|
1
|
myinteract = 3;
|
|
2
|
global.msc = 0;
|
|
3
|
global.typer = 5;
|
|
4
|
if (global.darkzone == 1)
|
|
5
|
global.typer = 6;
|
|
6
|
global.fe = 0;
|
|
7
|
global.fc = 0;
|
|
8
|
global.interact = 1;
|
|
9
|
with (obj_darkcontroller)
|
|
10
|
charcon = 0;
|
|
11
|
global.msg[0] = stringsetloc(* Suddenly,Delay 11 your body seizes up.Delay 11 * What are you looking at?Wait for inputClose Message"* Suddenly^1, your body seizes up^1.&* What are you looking at?/%", "obj_readable_room1_slash_Other_10_gml_13_0" );
|
|
12
|
if (scr_debugscr_debug
function scr_debug()
{
if (global.debug == 1)
return 1;
} ())
|
|
13
|
global.msg[0] = stringset("* [NUBERT TEXT] (obj_readable_room1)/%");
|
|
14
|
scr_speakerscr_speaker
function scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "gerson" || _speaker == "ger" || _speaker == "gers")
global.typer = 85;
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if (global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
if (global.chapter == 1)
{
if (global.plot < 235)
global.typer = 36;
... ("no_name");
|
|
15
|
msgsetloc(0, * When someone gets hurt,Delay 11 Nubert gets hurt,Delay 11 too.Wait for input"* When someone gets hurt^1, Nubert gets hurt^1, too./", "obj_readable_nubert_slash_Other_10_gml_22_0" );
|
|
16
|
msgnextloc(* Let your heart look like me. Red,Delay 11 smiling.Wait for inputClose Message"* Let your heart look like me. Red^1, smiling./%", "obj_readable_nubert_slash_Other_10_gml_23_0" );
|
|
17
|
if (scr_flag_getscr_flag_get
function scr_flag_get(arg0)
{
var flag_value = global.flag[arg0];
return flag_value;
}
function scr_flag_name_get(arg0)
{
if (!global.is_console)
{
var v = global.flagname[arg0];
return is_undefined(v) ? "*unknown flag*" : v;
}
else
{
return "";
}
}
function scr_getflag(arg0)
{
return scr_flag_get(arg0);
} (1531) == 0)
|
|
18
|
{
|
|
19
|
scr_flag_setscr_flag_set
function scr_flag_set(arg0, arg1)
{
global.flag[arg0] = arg1;
if (scr_debug())
show_debug_message("*** flag [" + string(arg0) + "] updated: " + string(arg1) + " | " + scr_flag_name_get(arg0));
}
function scr_setflag(arg0, arg1)
{
scr_flag_set(arg0, arg1);
} (1531, 1);
|
|
20
|
scr_speakerscr_speaker
function scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "gerson" || _speaker == "ger" || _speaker == "gers")
global.typer = 85;
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if (global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
if (global.chapter == 1)
{
if (global.plot < 235)
global.typer = 36;
... ("no_name");
|
|
21
|
msgsetloc(0, * You've been sparin' all Nubert's friends.Wait for input"* You've been sparin' all Nubert's friends./", "obj_readable_nubert_slash_Other_10_gml_30_0" );
|
|
22
|
msgnextloc(* Now they're your friends,Delay 11 too.Wait for input"* Now they're your friends^1, too./", "obj_readable_nubert_slash_Other_10_gml_31_0" );
|
|
23
|
msgnextloc(* That's good. When you spare people,Delay 11 this world moves up.Wait for input"* That's good. When you spare people^1, this world moves up./", "obj_readable_nubert_slash_Other_10_gml_32_0" );
|
|
24
|
msgnextloc(* ...Delay 11 Nubert moves up too.Wait for inputClose Message"* ..^1. Nubert moves up too./%", "obj_readable_nubert_slash_Other_10_gml_33_0" );
|
|
25
|
}
|
|
26
|
if (skip == 0)
|
|
27
|
mydialoguer = instance_create(0, 0, obj_dialoguer);
|
|
28
|
read += 1;
|
|
29
|
if (skip == 1)
|
|
30
|
{
|
|
31
|
global.interact = 0;
|
|
32
|
skip = 0;
|
|
33
|
}
|