|
116
|
image_index = 0;
|
|
117
|
x -= 10;
|
|
118
|
vspeed = 0;
|
|
119
|
gravity = 0;
|
|
120
|
hspeed = 0;
|
|
121
|
}
|
|
122
|
}
|
|
123
|
}
|
|
124
|
if (con == 15)
|
|
125
|
{
|
|
126
|
con = 16;
|
|
127
|
alarm[0] = 16; gml_Object_obj_room_castle_town_Alarm_0.gml
con++;
|
|
128
|
snd_play(snd_bell);
|
|
129
|
susie_marker.sprite_index = spr_susie_carry_pose;
|
|
130
|
lancer_marker.sprite_index = spr_lancer_wave;
|
|
131
|
lancer_marker.image_speed = 0.5;
|
|
132
|
}
|
|
133
|
if (con == 17)
|
|
134
|
{
|
|
135
|
con = 18;
|
|
136
|
alarm[0] = 30; gml_Object_obj_room_castle_town_Alarm_0.gml
con++;
|
|
137
|
lancer_marker.image_speed = 0;
|
|
138
|
}
|
|
139
|
if (con == 19)
|
|
140
|
{
|
|
141
|
con = 20;
|
|
142
|
susie_marker.sprite_index = spr_susie_lancer_carry_walk_down;
|
|
143
|
with (lancer_marker)
|
|
144
|
instance_destroy();
|
|
145
|
}
|
|
146
|
if (con == 20)
|
|
147
|
{
|
|
148
|
var rejoin = false;
|
|
149
|
var sus_x = susie_marker.x + 10;
|
|
150
|
with (obj_mainchara)
|
|
151
|
{
|
|
152
|
if (y >= 1210 && abs(x - sus_x) < 90)
|
|
153
|
rejoin = true;
|
|
154
|
}
|
|
155
|
if (rejoin)
|
|
156
|
con = 21;
|
|
157
|
}
|
|
158
|
if (con == 21)
|
|
159
|
{
|
|
160
|
con = 99;
|
|
161
|
with (obj_caterpillarchara)
|
|
162
|
{
|
|
163
|
if (name == "susie")
|
|
164
|
{
|
|
165
|
x = 1020;
|
|
166
|
y = 1209;
|
|
167
|
visible = 1;
|
|
168
|
}
|
|
169
|
scr_caterpillar_interpolatescr_caterpillar_interpolate
function scr_caterpillar_interpolate(arg0 = "none")
{
if (arg0 == "all")
{
with (obj_caterpillarchara)
scr_caterpillar_interpolate_old();
}
else if (arg0 == "none")
{
if (object_index == obj_caterpillarchara)
scr_caterpillar_interpolate_old();
}
else
{
with (obj_caterpillarchara)
{
if (name == arg0)
scr_caterpillar_interpolate_old();
}
}
}
function scr_caterinterp(arg0 = "none")
{
scr_caterpillar_interpolate(arg0);
}
function scr_caterpillar_interpolate_old()
{
_newfacing = scr_facing_letter_to_number(scr_get_cardinal_direction(point_direction(x, y, obj_mainchara.x, obj_mainchara.y)));
remx[0] = obj_mainchara.x;
remy[0] = obj_mainchara.y;
facing[0] = _newfacing;
for (_iaia = target; _iaia > 0; _iaia -= 1)
{
remx[_iaia] = lerp(obj_mainchara.x, x, _iaia / target);
if (global.darkzone == 1)
remy[_iaia] = lerp(obj_mainchara.y, y + 16, _iaia / target);
else
remy[_iaia] = lerp(obj_mainchara.y, y + 6, _iaia / target);
facing[_iaia] = _newfacing;
}
} ();
|
|
170
|
}
|
|
171
|
with (susie_marker)
|
|
172
|
instance_destroy();
|
|
173
|
}
|
|
174
|
}
|